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AMD Allegedly Has 200,000 Radeon RX 7900 Series GPUs for Launch Day

AMD is preparing the launch of the Radeon RX 7900 series of graphics cards for December 13th. And, of course, with recent launches being coated in uncertainty regarding availability, we are getting more rumors about what the availability could look like. According to Kyle Bennett, founder of HardOCP, we have information that AMD is allegedly preparing 200,000 Radeon RX 7900 SKUs for launch day. If the information is truthful, among the 200,000 launch-day SKUs, there should be 30,000 Made-by-AMD (MBA) cards, while the rest are AIB partner cards. This number indicates that AMD's market research has shown that there will be a great demand for these new GPUs and that the scarcity problem should be long gone.

A few days ago, we reported that the availability of the new AMD Radeon generation is reportedly scarce, with Germany receiving only 3,000 MBA designs and the rest of the EMEA region getting only 7,000 MBA SKUs as well. With today's rumor going around, we would like to know if this is correct and if more SKUs will circulate. America's region could receive most of the MBA designs, and AIB partners will take care of other regions. Of course, we must wait for tomorrow's launch and see how AMD plans to execute its strategy.

Kyle from HardOCP on the Future of the Graphics Card Industry and Hardware Reviewers

Kyle Bennett, head of HardOCP, and part of this Industry for several decades has posted an interesting editorial yesterday. While I don't agree with everything, he's making great points that are worth considering. The editorial begins with how and why GPU vendors will abolish the MSRP, because it's bringing nothing but bad press to them. No MSRP would also mean additional flexibility in pricing things—just set the price dynamically—no doubt that also helps to maximize profits.
I am sure both AMD and NVIDIA have marketing managers sitting around watching reviewer after reviewer slamming its company for "fake MSRP" and are now thinking about a solution to that.

Kyle Bennett of HardOCP Joins Intel as Director of Enthusiast Engagement

Kyle Bennett, owner of tech publication HardOCP that ruled the web for over two decades, has joined Intel in the position of Director of Enthusiast Engagement. Following his departure, HardOCP will "mothballed," in that it will not generate new content, its IP and existing content will be owned by Bennett. HardForum.com, on the other hand, will be sold to a company Bennett is familiar with, demonetized, and run by volunteers and funded by Patreons. At Intel, Bennett will work under Technology Leadership Marketing, and will lead the company's efforts to "reconnect with the top of the high-performance consumer pyramid which contains hardware enthusiasts, overclockers, gamers, and content creators."

Kyle Benett is among a handful superstar tech journalists Intel soaked up in recent times as Raja Koduri and Chris Hook build Intel's Infinity Gauntlet with them. These include Ryan Shrout from PC Perspective, and Damien Triolet from Hardware.fr (albeit via AMD). Anand Lal Shimpi probably was one of the first and most prominent tech press leaders who left his publication for the industry. AMD's arsenal includes Scott Wasson from The TechReport and the famous overclocker Sammi Maekinen. Lars Weinand from RivaStation works for NVIDIA (also via AMD). Kyle Bennett is famous for a mountain of work in the DIY PC sphere, but in recent times is most recently credited for exposing and leading an awareness campaign against NVIDIA's poorly conceived GeForce Partner Program (GPP). We wish Kyle Bennett all the very best in his new endeavor and pray that he doesn't allow DIY PC and overclocking to become as expensive a hobby as fast cars (which unfortunately is the direction in which it's headed).

Linux Community Hit by the Blight of Social Justice Warfare, A Great Purge is Coming

Through the 1990s, Microsoft had become a super-corporation threatening to monopolize all of computing. A band of talented developers got together with lawyers that could fish out loopholes in proprietary licenses, and with some generosity from big software, Linux grew from a scrappy Unix-like OS kernel to the preeminent operating system for enterprises at first, and handheld consumer electronics later. Today it's most popular operating system on the planet. Like every big organization, the Linux Foundation is hit by employee-activism.

Employee-activism is the new unionism. Whereas trade-unions of the old fought for tangible bread-and-butter issues affecting blue-collar folk of the early Industrial era, today's employee-activist is an intellectual predator seeking to maximize their organizational footprint on the backs of other people echoing their political ideas, often through blatant insubordination and disregard for the chain of command. Survival of the fittest has changed to "survival of the loudest." From forcing Linus Torvalds to apologize for speaking his mind in public, to coming up with a new Code of Conduct document, social-justice activism within the Linux Foundation threatens to devolve the culture of meritocracy to a toxic "safe space" prioritizing inclusion of identity rather than skill, as HardOCP comments. A major blow-back from the meritocrats is taking shape.

NVIDIA's New GPP Program Reportedly Engages in Monopolistic Practices

A report from HardOCP's Kyle Bennet aims to shake NVIDIA's foundations, with allegations of anti-competitive business practices under its new GeForce Partner Program (GPP). In his report, which started with an AMD approach that pushed him to look a little closer into GPP, Bennet says that he has found evidence that NVIDIA's new program aims to push partners towards shunning products from other hardware manufacturers - mainly AMD, with a shoot across the bow for Intel.

After following the breadcrumb trail and speaking with NVIDIA AIBs and OEM partners ("The ones that did speak to us have done so anonymously, in fear of losing their jobs, or having retribution placed upon them or their companies by NVIDIA," Bennett says), the picture is painted of an industry behemoth that aims to abuse its currently dominant market position. NVIDIA controls around 70% of the discrete GPU market share, and its industrious size is apparently being put to use to outmuscle its competitors' offerings by, essentially, putting partners between the proverbial rock and a hard place. According to Bennet, industry players unanimously brought about three consequences from Nvidia's GPP, saying that "They think that it has terms that are likely illegal; GPP is likely going to tremendously hurt consumers' choices; It will disrupt business with the companies that they are currently doing business with, namely AMD and Intel."
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