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NVIDIA NV2A-B

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NV2A-B
XGPU-B A3
XGPU-B A3
Die Shot
Oleg Kashirin
Die Shot
NVIDIA's NV2A-B GPU uses the Kelvin architecture and is made using a 130 nm production process at TSMC. With a die size of 115 mm² and a transistor count of 57 million it is a small chip. NV2A-B supports DirectX 8.1. For GPU compute applications, OpenCL version N/A can be used. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Unknown
GPU Name
NV2A-B
Architecture
Kelvin
Foundry
TSMC
Process Size
130 nm
Transistors
57 million
Density
495.7K / mm²
Die Size
115 mm²

Graphics Features

DirectX
8.1
OpenGL
1.4
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.1
Vertex Shader
1.1

Render Config

Pixel Shaders
Unknown
Vertex Shaders
Unknown
TMUs
Unknown
ROPs
Unknown

All Kelvin GPUs

NVIDIA GPU Architecture History

Nov 13th, 2024 02:11 EST change timezone

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