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NVIDIA NV20

Default
NV20
NV20 A2
NV20 A2
NV20 H
NV20 H
NV20GL A5
NV20GL A5
NV20 Ti200
NV20 Ti200
NV20 Ti500
NV20 Ti500
Die Shot
Oleg Kashirin
Die Shot
NVIDIA's NV20 GPU uses the Kelvin architecture and is made using a 150 nm production process at TSMC. With a die size of 128 mm² and a transistor count of 57 million it is a small chip. NV20 supports DirectX 8.1. Modern GPU compute technologies are not available. It features 4 pixel shaders and 1 vertex shaders, 8 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 27th, 2001
GPU Name
NV20
Architecture
Kelvin
Foundry
TSMC
Process Size
150 nm
Transistors
57 million
Density
445.3K / mm²
Die Size
128 mm²

Graphics Features

DirectX
8.1
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.1
Vertex Shader
1.1

Render Config

Pixel Shaders
4
Vertex Shaders
1
TMUs
8
ROPs
4

All Kelvin GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV20 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
NV20 A5 64 MB 4 / 1 8 4 200 MHz 230 MHz
NV20 Ti500 64 MB 4 / 1 8 4 240 MHz 250 MHz
NV20 Ti200 64 MB 4 / 1 8 4 175 MHz 200 MHz
NV20GL A5 64 MB 4 / 1 4 4 200 MHz 230 MHz

NV20 GPU Notes

Latest Drivers:
Windows NT 4:
ForceWare Release 77.56
ForceWare Release 77.72 Desktop

Windows 95 / 98 / ME:
ForceWare Release 81.98

Windows 2000 / XP:
ForceWare Release 91.36 / 93.81 Beta
ForceWare Release 93.71 / 93.81 Beta Desktop
Jul 16th, 2024 16:46 EDT change timezone

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