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TSMC Delays Arizona Facility "Fab 21" Opening to January 2025

TSMC has reportedly postponed the opening ceremony of its Arizona Fab 21 facility, initially planned for December 6, amidst the changing US political landscape. The ceremony is now expected to take place after President-elect Donald Trump's inauguration in early 2025, showing that the chipmaker is taking a cautious approach to geopolitical shifts. The delay comes as TSMC finds itself at the intersection of global semiconductor politics. The company has invested heavily in its Arizona operations (estimated at $65 billion total), with Wang Yinglang, deputy general manager of wafer factory operations, leading the project. Despite initial skepticism, Wang's team has maintained an ambitious timeline, with mass production scheduled to begin in the first half of 2025.

Rumors also suggest that TSMC's decision stems from broader concerns about the incoming administration's semiconductor policies. However, TSMC maintains a strong position due to its unmatched technological capabilities, particularly in advanced manufacturing processes, which competitors like Intel and Samsung struggled to achieve. The Arizona facility represents a crucial piece of TSMC's global expansion strategy, which includes new factories in Japan and Germany. While the company faces challenges, including labor issues and rising costs in the US, its strategic importance to the global semiconductor supply chain remains unchanged. The only thing that is changing is the timeline of the opening ceremony, while high-volume production stays on track.

AMD Delays Launch of Ryzen 9000 Series Processors

In a statement published today shortly after the release of a batch of new Zen 5 architecture details, AMD's computing and graphics SVP Jack Huynh released a statement regarding a delay to the release of the Ryzen 9000 processors based on Zen 5. Originally set to launch in just one week on July 31st, the processors have now been pushed back to a staggered release on August 8th and August 15th; one and two weeks after the initial launch window. AMD supposedly found some of the launch inventory processors did not go through proper testing procedures before being shipped out, and AMD is recalling those processors before any potential problems could have a chance to affect the first customers to buy the new chips.

The statement is as follows:
We appreciate the excitement around Ryzen 9000 series processors. During final checks, we found the initial production units that were shipped to our channel partners did not meet our full quality expectations. Out of an abundance of caution and to maintain the highest quality experiences for every Ryzen user, we are working with our channel partners to replace the initial production units with fresh units. As a result, there will be a short delay in retail availability. The Ryzen 7 9700X and Ryzen 5 9600X processors will now go on sale on August 8th and the Ryzen 9 9950X and Ryzen 9 9900X processors will go on-sale on August 15th. We pride ourselves in providing a high-quality experience for every Ryzen user, and we look forward to our fans having a great experience with the new Ryzen 9000 series.

Micron DRAM Production Plant in Japan Faces Two-Year Delay to 2027

Last year, Micron unveiled plans to construct a cutting-edge DRAM factory in Hiroshima, Japan. However, the project has faced a significant two-year delay, pushing back the initial timeline for mass production of the company's most advanced memory products. Originally slated to begin mass production by the end of 2025, Micron now aims to have the new facility operational by 2027. The complexity of integrating extreme ultraviolet lithography (EUV) equipment, which enables the production of highly advanced chips, has contributed to the delay. The Hiroshima plant will produce next-generation 1-gamma DRAM and high-bandwidth memory (HBM) designed for generative AI applications. Micron expects the HBM market, currently dominated by rivals SK Hynix and Samsung, to experience rapid growth, with the company targeting a 25% market share by 2025.

The project is expected to cost between 600 and 800 billion Japanese yen ($3.8 to $5.1 billion), with Japan's government covering one-third of the cost. Micron has received a subsidy of up to 192 billion yen ($1.2 billion) for construction and equipment, as well as a subsidy to cover half of the necessary funding to produce HBM at the plant, amounting to 25 billion yen ($159 million). Despite the delay, the increased investment in the factory reflects Micron's commitment to advancing its memory technology and capitalizing on the growing demand for HBM. An indication of that is the fact that customers have pre-ordered 100% of the HBM capacity for 2024, not leaving a single HBM die unused.

Intel Ohio Fab Opening Delayed to 2027/2028

Construction of Intel's New Albany, Ohio fabrication site started back in late 2022—since then, a series of setbacks have caused anticipated timelines to slip. Team Blue's original plans included a 2025 opening ceremony—last month, this was amended to late 2026 or early 2027. New equipment deliveries have been affected by extreme weather conditions—Intel appears to be shoring up its flood prevention systems at their Licking County location. Ohio's Department of Development received a progress report at the start of this month, authored by Team Blue staffers—revised figures indicate that Fabrication sites 1 and 2 are expected to reach operational status somewhere within "2027-2028."

