The i830M Graphics was a mobile integrated graphics solution by Intel, launched in 2001. Built on the 150 nm process, and based on the Almador graphics processor, in its Almador (830M) variant, the device supports DirectX 7.0. Since i830M Graphics does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 2 pixel shaders and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 166 MHz, which can be boosted up to 200 MHz. Its power draw is not exactly known.