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Moore Threads MTT S70
- Graphics Processor
- Chunxiao
- Cores
- 3584
- TMUs
- 224
- ROPs
- 224
- Memory Size
- 7 GB
- Memory Type
- GDDR6
- Bus Width
- 224 bit
This product is not released yet.
Data on this page may change in the future.
Recommended Gaming Resolutions:
-
1920x1080
-
2560x1440
-
3840x2160
The MTT S70 will be a graphics card by Moore Threads, that is expected to launch in the future. Built on the 12 nm process, and based on the Chunxiao graphics processor, the card supports DirectX 12 Ultimate. This ensures that all modern games will run on MTT S70. Additionally, the DirectX 12 Ultimate capability guarantees support for hardware-raytracing, variable-rate shading and more, in upcoming video games. Unlike the fully unlocked MTT S80, which uses the same GPU but has all 4096 shaders enabled, Moore Threads has disabled some shading units on the MTT S70 to reach the product's target shader count. It features 3584 shading units, 224 texture mapping units, and 224 ROPs. Moore Threads has paired 7 GB GDDR6 memory with the MTT S70, which are connected using a 224-bit memory interface. The GPU is operating at a frequency of 1600 MHz, memory is running at 1750 MHz (14 Gbps effective).
Being a dual-slot card, the Moore Threads MTT S70 draws power from 1x 8-pin power connector, with power draw rated at 220 W maximum. Display outputs include: 1x HDMI 2.1, 3x DisplayPort 1.4a. MTT S70 is connected to the rest of the system using a PCI-Express 4.0 x16 interface. The card's dimensions are 285 mm x 112 mm x 49 mm, and it features a dual-slot cooling solution.
Graphics Processor
- GPU Name
-
Chunxiao
- Architecture
- MUSA
- Foundry
- TSMC
- Process Size
- 12 nm
- Transistors
- 22,000 million
- Die Size
- unknown
Graphics Card
- Release Date
- Unknown
- Generation
-
MUSA-Chunxiao
- Production
- Unreleased
- Bus Interface
- PCIe 4.0 x16
Clock Speeds
- GPU Clock
- 1600 MHz
- Memory Clock
-
1750 MHz
14 Gbps effective
Memory
- Memory Size
-
7 GB
- Memory Type
- GDDR6
- Memory Bus
-
224 bit
- Bandwidth
-
392.0 GB/s
Render Config
- Shading Units
-
3584
- TMUs
-
224
- ROPs
-
224
- Compute Units
-
28
- L2 Cache
-
3.5 MB
Theoretical Performance
- Pixel Rate
-
358.4 GPixel/s
- Texture Rate
-
358.4 GTexel/s
- FP16 (half)
-
22.94 TFLOPS (2:1)
- FP32 (float)
-
11.47 TFLOPS
- FP64 (double)
-
179.2 GFLOPS (1:64)
Board Design
- Slot Width
- Dual-slot
- Length
- 285 mm
11.2 inches
- Width
- 112 mm
4.4 inches
- Height
- 49 mm
1.9 inches
- TDP
- 220 W
- Suggested PSU
- 550 W
- Outputs
- 1x HDMI 2.1
3x DisplayPort 1.4a
- Power Connectors
- 1x 8-pin
Graphics Features
- DirectX
- 12 Ultimate (12_2)
- OpenGL
-
4.6
- OpenCL
- 3.0
- Vulkan
- 1.4
- Shader Model
- 6.5