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Bethesda Game Studios Delays Starfield to September 2023, Releases Launch Date Trailer

Starfield's official launch date has been revealed in a brand-new enigmatic trailer, followed by a special message from Game Director Todd Howard. Players can look forward to the deepest dive yet into Bethesda Game Studios' latest epic at the Starfield Direct, coming June 11, 2023.
Xbox also confirmed its plans for an Xbox Games Showcase on June 11, 2023. It is set to air before the Starfield Direct.

25 years in the making, Starfield introduces an entirely new frontier to explore—space. In 2330, you join Constellation, the last group of space explorers seeking rare artifacts throughout the galaxy. Venture through the stars and get to know a memorable cast of characters on a quest to answer humanity's greatest question—what is out there? Where will Starfield take you?
Starfield arrives exclusively on Xbox Series X|S and PC on September 6, 2023. Play it day one with Xbox Game Pass.

AMD Software Adrenalin 23.1.2 for RX 7900 Series Third Straight Exclusive Driver, No New Driver for RX 6000 Series Since 48 Days

AMD today released the Adrenalin 23.1.2 drivers exclusively for the Radeon RX 7900 series, making it the third straight driver of the kind. There has been no new driver for older GPUs, including the RX 6000 series, including the 7-month old RX 6950 XT, since December 8, 2022 (48 days now), which means the overwhelming majority of AMD Radeon users don't yet have optimization for games such as Forspoken and Valhiem. The latest 23.1.2 drivers only work with the RX 7900 XT and RX 7900 XTX. These introduce day-zero optimization for "Forspoken," and a handful background improvements for the Vulkan API. AMD fixed the "Delayed Write Failed" error noticed on Windows 11 22H2; less than expected performance with "SpaceEngine," and flickering issues noticed with "Emergency 4."

DOWNLOAD: AMD Software Adrenalin 23.1.2 for RX 7900 Series

Intel Meteor Lake Reportedly Delayed Until End of 2023, Will Have Knock-On Effects for TSMC

Based on a report by TrendForce, Intel has yet again had to push back its upcoming Meteor Lake CPUs and it now appears that Intel will only be launching Meteor Lake towards the end of 2023. It's unclear why there has been yet another delay, but Intel is said to have cancelled most of its orders with TSMC for the 3 nm tGPU that Intel will have made at TSMC, for 2023. The knock-on effect of this, is that TSMC is said to be slowing down its production line expansion towards 3 nm, as the company is now unsure if it'll be able to fill its order books for all of 2023. TSMC's main customer for the 3 nm node is still going to be Apple, but with the loss of what is likely to be around six months worth of production from Intel, TSMC is said to be considering cutting its CapEx for 2023.

TSMC's other customers, such as AMD, MediaTek and Qualcomm aren't planning on moving to 3 nm until 2024, so unless there's a change in plans from either of these companies, or increased demand from Apple, TSMC is said to hit the brakes when it comes to starting up new, cutting edge production lines next year. TSMC is also likely to see reduced revenues during 2023 due to Intel's change of plans, although it's too early to make any assumptions. TrendForce also suggests that Intel might still use TSMC's 3 nm node as a backup plan, if Intel would fail to execute on moving to the Intel 4 process, but considering how complex it is to move a design between different foundry processes, this seems unlikely.

NVIDIA GeForce RTX 40 Series Could Be Delayed Due to Flood of Used RTX 30 Series GPUs

NVIDIA's next generation of graphics cards, codenamed RTX 40 series, Ada Lovelace, is expected to arrive sometime in October. However, the latest information from the YouTube channel "Moore's Law Is Dead" suggests that NVIDIA could postpone the arrival of the new GPU generation to December. Why, you might be wondering? The report claims that the current GPU market is flooded with used GeForce RTX 30 series GPUs. Thus, NVIDIA could postpone the availability of the latest GPUs to keep the demand high and ensure that the market is searching for additional graphics cards.

Retailers are experiencing smaller demand as the used GPU market is full of devices used for cryptocurrency mining, and the recent crypto crash has helped the situation. What we could see is NVIDIA announcing Ada Lovelace GPUs in October, with availability arriving later in December. Of course, these are just the current industry rumors, and we are yet to see how the market and NVIDIA will respond.