Jim Evers (Intel's Ohio Site Manager) stated: "we are making great progress growing the Silicon Heartland. In addition to the approximately $1.5 billion investment in completed spends through 12/31/23 referenced in the report, Intel has an additional $3 billion in contractually committed spends underway, totaling $4.5 billion committed toward our Ohio One projects." Intel committed a hefty $20 billion greenfield investment into the two Ohio wafer fab sites, but the latest progress report indicates that just under a quarter of that budget has trickled out of company coffers (so far). Evers's statement continued: "this investment is growing every day as we work to establish a new manufacturing campus to build leading-edge semiconductor chips right here in Ohio." A Tom's Hardware report reminds us about Team Blue's New Albany project receiving "over $2 billion in incentives." Industry rumors posit that the US government is readying a multi-billion dollar grant for Intel's Arizona facility.

The Thaumaturge's Launch Date Moved to March 4

We—Fool's Theory—are happy to share that the game is now complete, and numerous reviewers have it already in their hands. At the same time, taking February's busy launch period into account and the opening for a better release window, we've decided to take this opportunity to give The Thaumaturge more breathing room so it receives the attention we believe it deserves.

We want you to have enough time to enjoy the game in full, and we feel that the current release window is not the perfect moment for it. With that in mind, we are moving the launch date to March 4th, 2024. The additional time we're getting will be used to polish the game further so that your journey through the streets of 1905 Warsaw is even more enjoyable. We truly can't wait for you to play it, and thank you for your patience!

Blackbird Interactive Delays Homeworld 3, Pushed Back to May 13

Hello, Commanders—we hope you all have been enjoying your first-time going hands-on with Homeworld 3 during our public demo of War Games. Watching you share your experiences, exchange and debate strategies, and give us constant feedback has been incredible. This was our first time seeing the game played at scale, which is always an equally thrilling and nerve-wracking moment. We also recently gathered a dedicated group of players from outside our organizations to play through the full game. This resulted in additional insights and perspectives that will be incorporated to make Homeworld 3 the best experience possible.

After careful analysis of feedback, we made the decision to delay the global launch of Homeworld 3 until May 13, with advanced access set for May 10, to ensure that we're making the final tweaks needed to deliver at the level of quality that we strive for and you deserve. To say that you as a community of players have been waiting patiently for this next installment would be an understatement, and we are deeply appreciative of that. We will continue to keep you updated on our progress. As always, you're welcome to send your feedback via social channels, the Homeworld Universe Discord, and through our support page.

Last Epoch 1.0 Launches on February 21, Pre-Order Editions Updated

The Eleventh Hour Games team is thrilled to showcase the launch trailer for Last Epoch 1.0: Echoes from the Void, and the opening of our updated Pre-Order Editions. Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra's past and face dark empires, wrathful gods and untouched wilds—to find a way to save time itself from The Void.

I'm thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access…we're confident in saying that we've made something truly special.

S.T.A.L.K.E.R. 2 Delayed Again, Launch Readjusted to September 5

Dear stalkers, last year, during Gamescom 2023, we finally had the chance to meet in person. We gathered around the campfire with you to share something valuable that we have been creating for you for all these years—a small part of S.T.A.L.K.E.R. 2: Heart of Chornobyl. Publicly, for the first time ever. Our one-time initiative then transformed into a journey from campfire to campfire across France, Brazil, Singapore and other countries. Thousands of players were able to play the game themselves and give us the much-needed feedback afterwards. And as true friends always do, you shared your honest thoughts about the game. Both positive and negative, and we are thankful for that. From your insights, we figured out two key points: the one to celebrate and the one to consider seriously.

The first one: the Zone remains the Zone. In its true beauty and after our likeness. The game absolutely feels and plays like S.T.A.L.K.E.R, the atmosphere, hardcore style, harsh and unwelcoming environment are ready to cook, and we can't be more grateful for these words, as they basically sum up both the key intention and the main inspiration for the project from the very beginning at the same time. The second one was: the gear in the backpack should be checked one more time to be completely sure it will not fail us in the most needed moment. On the technical side of things—the game needs more time.

