Tuesday, June 20th 2023
Immortals of Aveum Gets Delayed to August 22
Electronic Arts and Ascendant Studios have delayed its upcoming first-person FPS Immortals of Aveum to August 22nd. As detailed by Ascendant Studios, the game will be pushed back to August 22nd, in order to further polish the game and optimize the performance on all platforms. In case you missed it earlier, Immortals of Aveum is a fantasy first-person magic shooter that will put the player into role of Jak, an Immortal capable of using all three colors of magic.
Originally scheduled to launch on July 20th, Immortals of Aveum raised a lot of interest as it will be the first Unreal Engine 5.1 game. The game also looks pretty good, despite high PC system requirements, which included either a GeForce RTX 3080 Ti 12 GB or AMD Radeon RX 6800 XT 16 GB graphics card to run the game at 1440p at 60 FPS, and that is with medium to high game settings.Ascendant CEO and game director Bret Robbins was also keen to note that Immortals of Aveum is their first game as a self-funded independent studio. The delay will give the studio time "to further polish the game, finish optimizing all platforms, and deliver a strong launch. We owe it to ourselves and to you to get this right."
"Hey Battle mages,
Your reactions to Immortals of Aveum over the past few weeks has been incredibly inspiring - from our trailer at the PlayStation Showcase, and the recent hands-on previews, to the latest gameplay reveal, and being named one of the most anticipated games from Summer Game Fest. It's been amazing.
As you know, this is our first game as a self-funded independent studio. We set out five years ago to ambitiously make an original Magic FPS in a new fantasy world. Along the way, we worked through a pandemic, built a new team, developed on Unreal Engine 5.1 and pushed the boundaries of what we thought was possible. Now, the finish line is in sight.
The recent feedback to the game proves to us what we already felt: that Immortals of Aveum is something special. In order to realize our full vision, we are going to take a few extra weeks, making our new launch date Tuesday, August 22nd. This will give us time to further polish the game, finish optimizing all platforms, and deliver a strong launch. We owe it to ourselves and to you to get this right.
Stay tuned for more info about the game in the coming weeks, and thank you for taking part in this journey with us!"
As said, Immortals of Aveum is now launching on August 22 2023 on PlayStation 5, Xbox Series X|S, Steam, Epic, and EA App.
Source:
Ascendant Studios
Originally scheduled to launch on July 20th, Immortals of Aveum raised a lot of interest as it will be the first Unreal Engine 5.1 game. The game also looks pretty good, despite high PC system requirements, which included either a GeForce RTX 3080 Ti 12 GB or AMD Radeon RX 6800 XT 16 GB graphics card to run the game at 1440p at 60 FPS, and that is with medium to high game settings.Ascendant CEO and game director Bret Robbins was also keen to note that Immortals of Aveum is their first game as a self-funded independent studio. The delay will give the studio time "to further polish the game, finish optimizing all platforms, and deliver a strong launch. We owe it to ourselves and to you to get this right."
"Hey Battle mages,
Your reactions to Immortals of Aveum over the past few weeks has been incredibly inspiring - from our trailer at the PlayStation Showcase, and the recent hands-on previews, to the latest gameplay reveal, and being named one of the most anticipated games from Summer Game Fest. It's been amazing.
As you know, this is our first game as a self-funded independent studio. We set out five years ago to ambitiously make an original Magic FPS in a new fantasy world. Along the way, we worked through a pandemic, built a new team, developed on Unreal Engine 5.1 and pushed the boundaries of what we thought was possible. Now, the finish line is in sight.
The recent feedback to the game proves to us what we already felt: that Immortals of Aveum is something special. In order to realize our full vision, we are going to take a few extra weeks, making our new launch date Tuesday, August 22nd. This will give us time to further polish the game, finish optimizing all platforms, and deliver a strong launch. We owe it to ourselves and to you to get this right.
Stay tuned for more info about the game in the coming weeks, and thank you for taking part in this journey with us!"
As said, Immortals of Aveum is now launching on August 22 2023 on PlayStation 5, Xbox Series X|S, Steam, Epic, and EA App.
19 Comments on Immortals of Aveum Gets Delayed to August 22
Are they just targeting console players?
And frankly speaking, this game looks good, but not better than any other AAA games out there without UE5.
You need hardware in the market to run a heavier thing. You need software in the market to inspire people to buy hardware for something they can't run proper.
EA as a big publisher can simply push some titles forward to serve the latter, and in the meantime, earn sales on a new IP, with all its future potential, while not sacrificing a big budget franchise they already have on an engine that might not have the market penetration they like to see, say, for example a game like Battlefield #781512.
Looking mind blowing while doing so neither. We have path tracing
They're still video games, visuals matter. The problem arises when the game becomes all about visuals and little else.
That's EA support for you.