Intel Xeon "Sapphire Rapids" Volume Shipping Delayed Again: Company

Intel's ambitious next-generation server processor, Xeon "Sapphire Rapids," hit its second shipping delay this year, according to the company. Speaking at the Bank of America Securities Global Technology Conference, Intel's Sandra Rivera stated that the volume ramp for "Sapphire Rapids," is not going as planned, indicating that its general availability could be delayed for the second time after original plans to do so in the first quarter of 2022.

Riviera was quick to defend the Intel 7 silicon fabrication node (10 nm Enhanced SuperFin) that the "Sapphire Rapids" chip is based on. "One thing I didn't mention on Sapphire, it sits on - it's on our 7-nanometer node and so the process is quite healthy. In fact Alder Lake, which is our client product ramped 15 million units. I think we announced at Q1 earnings, which makes that the fastest ramping, you know one of the fastest ramping client products in almost a decade."

Intel Confirms: Arc Mobile Rollout Facing Delays, Desktop Debut On Track for Q2-2022

Intel Graphics on Monday, in a blog post by Lisa Pearce, VP and GM for the Visual Compute Group, answered three important questions around the launch timelines of its elusive Arc Graphics "Alchemist" discrete GPUs for notebooks and desktops. The already-launched Arc mobile GPUs are already being installed on gaming notebooks in production, but Intel blames COVID and the supply-chain crisis in East Asia for delays. Arc 3-series notebooks should be available "ASAP," while Arc 5-series and 7-series powered notebooks should start becoming available in "early Summer." Intel maintains a Summer 2022 launch timeline for desktop Arc graphics cards, and stated that the company will launch entry-level Arc 3-series discrete GPUs first, as OEM-exclusives in Q2-2022, followed by retail availability exclusively in China, with general worldwide availability expected "later this Summer."
An excerpt from the blog post follows:

Schenker (XMG) Predicts New Laptop Delays Due to Component Shortages

China is reacting to new outbreaks of the Omicron variant of the Coronavirus with partial lockdowns. This could further delay the availability of laptops with 12th Gen Intel Core processors and NVIDIA's Ti graphics cards, which debuted at the beginning of the year. The first factories have already been closed in Suzhou in the east of the country. Supply chain and logistics bottlenecks, a shortage of certain chip types and price increases are already on the horizon.

Report Forecasts Increased AMD EPYC Processor Pricing, Intel Sapphire Rapids Xeons Delayed

Server processors tend to be one of the most profitable businesses for AMD and Intel. Thus, investment groups and analysts closely monitor happenings in the server and data center world. A report from Mizuho Securities (investment bank) Managing Director Jordan Klein states that many upcoming changes on the server processor front are coming this year. Mr. Klein cites sources over at Insupur Systems, one of the most prominent server vendors. More precisely, Dolly Wu is the VP and GM of Datacenter/Cloud at Inspur. According to the report, AMD and Intel will change their strategy in the server market going forward in 2022.

As far as AMD is concerned, the company plans to increase the pricing of its EPYC processors by 10-30%. This increase should be a bit easier on the strategic cloud customers. The report also indicates that as the demand far exceeds the supply of EPYC processors, AMD increases prices and makes a "take it or leave it" offer, resulting in most customers accepting the increased costs. Another interesting tidbit from the report was the talk about Intel. The blue team laid out its strategy to launch highly-anticipated Sapphire Rapids Xeons in Q2 of 2022. However, it will maybe get delayed to Q3 of 2022. Intel doesn't plan to increase prices to remain competitive with AMD, so the server space will see Intel fighting to regain the lost market share.

Valve Delays Steam Deck Console Shipments to February

Valve's highly-anticipated handheld gaming console, Steam Deck, is facing a two-month delay. According to the latest news from the company, the console will not be in time for holidays and will get delayed by two months to February. Suppose you are wondering what the reason behind it is. In that case, Valve says that "we did our best to work around the global supply chain issues, but due to material shortages, components aren't reaching our manufacturing facilities in time for us to meet our initial launch dates." These consequences are understandable, given the issues many companies face with the global supply chain and the overall scarcity of components still ruling the market.