TSMC Could Delay 2 nm Mass Production to 2026

According to TechNews.tw, TSMC could postpone its 2 nm semiconductor manufacturing node for 2026. If the rumors about TSMC's delayed 2 nm production schedule are accurate, the implications could reverberate throughout the semiconductor industry. TSMC's alleged hesitancy could be driven by multiple factors, including the architectural shift from FinFET to Gate-All-Around (GAA) and potential challenges related to scaling down to 2 nm. The company is a crucial player in this space, and a delay could offer opportunities for competitors like Samsung, which has already transitioned to GAA transistor architecture for its 3 nm chips. Given the massive demand for advanced nodes due to the rise of AI, IoT, and other next-gen technologies, it is surprising to hear "sluggish" demand reports.

However, it's also possible that it's too early for customers to make firm commitments for 2025 and beyond. TSMC has dismissed these rumors, stating that construction is progressing according to plan, which includes having 2 nm pilot run in 2024, and mass production in the second half of 2025.. Despite this, any delay in TSMC's roadmap could serve as a catalyst for shifts in market dynamics. Companies that rely heavily on TSMC's advanced nodes might need to reassess their timelines and strategies. Moreover, if Samsung can capitalize on this opportunity, it could somewhat level the playing field. As of now, though, it's essential to approach these rumors with caution until more concrete information becomes available.

TSMC Reportedly Tells Vendors to Delay Fab Equipment Deliveries

Reuters appears to be following every (internal) step that TSMC takes—their latest report suggests that company leadership has "told its major suppliers to delay the delivery of high-end chip making equipment." Two anonymous sources believe that execs are anxious about a predicted decrease in customer demand, and cost control plans have been implemented as a temporary measure. ASML is allegedly one of the vendors affected by TSMC's decision making.

Reuters conducted an interview with ASML CEO Peter Wennink a week prior—he acknowledged that some orders for high-end tools had been pushed back, without naming specific client identities, but the situation should resolve itself shortly. He stated that it was a mere "short-term management" issue: "we've had several (news) reports about fab readiness. Not only in Arizona... but also in Taiwan." ASML is reported to be operating at maximum capacity, and overall sales are forecast to grow 30% this financial year.

Helldivers 2 Delayed into 2024

It's time, Helldivers. Katherine from Arrowhead Game Studios bringing you the biggest announcement yet: Helldivers 2 launches on PS5 and Steam on February 8, 2024! February will be here before we know it, which means we've got to get you officially enlisted! We start taking pre-orders for both the Standard Edition and the Super Citizen Edition of Helldivers 2 on September 22, 2023. It won't be long before you and 3 recruits can team up for online cooperative multiplayer with large-scale destructive power through stratagems, explore unique planets and complete objectives together, and upgrade your equipment through the deep progression system of Helldivers 2. Collect natural resources of alien origin and use them to enhance and unlock new stratagems aboard your ship.

Since pre-orders for Helldivers 2 are starting soon, you can begin planning for the fight. When you pre-order, you'll choose between the Standard Edition and the Super Citizen Edition of Helldivers 2, which includes some awesome additional content. The extra goodies in the Super Citizen Edition include a special DP-53 Savior of the Free armor set, and-because heroes wear capes-the Will of the People cape to make you stand out among the liberated. You'll also gain access to the MP-98 Knight submachine gun, which is a powerful primary weapon that tears through bots, bugs, and Helldivers too, thanks to friendly fire!

XDefiant Delayed Due to Console Compliance Bugs

Hello XDefiant Fans! I've got an update for you and it's a big one! We want to explain further why we haven't given a specific date yet for our launch. And sometimes full transparency is like drinking from a firehose so hope you all are thirsty! First things first. Here is a detailed description of how the submission process goes: Submission is the part of development where we give the game to the 1st parties (Sony, Xbox, etc.) to check that the game works correctly in their environments. To get to that we have to self-test with internal QA/Compliance teams to try and find any issues that might get flagged in the submission process. Once we have fixed or completed all of the tasks that we want/think we need for submission we then spend about 2-3 weeks prepping and validating a CM (Candidate Master) that we think is the final version of the game for submission.

