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Intel UHD Graphics 600 Mobile
Graphics Processor
Gemini Lake GT1
Cores
96
TMUs
12
ROPs
2
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
Recommended Gaming Resolutions:
640x480
1280x720
1366x768
The UHD Graphics 600 Mobile is a mobile integrated graphics solution by Intel, launched on December 11th, 2017. Built on the 14 nm process, and based on the Gemini Lake GT1 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 600 Mobile. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 200 MHz, which can be boosted up to 650 MHz. Its power draw is rated at 5 W maximum.
Clock Speeds
Base Clock
200 MHz
Boost Clock
650 MHz
Memory Clock
System Shared
Memory
Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
Render Config
Shading Units
96
TMUs
12
ROPs
2
Execution Units
12
Theoretical Performance
Pixel Rate
1.300 GPixel/s
Texture Rate
7.800 GTexel/s
FP16 (half)
249.6 GFLOPS (2:1)
FP32 (float)
124.8 GFLOPS
FP64 (double)
31.20 GFLOPS (1:4)
Board Design
Slot Width
IGP
TDP
5 W
Outputs
Portable Device Dependent
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.4
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