If you have pre-ordered a Steam Deck device, rest assured that your reservation will get shipped accordingly, just with a two-month delay. Valve states that "Based on our updated build estimates, Steam Deck will start shipping to customers February 2022. This will be the new start date of the reservation queue—all reservation holders keep their place in line but dates will shift back accordingly. Reservation date estimates will be updated shortly after this announcement." For more information, please head over to the Steam Deck website.

NVIDIA RTX 3080 Ti, Eventual SUPER Revisions Allegedly Postponed Indefinitely Amidst Supply Woes

Everyone and their mother expected NVIDIA to announce - if not a SUPER refresh to their existing graphics cards with increased memory sizes - at least the RTX 3080 Ti. That card surfaced as a planned NVIDIA counter to AMD's preemptive pricing of $999 on its RX 6900 XT graphics card (which to be fair, is in itself as abundant a card as unicorns this side of the galaxy). GamersNexus reported NVIDIA partners' comments on the indefinite postponement of the RTX 3080 Ti and possible SUPER derivatives of the RTX 30-series lineup. It's being said that NVIDIA decided (smartly, I would say) to ensure consistent supply of their existing lineup to sate demand, instead of dispersing its limited chip production across even more product lines.

This would result, I have no doubt, on NVIDIA only having even more SKUs out of stock than they currently do. Considering the market's current state of mind in regards to NVIDIA's lineup, this seems like the most sensible decision possible. TechPowerUp has in the meantime confirmed this information with NVIDIA partners themselves.

DisplayPort 2.0 Implementations Delayed, Will Surface Late 2021

DisplayPort 2.0 was supposed to see its implementation beginning by the end of 2020, but that time has come and gone without a single DisplayPort 2.0-touting product on sight. According to VESA, the rollout has been delayed mostly due to the COVID-19 pandemic, which prevented the standards body to perform its PlugTest events, where engineers and hardware developers convene to discuss, tinker, and decide on the standard's implementation. VESA held multiple of these events per year, but none in 2020, due to the COVID-19 pandemic; thus, the delay we are now witnessing surged.

VESA plans to have their first 2021 PlugTest event in Spring of this year, however, and aims to see products on the shelves later, and likely not before 2H 2020. The standards body said that there are, indeed, DisplayPort 2.0 monitors currently in-development, but that these too have been affected by the lack of PlugTests. DisplayPort 2.0 is an update to the current 1.4 implementation, and currently, there are no launched products (monitors, graphics cards, etc) that can make use of the new version. The new standard will technically support up to 80 Gbps max, nearly three times the currently available bandwidth in the DisplayPort 1.4 spec. DisplayPort Alt Mode 2.0 also brings most of these capabilities to USB Type-C connectors via the USB 4.0 revision.

NVIDIA to Introduce an Architecture Named After Ada Lovelace, Hopper Delayed?

NVIDIA has launched its GeForce RTX 3000 series of graphics cards based on the Ampere architecture three months ago. However, we are already getting information about the next-generation that the company plans to introduce. In the past, the rumors made us believe that the architecture coming after Ampere is allegedly being called Hopper. Hopper architecture is supposed to bring multi-chip packaging technology and be introduced after Ampere. However, thanks to @kopite7kimi on Twitter, a reliable source of information, we have data that NVIDIA is reportedly working on a monolithic GPU architecture that the company internally refers to as "ADxxx" for its codenames.

The new monolithically-designed Lovelace architecture is going make a debut on the 5 nm semiconductor manufacturing process, a whole year earlier than Hopper. It is unknown which foundry will manufacture the GPUs, however, both of NVIDIA's partners, TSMC and Samsung, are capable of manufacturing it. The Hopper is expected to arrive sometime in 2023-2024 and utilize the MCM technology, while the Lovelace architecture will appear in 2021-2022. We are not sure if the Hopper architecture will be exclusive to data centers or extend to the gaming segment as well. The Ada Lovelace architecture is supposedly going to be a gaming GPU family. Ada Lovelace, a British mathematician, has appeared on NVIDIA's 2018 GTC t-shirt known as "Company of Heroes", so NVIDIA may have already been using the ADxxx codenames internally for a long time now.

