The GMA was a mobile integrated graphics solution by Intel, launched on May 4th, 2010. Built on the 32 nm process, and based on the Cloverview graphics processor, the device supports DirectX 9.0c. Since GMA does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 4 pixel shaders and 2 vertex shaders, 2 texture mapping units, and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 533 MHz. Its power draw is not exactly known. GMA is connected to the rest of the system using a PCI-Express 1.0 x16 interface.