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Intel GMA 900

Graphics Processor
Alviso
Pixel Shaders
4
Vertex Shaders
N/A
TMUs
4
ROPs
4
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The GMA 900 was a mobile integrated graphics solution by Intel, launched in 2005. Built on the 130 nm process, and based on the Alviso graphics processor, in its Alviso-GM variant, the device supports DirectX 9.0c. Since GMA 900 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 4 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 333 MHz.
Its power draw is not exactly known.

Graphics Processor

GPU Name
Alviso
GPU Variant
Alviso-GM
Architecture
Generation 3.0
Foundry
Intel
Process Size
130 nm
Transistors
unknown
Die Size
unknown

Integrated Graphics

Release Date
2005
Generation
GMA Graphics-M
(GMA 900 IGP)
Production
End-of-life
Bus Interface
FSB
Reviews
3 in our database

Clock Speeds

GPU Clock
333 MHz
Memory Clock
System Shared

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Pixel Shaders
4
Vertex Shaders
0
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.332 GPixel/s
Texture Rate
1.332 GTexel/s

Board Design

Slot Width
IGP
TDP
unknown
Outputs
Portable Device Dependent

Graphics Features

DirectX
9.0c
OpenGL
1.4
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0

Alviso GPU Notes

910GML, 915GMS and 915GM Chipsets
Jul 6th, 2024 08:31 EDT change timezone

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