Wait for It: Cyberpunk 2077 Delayed to December 10th

Developer CD Projekt Red has announced that Cyberpunk 2077 is now facing another delay - this one of just 21 days. The game is now slated for release on December 10th, which gives the developer more time to work on the launch-day patch so that everything runs as smoothly as possible when the game is out in the wild and in the hands of millions of expectant gamers.

The developer clarified that the reason for the game's delay is the need to launch it concurrently on all platforms they've committed to - current-gen, next-gen, PC, and Stadia. In total, the developer is working on polishing and testing nine different versions of the game (PS4, PS4 Pro, PS5, Xbox One, Xbox One S, Xbox Series S, Xbox Series X, PC, and Stadia). This is just mind-bogglingly complex, as you might expect. We also have to take into account that CD Projekt Red has its own shoes to fill when it comes to final quality, and we must remember that first impressions make or break a videogame's reception in the current climate (remember Mass Effect: Andromeda or any other number of games). It seems that the cautious, methodical approach may be the best one for such a high-stakes release. I, for one, would much rather enjoy a game with less chances of game-breaking bugs than a rushed release - especially considering the amount of platforms the game is shipping for.

Intel 10 nm Ice Lake-SP Server Processors Reportedly Delayed

Intel 10 nm products have seen massive delays over the years, and Intel has built many IPs on the new node, however, not many of them have seen the light of the day due to problems the company has experienced with the manufacturing of the new node. That has caused delays in product shipments in the past, meaning that the time for 10 nm is just ahead. According to the latest DigiTimes Taiwan report, we have information that Intel is going to delay its Ice Lake-SP server processors manufactured on a 10 nm node. And it is going to be a whole quarter late according to the report. Instead of launching in Q4 this year, we can expect to see new processors in Q1 of 2021. It is yet unknown whatever the launch will happen at the beginning of Q1 or its end, however, we will report on it as we hear more information.

Update: DigiTimes has also released another report regarding server shipments. It is reported that server vendors are decelerating the shipments as they are making fewer orders in Q4 to wait for the new Intel CPUs. Judging by this move, the demand for these new processors is going to be rather high and the supply chain is preparing slowly for it.

Cyberpunk 2077 Delayed Again: Now coming November 19th; Previews Coming After June 25th

CD Projekt Red has announced another delay for what most certainly is the most anticipated game of this year. Cyberpunk 2077, which had a release date set for September, had already been delayed from its original release date in April. Now, the developers have announced they need some more time with the game before they let it loose on soon-to-be-empty shelves and digital storefronts.

Fret not: the game is apparently in great development shape. The announcement that was made today makes it clear that the game is already technically finished: all the quests, cutscenes, skills, items, and functionality are already in place. However, the game itself has become so complex that CD Projekt Red wants these extra months to get balance and bugs just right for the games' release. This makes sense, as it seems that CD Projekt Red's systems will be intertwined in a much more organic way than they ever did in The Witcher 3, which could result in some emergent gameplay and consequences for the games' systems. CD Projekt has already started distributing the game to specific outlets and gaming media who will be releasing their previews after the Night City Wire event, set for June 25th (itself delayed from June 11th as a show of respect for the Black Lives Matter movement). To their credit, the team at CD Projekt keeps their promises once again: the game will ship. When it's ready.

Death Stranding PC Release Delayed to Mid-July

Kojima Productions announced that in light of temporary closure of its offices, the PC platform release of "Death Stranding" has been delayed. The game will now release on 14 July, 2020. The delay was necessitated by the development teams falling behind schedule amidst work-from-home orders in Japan. "Following the temporary closure of KOJIMA PRODUCTIONS, we have had to delay the PC launch of DEATH STRANDING to July 14, 2020, to allow more development time amidst the current work-from-home orders in place. Thank you all for your patience and continued support," reads the brief statement by Kojima on its English Twitter handle.

Samsung 3 nm Volume Production Facing Delays in Wake of Coronavirus Impact

Samsung's 3 nm manufacturing has already given fruits to the company, with the South Korean giant already achieving risk production at the start of this year. The company previously projected volume production of their 3 nm process to start in early 2021. However, in a report via DigiTimes, this goal may have slipped to 2022 in wake of the coronavirus pandemic.