It then goes through 1 week of heavy QA & Compliance testing by several Ubisoft teams. If it passes, then it goes to the 1st parties to be certified for release. 1st parties take a week to get their final report on the submission and give us a Pass or Not Pass with a list of must fixes for the next submission. Also, to be clear during this submission process, the QC team at Ubisoft are putting the build through the ringer looking for functionality bugs and another team at Ubisoft, divided up into PC, Sony and Xbox groups are looking for compliance bugs.

THQ Nordic Reschedules Alone in the Dark's Launch, Arriving Early 2024

Horror games thrive on the delicate balance of tension, exploiting our vulnerability and the eerie embrace of solitude. Envision yourself traversing a dimly lit house in the dead of night, where faint whispers and unidentifiable noises send shivers down your spine. Now, picture this unsettling scenario not alone, but accompanied by a group of 28 intriguing individuals. The fear factor dwindles, doesn't it? Hence, the anticipated release of Alone in the Dark will gracefully step away from the chaotic October 2023 launch window.

Reasons
Our intention is to avoid competing with the wake of Alan's epic release and to evade the dazzling skyline of cities adorned by the graceful swings of Spiderman. We aim to truly remain as Alone in the Dark as possible. To honor this, the spine-chilling horror game has been rescheduled to unveil its horrors on January 16th, 2024. This extension will serve a dual purpose: not only will it permit us to meticulously perfect the gaming experience, but it will also grant us the opportunity to fully immerse ourselves in the remarkable releases of October.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Delayed Again - Launch Shifted to Q1 2024

GSC Game World has been busy showing of a preview build of S.T.A.L.K.E.R. 2: Heart of Chornobyl at this week's Gamescom trade fair, and non-attendees have been treated to a new trailer—Bolts & Bullets—but the Ukrainian development (now primarily operating out of Prague, Czech Republic) has quietly shifted the release of their highly anticipated survival shooter from December 2023 to some point within the first quarter of next year. This was spotted by a couple of news outlets when perusing the latest press kit—this small detail is buried right at the bottom of the document (under "distribution"). The game's official website has also been revised with a Q1 2024 launch window.

The development team touts the sequel's: "unique combination of first-person shooter, immersive sim, and horror is back. Immerse yourself in the intricately detailed open world, accompanied by next-gen graphics (courtesy of the Unreal 5 engine) and a rich narrative, all enveloped within the intense atmosphere of a deadly adventure." The game seems to be getting a positive reception at Gamescom, although players were limited to only 15-minute long hands-on sessions with the demo. A few folks were already familiar with aspects of this preview version—a hacker group acquired an older build of S.T.A.L.K.E.R. 2 earlier this year, and leaked it onto the internet.

Immortals of Aveum Gets Delayed to August 22

Electronic Arts and Ascendant Studios have delayed its upcoming first-person FPS Immortals of Aveum to August 22nd. As detailed by Ascendant Studios, the game will be pushed back to August 22nd, in order to further polish the game and optimize the performance on all platforms. In case you missed it earlier, Immortals of Aveum is a fantasy first-person magic shooter that will put the player into role of Jak, an Immortal capable of using all three colors of magic.

Originally scheduled to launch on July 20th, Immortals of Aveum raised a lot of interest as it will be the first Unreal Engine 5.1 game. The game also looks pretty good, despite high PC system requirements, which included either a GeForce RTX 3080 Ti 12 GB or AMD Radeon RX 6800 XT 16 GB graphics card to run the game at 1440p at 60 FPS, and that is with medium to high game settings.

Star Trek: Resurgence Launch Date Confirmed, Developer Dramatic Labs Apologizes for Delays

Dramatic Labs answers your questions: "Where have we been? We know we've been quiet at times since we announced Star Trek: Resurgence at The Game Awards in December… 2021. You can rest assured we never stopped working on the game, but obviously we all expected it to be released by now. So why the delays? The short answer is because we are a relatively small development team, making a pretty big game, and that has been keeping us very busy! As you might know, we had initially hoped to have the game out in "Spring 2022," but it is now "Spring 2023."

What happened? Honestly, our initial target was just too aggressive. We were very excited to get Star Trek: Resurgence to everyone as fast as we could, but this is our first game as Dramatic Labs, and our first game built with the Unreal Engine. And along the way it became clear the game wouldn't be what we wanted if we kept that release window. We considered trying to hit the holiday season for 2022, but we decided that, if we were going to change the date, we should do it to make the best game we could. Not to meet some arbitrary marketing timeline. That's why we reset for a Spring 2023 release and now we're excited to finally announce a date: May 23, 2023!

