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BattleBit Has Sold 1.8 Million Copies in Two Weeks

BattleBit Remastered, a low poly alternative to EA's Battlefield franchise, was released two weeks ago via Steam Early Access. Developer SgtOkiDoki has announced that their massively multiplayer online first-person has sold a respectable 1,800,000 copies (at $14.99 a pop) in a relatively short span of time. The game has been in the works since 2016, with its early access launch occurring on June 15 (2023). BattleBit received some attention following the poor launch state of Battlefield 2042, with long term fans suggesting that their money would be best spent on the less visually appealing indie title. Streamers and influencers also focused more community eyes on BattleBit early last year.

Feedback on Steam—"Very Positive" from over 40,000 users indicates that first person shooter fans are enjoying the BattleBit Remastered experience, despite its primitive and blocky art style—SgtOkiDoki recently revealed some insights to How to Market a Game: "Players have an assumption about your game...And if the screenshots don't match the gameplay you have a problem. Our game played like Squad but looked like Roblox. That was a terrible move." Apparently BattleBit had a more military simulator approach earlier on in development, which clashed with its simplistic aesthetics. "We had to make a decision...(the team) had to pull back and make the game more open for arcade. It wasn't a decision I enjoyed, but I had to do it. It turned out it was a good decision." SgtOkiDoki's operation is expanding thanks to the BattleBit's success, but additional staffers will be dealing with an increase in DDOS attacks and a growing number of cheaters within the game's very active population.
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Nov 21st, 2024 11:53 EST change timezone

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