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Path of Exile 2: Dawn of the Hunt Launches Today With a New Huntress Character Class

Unleash mayhem today in Path of Exile 2: Dawn of the Hunt, which introduces the Huntress - a powerful hybrid melee and ranged spear wielder, new changes to the endgame, and three free cosmetics which can be gained through Twitch Drops! Key highlights of the first major content update include:
  • Huntress Class: Agile combat blending melee and ranged attacks with spear techniques and beast companions.
  • Five Ascendancies: Customize your playstyle with new paths like the Ritualist's blood sacrifices and the Lich's chaotic powers.
  • Expanded Endgame: Revamped mechanics, new Unique Maps, and enhanced Towers for more rewarding late-game content.
  • Over 100 New Support Gems: Build diversity expands with innovative skill modifiers like Haemocrystals, Caltrops, and Enormity.
  • Unique Items & Crafting: Over 100 Mid and Endgame Unique items, our first Unique Charms, crafting updates, and powerful runes.
  • Rogue Exiles: Experience PVP-like combat in dynamic duels and battle against Rogue Exiles, who have Dodge Roll capabilities with smart pathfinding, targeting, and action-packed gameplay. Gain their loot upon defeating them!

Grinding Gear Games Clarifies Path of Exile 2's Map Portals System, Publishes "Dawn of the Hunt" FAQ

During the livestream reveal of Path of Exile 2: Dawn of the Hunt, we discussed several things in the Q&A that we'd like to provide some further clarification on. In today's news post we'd like to start with additional information about Map Portals in Dawn of the Hunt! We'd like to clarify the situation with having to use portals each time you die. The concern raised during the Q&A was that you would be consuming portals to have to store items in your stash or trade with players. With so few portals, as low as one, you would not be able to leave the map and return.

Map Portals
We have made the following change to address this problem: you will now be able to enter and exit your Maps as much as you like as long as you haven't died. The number of portals is now representative of the number of revives you have during the Map, so if you are able to survive you can come and go as you please. We also wanted to clarify that when returning to a map after dying you will return to the last checkpoint, so if you forgot to make a portal you won't have to run through too much of an empty map to get back to where you died. We're also currently making a change which hopefully will make it for release, otherwise shortly after. This change is that when you die in a Map then revive, assuming you have any revives remaining, you will be instantly placed at the last checkpoint without any loading screens, so you don't need to return to your hideout and re-enter the map every time. We'll continue to provide further updates to topics discussed during the Q&A in the lead up to launch, so keep an eye on our announcements!

Path of Exile 2: Dawn of the Hunt Strikes This April

A new hunt begins in Path of Exile 2 on April 4th, 12pm ET, unleashing a brutal new era of carnage. Dawn of the Hunt marks the first major content update since the game's Early Access debut last year.
  • Strike down your prey with the new Huntress class, a dexterous Spear and Buckler user specialising in hybrid melee and ranged combat
  • Master the forces or exploit notables with five new ascension classes- the Ritualist, Amazon, Smith of Kitava, Tactician, and Lich
  • Face dozens of new encounters in the endgame along with significant mechanical overhauls
  • Discover over one hundred new unique items as well as significantly expanded crafting options to enhance your monster slaying abilities
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