The Radeon RX 7800M is a mobile graphics chip by AMD, launched on September 11th, 2024. Built on the 5 nm process, and based on the Navi 32 graphics processor, in its Navi 32 XT variant, the chip supports DirectX 12 Ultimate. This ensures that all modern games will run on Radeon RX 7800M. Additionally, the DirectX 12 Ultimate capability guarantees support for hardware-raytracing, variable-rate shading and more, in upcoming video games. The Navi 32 graphics processor is a large chip with a die area of 346 mm² and 28,100 million transistors. It features 3840 shading units, 240 texture mapping units, and 96 ROPs. The card also has 60 raytracing acceleration cores. AMD has paired 12 GB GDDR6 memory with the Radeon RX 7800M, which are connected using a 192-bit memory interface. The GPU is operating at a frequency of 1295 MHz, which can be boosted up to 2335 MHz, memory is running at 2250 MHz (18 Gbps effective). Its power draw is rated at 180 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Radeon RX 7800M is connected to the rest of the system using a PCI-Express 4.0 x16 interface.
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.
Clock Speeds
Base Clock
1295 MHz
Game Clock
2145 MHz
Boost Clock
2335 MHz
Memory Clock
2250 MHz
18 Gbps effective
Memory
Memory Size
12 GB
Memory Type
GDDR6
Memory Bus
192 bit
Bandwidth
432.0 GB/s
Render Config
Shading Units
3840
TMUs
240
ROPs
96
Compute Units
60
RT Cores
60
L0 Cache
32 KB per WGP
L1 Cache
128 KB per Array
L2 Cache
4 MB
L3 Cache
48 MB
Theoretical Performance
Pixel Rate
224.2 GPixel/s
Texture Rate
560.4 GTexel/s
FP16 (half)
71.73 TFLOPS (2:1)
FP32 (float)
35.87 TFLOPS
FP64 (double)
1,121 GFLOPS (1:32)
Board Design
Slot Width
IGP
TDP
180 W
Outputs
Portable Device Dependent
Power Connectors
None
Graphics Features
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenCL
2.2
Vulkan
1.3
Shader Model
6.8
Navi 32 GPU Notes
Generation: Navi III
Codename: Wheat Nas
Ray Tracing Cores: 2nd Gen
Infinity Cache: 2nd Gen
Graphics/Compute: 11.0.3
Shader ISA: GFX11.0 (gfx1101)
Display Core Next: 3.2
Video Core Next: 4.0
Per SIMD32:
- 10 KB Scalar Register File
Per CU:
- 16 KB Vector Data Cache
- 64 KB Local Data Share (GCN-Mode)
Per WGP:
- 16 KB Scalar Data Cache / K Cache
- 32 KB Instruction Cache
- 128 KB Local Data Share