According to the news outlet, industry sources point this delay not to Samsung's fault in the manufacturing process, but to the entire logistics movement that has to be conducted in ramping up production of a new node. Impacts on logistics and transportation services are causing delays to deliveries of EUV and other critical production equipment, without which Samsung will be hard pressed to achieve its volume production goal. How this will ultimately affect Samsung's bottom line and revenue projections remains to be seen, but this won't do any favors to the company's high-density fabrication tech - especially if rival TSMC somehow manages to skirt these issues.

Cyberpunk 2077 Delayed Five Months to September 2020

CD Projekt Red has come out on Twitter with an important announcement regarding the release of their highly-awaited Cyberpunk 2077 game: a five month delay which pushes release to September, instead of the previously-set launch on April 16th. CD Projekt Red said that "We are currently at a stage where the game is complete and playable, but there's still work to be done. Night City is massive - full of stories, content, and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, finishing and polishing. We want Cyberpunk 2077 to be our crowning achievement for the generation and postponing launch will give us the precious months we need to make the game perfect." Launching so late into the year does pose questions regarding launch on the next-gen Xbox Series X and PS5 systems; but the developer has already told us the game won't be available on those on launch day.

Game delays are usually taken with disappointment. This editor, however, would like to point out that CD Projekt Red has a proven track record in delivering genre-defining experiences. The Witcher 3 was such for RPGs and fantasy settings; the developer is certainly aiming for no less than the same effect with Cyberpunk 2077 and its FPS gameplay. I, for one, don't mind having a delay on such a game. I'd much rather have it in my hands perfectly polished rather than risk a new Mass Effect: Andromeda situation that could risk killing a new franchise and game world - especially one so interesting as that of Cyberpunk 2077. Patience is a virtue. I believe CD Projekt Red will do everything in their power to make it a game worth our while.

New Report Pins ASMedia B550 and A520 Chipset Production to begin Only in Q1 2020

While many users were likely expecting AMD to launch their lower-tier alternatives B550 and A520 chipset solutions for their Ryzen 2 CPUs shortly after their release to the market last year, users who want to pair a more inexpensive motherboard have had to wait in the rain until now. At the time, industry sources pointed towards fabrication of ASMedia's B550 and A520 chipsets for the AM4 platform to begin shipping to motherboard manufacturers in Q4 2019.

Now, new reports say that production of these chipsets (simpler in features, and thus, in price, whilst also not requiring active cooling) will only begin in Q1 2020, which means likely retail availability (at least in significant volumes) in Q2 at the earliest. It seems that users will, for the time being, have to make do with the usually top-of-the-line chipset option for the AMD platform - which is, coincidentally, the one with bigger margins for AMD.

Intel CFO Talks About 7nm Rollout, Delay in 10nm, Increased Competition from AMD

Intel CFO George Davis in an interview with Barron's commented on the company's financial health, and some of the reasons behind its rather conservative gross margin guidance looking forward to at least 2023. Intel's current product stack is moving on to the company's 10 nm silicon fabrication process in a phased manner. The company is allocating 10 nm to mobile processors and enterprise processors, while brazening it out with 14 nm on the client-desktop and HEDT platforms until they can build 10 nm desktop parts. AMD has deployed its high-IPC "Zen 2" microarchitecture on TSMC's 7 nm DUV process, with plans to go EUV in the coming months.

"We're still keenly focused on gross margin. Everything from capital efficiency to the way we're designing our products. What we've said though, the delay in 10 nanometer means that we're going to be a little bit disadvantaged on unit cost for a period of time. We actually gave guidance for gross margin out in 2021 to help people understand. 2023 is the period that we were ultimately guiding [when] we're going to see very strong revenue growth and margin expansion. We've got to get through this period where we have the 10 nanometer being a little bit late [as] we're not optimized on a node that we're on. But [by] then we're moving to a two to two and a half year cadence on the next nodes. So we're pulling in the spending on 7 nanometer, which will start up in the second half of 2021 because we think it's the right thing to do competitively," he said.