Sega's Tower Defense Shooter Endless Dungeon Suffers Delay, Launch Date Pushed Into Autumn

Hello everyone, Antoine here, those who recognize me know that I used to work on Humankind during the last few years. I'm now working as a Producer on Endless Dungeon, which means I'm helping to coordinate the Endless Dungeon team to make sure we can deliver a high-quality experience for you. We have some news to share regarding the release date of ENDLESS Dungeon.

We have decided to delay the release of the game to the 19th of October of this year, this includes all the versions: PC, PlayStation 4/5, Xbox One, and Xbox X/S. The Nintendo Switch version will have a release date announced later. After all the feedback we've received we believe that it's important to spend extra time working on the game. We hope that you understand that decisions like this are never easy to make.

Apple's Mixed Reality Headset Faces Another Delay, Predicted to not Debut at WWDC 2023

Apple's yet to be announced hybrid VR/AR headset is facing another setback and industry insiders are reckoning that the first iteration of the device will not be unveiled at the WWDC 2023 keynote - starting June 5. An industry analyst has been posting their theories via social media, and based on insider information believes that Apple is delaying production of the hybrid headset to late 2023. Ming-Chi Kuo's proposes this situation: "Apple isn't very optimistic about the AR/MR headset announcement recreating the astounding "iPhone moment," the mass production schedule for assembly has been pushed back by another 1-2 months to mid-to-late 3Q23. The delay also adds uncertainty to whether the new device will appear at WWDC 2023, as the market widely expects. Furthermore, due to the delay in mass production for assembly, the shipment forecast this year is only 200,000 to 300,000 units, lower than the market consensus of 500,000 units or more."

Internal hands-on sessions at Apple HQ have apparently brought to light major user issues with the mixed reality headset, and that feedback has caused a loss in confidence in launching the product in a "ready enough" state, especially in time for summer. Kuo concludes his theory: "The main concerns for Apple not being very optimistic regarding the market feedback to the AR/MR headset announcement include the economic downturn, compromises on some hardware specifications for mass production (such as weight), the readiness of the ecosystem and applications, a high selling price (USD 3,000-4,000 or even higher)."

Focus Entertainment and Deck13 Confirm that Atlas Fallen is Delayed, Pushed Back to August

Dear players - thank you for the tremendous support we received so far on Atlas Fallen! From your enthusiastic comments on our video teasers online and in person at PAX EAST to the positive previews from critics, we're grateful and honored to have you excited to play our game. Our goal has always been to create a memorable RPG experience in a unique setting, with exciting gameplay and the option for fully playable seamless co-op with a friend.

We'd love to give the game some extra time which will allow us to deliver the best possible version of Atlas Fallen. To achieve this, we have made the difficult decision to delay the worldwide launch of Atlas Fallen to AUGUST 10, 2023.

Intel Confirms Delay in its Acquisition of Tower Semiconductor

Intel's planned purchase of Tower Semiconductor Ltd. has been pushed back by another quarter, as a regulatory decision has not been made by China's State Administration for Market Regulation (SAMR). Intel announced the $5.4 billion deal in mid-February 2022, and set an estimated 12-month window for its completion. It is now one month overdue, with the first quarter of the financial year set to end next week. Intel is hopeful that it will get full regulatory approval by June 2023.

In light of SAMR not budging since the suspending of its review of the Intel-Tower merger, Intel Israel has issued a response this week: ""While we continue to work to close the Tower transaction within the first quarter of 2023, the transaction may close in the first half of 2023, subject to certain regulatory approvals and customary closing conditions."

Apple CEO Approved Fast Track of Mixed Reality Headset, Ignored Design Team's Preferred Schedule

Apple CEO Tim Cook has reportedly set an ambitious end of the year launch window for the company's mixed reality headset. Operations Chief Jeff Williams has also pushed in favor of a late 2023 debut of the much delayed VR/AR hybrid product. According to anonymous insider sources who have divulged juicy details to the Financial Times, the decision to launch in 2023 has caused an internal clash with the Apple Design team at its Cupertino, California headquarters.

The Apple Park design team has called for additional development time, this would push the headset's launch back by several years. Insiders claim that the design team would prefer to have more time to refine the product's aesthetics and functionality, with emphasis on creating a sleek and more lightweight visor. Doubts about the efficacy of the headset's proposed internal technology were also expressed, the designers would prefer to delay until Augmented Reality development reaches a satisfying level of maturity.

