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Intel Xe3 "Celestial" Architecture is Complete, Hardware Team Moves on to Xe4 "Druid" Design

We have already confirmed that Intel is continuing the development of Arc gaming GPUs beyond the current Xe2 "Battlemage" series, with the new Xe3 "Celestial" architecture in the works. However, thanks to PCWorld's The Full Nerd podcast, Tom Petersen of Intel confirmed that the Xe3 IP has been finished, and the hardware teams are already working on the next Xe4 "Druid" GPU IP. "Our architects are way ahead of us, and they are already working on not the next thing but the next thing after the next thing," said Petersen, adding: "The way I would like to comment is our IP that's kind of called Xe3, which is the one after Xe2, that's pretty much baked, right. And so the software teams have a lot of work to do on Xe3. The hardware teams are off on the next thing, right. That's our cadence, that we need to keep going."

The base IP of next-generation Xe3 "Celestial" GPUs is done. That means the basic media engines, Xe cores, XMX matrix engines, ray tracing engines, and other parts of the gaming GPU are already designed and most likely awaiting trial fabrication. The software to support this Xe3 is also being developed while Intel's team is working on enabling more optimizations for the Xe2 "Battlemage" architecture, which we previewed recently. We assume that Intel's Xe GPU will now follow a stricter cadence of releases, with SKUs getting updated much faster, given that a lot is prepared for the future.

Intel Continues to Develop GPUs Beyond Arc Battlemage

New rumors emerged via Notebookcheck that point to Intel's intention to continue developing discrete desktop GPUs after the imminent launch of its Arc Battlemage series. Leaker JayKihn confirmed in a comment on X that Intel is actively working on future GPU generations, namely the Arc Celestial and Arc Druid, unlike previous rumors that pointed to a possible cancellation if Battlemage underperforms. Sources say Intel is still committed to its GPU roadmap. With the Arc Battlemage series led by the B580 model, Intel is targeting the budget segment, going in direct competition with NVIDIA's RTX 4060 and RTX 4060 Ti. Price-wise, we can expect graphic cards with Intel Arc Battlemage to go around $250 (for the 12 GB model) and although the performance will not be groundbreaking, it can attract interest from buyers on a tight budget.

Since Intel has reportedly canceled all plans to launch discrete laptop Battlemage cards, Arc Druid and Arc Celestial could follow the same path. Although details regarding Arc Celestial and Arc Druid are scattered, confirmation of their development is good news for the PC graphics card market. What we do know now is that Arc Celestial models will arrive in 2025 or early 2026, which could coincide with the launch of Intel's Panther Lake CPUs. The GPUs are expected to take advantage of the new Xe3 graphics architecture (Arc B580 will feature Intel's Xe2-HPG architecture). However, given Intel's latest challenges, the ultimate success of these next-generation GPUs remains to be seen, while we still believe that the success of Arc Battlemage will be decisive for future Intel GPU development.

Intel Arc Architecture Codenames are Battlemage, Celestial, and Druid; DG2 Has Raytracing

Intel today surprised us with the reveal of its new high-performance gaming graphics brand, Intel Arc. Competing with the AMD Radeon and NVIDIA GeForce brands, Arc enables Intel to take a stab at the gaming graphics market that's been a duopoly for the past 2 decades; and the company doesn't intend to only make low-cost e-sports chips. As if a statement of intent, the company revealed the codenamed of the first three generations of Arc: "Battlemage," "Celestial," and "Druid."

Of these "Battlemage" is likely the fancy new codename for the Xe HPG graphics architecture, which has been implemented in a working prototype referred to as the DG2, and which Intel is now referring to as "Alchemist." Intel revealed that "Battlemage" is being designed to meet DirectX 12 Ultimate requirements, which means it will support hardware-accelerated real-time raytracing; mesh shaders, sampler feedback, and variable-rate shading. Intel also announced that the chips will feature an AI-accelerated supersampling feature. This will rival NVIDIA DLSS and AMD FSR. Intel announced that the first consumer products based on the "Alchemist" silicon will release in the first quarter of 2022, the company will put out more specifics throughout 2021, in the run-up to this launch.
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