Vampire: The Masquerade - Bloodlines 2 Delayed, Still Coming in 2020

Vampire: The Masquerade - Bloodlines 2 has been delayed, according to developer Hardsuit Labs (Paradox Interactive makes a cameo here as publisher). The game, which builds upon the original Vampire: The Masquerade - Bloodlines released way back in 2004, aims to provide a "deep, branching storyline; fascinating and amazingly acted characters; the rich universe of the World of Darkness" that can additionally be played in either first or third person perspective. According to the developer, pushing for a Q1 2020 release would mean compromise in those areas, as well as in polish for the final version of the game.

Of course, one other reason for the delay might be the fact that Q1 2020 is already jam-packed with heavy-hitting franchises and games such as the hugely awaited Cyberpunk 2077, the remastered Final Fantasy 7, The Last of us 2, and Doom Eternal, just to name a few. Perhaps the developer (and publisher Paradox Interactive) saw history in danger of repeating itself with the release of the original Vampire: The Masquerade - Bloodlines, which went toe to toe with Half Life 2, Halo 2 and Metal Gear Solid 3: Snake Eater - not the best time to launch a game. That decision eventually led to the shuttering of then-developer Troika Games. Expect the game to still drop around 2020, though no firm release date was set alongside the delay announcement.

DOOM Eternal Delayed to March 2020

In heartbreaking news to slayers prepping for the hotly anticipated addition to the franchise, DOOM Eternal, id Software announced that the game's release has been delayed to the 20th of March, 2020, from its earlier 22nd November 2019 release. In its announcement, id Software put quality-assurance as the main reason behind the delay. The developer assured gamers that the game will be worth the additional 5 months of wait. id also announced a few updates, namely Invasion Mode, a gameplay mode that allows you to "invade" another player's game as a playable demon, a Nintendo Switch version that follows the other platforms, and the availability of DOOM 64 on Xbox One, PlayStation 4 and PC.

Intel's CEO Blames 10 nm Delay on being "Too Aggressive"

During Fortune's Brainstorm Tech conference in Aspen, Colorado, Intel's CEO Bob Swan took stage and talked about the company, about where Intel is now and where they are headed in the future and how the company plans to evolve. Particular focus was put on how Intel became "data centric" from "PC centric," and the struggles it encountered.

However, when asked about the demise of Moore's Law, Swan detailed the aggressiveness that they approached the challenge with. Instead of the regular two times improvement in transistor density every two years, Swan said that Intel has always targeted better and greater densities so that it would stay the leader in the business.

Battlefield V Update: Tides of War, Chapter 1: Overture Was Delayed, Live Now

For Electronic Arts when it rains, it pours, as Battlefield V continues to experience a multitude of issues. The various controversies and problems that plagued the game leading up to its release were terrible enough. Now with numerous bugs such as audio issues to squash along with balancing of guns and gadgets, DICE remains unable to catch a break. They have now discovered yet another problem, this time resulting in the delay of their first Tides of War content update "Chapter 1: Overture." This particular update was to deliver the new Panzerstorm map, vehicle visual customization options, The Last Tiger War Story, and the practice range among other things. All this new content will still be released but when that is is currently unknown.

DICE expects the delay to be a short one, but no official date for the launch has been set.

Update (5th Dec, 10:00 UTC): The update is now live and distributing via Origin.

Update (5th Dec, 14:30 UTC): We have just posted a detailed performance review of this patch across all three RTX graphics cards, at three resolutions each. To summarize, the performance gains are big enough that the RTX 2080 Ti can comfortably handle 4K again, and RTX 2080 be capable of 4K with some riders.

NVIDIA RTX 2080 Ti Delivery Delayed Again, to be Sent October 5th-9th

In another delay to NVIDIA's RTX 20-series launch, the company has announced, via email to buyers, that delivery and availability of the graphics card has been pushed for one week. The card, which had an already delayed release schedule set to September 27th, now has a delivery date that's set between the 5th and 9th of October.

It seems that US customers will receive their cards closer to October 5th, via an express delivery mechanism, while customers in other parts of the world (example, as per the source, in Germany) will receive them within the 5th-9th timeframe, which could be mirrored in other markets. Online retailers seem to have no indication as to when exactly will the RTX 2080 Ti be made available, with no set delivery/stock dates having been confirmed until now. What exactly is causing the delay is unknown at this point.
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