Bethesda Game Studios Delays Starfield to September 2023, Releases Launch Date Trailer

Starfield's official launch date has been revealed in a brand-new enigmatic trailer, followed by a special message from Game Director Todd Howard. Players can look forward to the deepest dive yet into Bethesda Game Studios' latest epic at the Starfield Direct, coming June 11, 2023.
Xbox also confirmed its plans for an Xbox Games Showcase on June 11, 2023. It is set to air before the Starfield Direct.

25 years in the making, Starfield introduces an entirely new frontier to explore—space. In 2330, you join Constellation, the last group of space explorers seeking rare artifacts throughout the galaxy. Venture through the stars and get to know a memorable cast of characters on a quest to answer humanity's greatest question—what is out there? Where will Starfield take you?
Starfield arrives exclusively on Xbox Series X|S and PC on September 6, 2023. Play it day one with Xbox Game Pass.

AMD Software Adrenalin 23.1.2 for RX 7900 Series Third Straight Exclusive Driver, No New Driver for RX 6000 Series Since 48 Days

AMD today released the Adrenalin 23.1.2 drivers exclusively for the Radeon RX 7900 series, making it the third straight driver of the kind. There has been no new driver for older GPUs, including the RX 6000 series, including the 7-month old RX 6950 XT, since December 8, 2022 (48 days now), which means the overwhelming majority of AMD Radeon users don't yet have optimization for games such as Forspoken and Valhiem. The latest 23.1.2 drivers only work with the RX 7900 XT and RX 7900 XTX. These introduce day-zero optimization for "Forspoken," and a handful background improvements for the Vulkan API. AMD fixed the "Delayed Write Failed" error noticed on Windows 11 22H2; less than expected performance with "SpaceEngine," and flickering issues noticed with "Emergency 4."

DOWNLOAD: AMD Software Adrenalin 23.1.2 for RX 7900 Series

Intel Meteor Lake Reportedly Delayed Until End of 2023, Will Have Knock-On Effects for TSMC

Based on a report by TrendForce, Intel has yet again had to push back its upcoming Meteor Lake CPUs and it now appears that Intel will only be launching Meteor Lake towards the end of 2023. It's unclear why there has been yet another delay, but Intel is said to have cancelled most of its orders with TSMC for the 3 nm tGPU that Intel will have made at TSMC, for 2023. The knock-on effect of this, is that TSMC is said to be slowing down its production line expansion towards 3 nm, as the company is now unsure if it'll be able to fill its order books for all of 2023. TSMC's main customer for the 3 nm node is still going to be Apple, but with the loss of what is likely to be around six months worth of production from Intel, TSMC is said to be considering cutting its CapEx for 2023.

TSMC's other customers, such as AMD, MediaTek and Qualcomm aren't planning on moving to 3 nm until 2024, so unless there's a change in plans from either of these companies, or increased demand from Apple, TSMC is said to hit the brakes when it comes to starting up new, cutting edge production lines next year. TSMC is also likely to see reduced revenues during 2023 due to Intel's change of plans, although it's too early to make any assumptions. TrendForce also suggests that Intel might still use TSMC's 3 nm node as a backup plan, if Intel would fail to execute on moving to the Intel 4 process, but considering how complex it is to move a design between different foundry processes, this seems unlikely.

NVIDIA GeForce RTX 40 Series Could Be Delayed Due to Flood of Used RTX 30 Series GPUs

NVIDIA's next generation of graphics cards, codenamed RTX 40 series, Ada Lovelace, is expected to arrive sometime in October. However, the latest information from the YouTube channel "Moore's Law Is Dead" suggests that NVIDIA could postpone the arrival of the new GPU generation to December. Why, you might be wondering? The report claims that the current GPU market is flooded with used GeForce RTX 30 series GPUs. Thus, NVIDIA could postpone the availability of the latest GPUs to keep the demand high and ensure that the market is searching for additional graphics cards.

Retailers are experiencing smaller demand as the used GPU market is full of devices used for cryptocurrency mining, and the recent crypto crash has helped the situation. What we could see is NVIDIA announcing Ada Lovelace GPUs in October, with availability arriving later in December. Of course, these are just the current industry rumors, and we are yet to see how the market and NVIDIA will respond.
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