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Intel Lakeport
Intel's Lakeport GPU uses the Generation 3.5 architecture and is made using a 90 nm production process at Intel. Lakeport supports DirectX 9.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 1 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
May 1st, 2005
GPU Name
Lakeport
Architecture
Generation 3.5
Foundry
Intel
Process Size
90 nm
Transistors
unknown
Die Size
unknown
Graphics Features
DirectX
9.0
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
2.0
Render Config
Pixel Shaders
4
Vertex Shaders
1
TMUs
4
ROPs
4
Max. TDP
13 W
Intel GPU Architecture History
Graphics cards using the Intel Lakeport GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
Lakeport-GZ
System Shared
4 / 0
4
4
400 MHz
System Shared
System Shared
4 / 1
4
1
166 MHz
System Shared
System Shared
4 / 1
4
1
250 MHz
System Shared
Lakeport GPU Notes
945G, 945GC, 945GZ and 946GZ Chipsets
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