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IBM Quantum System One Quantum Computer Installed at PINQ²

The Platform for Digital and Quantum Innovation of Quebec (PINQ²), a non-profit organization (NPO) founded by the Ministry of Economy, Innovation and Energy of Quebec (MEIE - ministère de l'Économie, de l'Innovation et de l'Énergie du Québec) and the Université de Sherbrooke, along with IBM, are proud to announce the historic inauguration of an IBM Quantum System One at IBM Bromont. This event marks a major turning point in the field of information technology and all sectors of innovation in Quebec, making PINQ² the sole administrator to inaugurate and operate an IBM Quantum System One in Canada. To date, this is one of the most advanced quantum computers in IBM's global fleet of quantum computers.

This new quantum computer in Quebec reinforces Quebec's and Canada's position as a force in the rapidly advancing field of quantum computing, opening new prospects for the technological future of the province and the country. Access to this technology is a considerable asset not only for the ecosystem of DistriQ, the quantum innovation zone for Quebec, but also for the Technum Québec innovation zone, the new "Energy Transition Valley" innovation zone and other strategic sectors for Quebec.

Assassin's Creed Mirage Showcases the History of Baghdad

When Assassin's Creed Mirage launches on October 12, it will continue the series' tradition of bringing players closer to history with History of Baghdad, a feature that adds historical context to the game's simulation of the past. Part of an in-game Codex that also includes tutorials and a Database with lore, History of Baghdad will deliver expertly curated information on the history, art, and culture of Baghdad and the Abbasid Caliphate circa the ninth century, accompanied by images provided by museum partners.

In keeping with Assassin's Creed Mirage being a tribute to early Assassin's Creed games, History of Baghdad will be integrated into the main game, similarly to the Database of earlier games, and is tied to player progression, with an in-game reward for Basim once completed. As Basim visits 66 historical sites throughout Baghdad, players will unlock research-driven articles that dig into information across five topics: Economy; Belief & Daily Life; Government; Art & Science; and Court Life.

Amazon Hires Top Rainbow Six Siege Developers to Lead New Montreal Games Studio

Amazon Games today announced it has opened a new game development studio in Montreal, Canada. The Montreal studio, which joins Amazon Games development studios in Seattle, Orange County, and San Diego, will focus on creating original AAA games. Amazon Games is actively hiring to build out the talented team, with a variety of roles opening.

The studio's founding members include industry veterans Luc Bouchard (head of production), Xavier Marquis (creative director), Alexandre Remy (head of product), and Romain Rimokh (content director), who most recently worked as the core team behind the tactical shooter Rainbow Six Siege, which now has more than 70 million players since its launch. The studio's first project will be an online multiplayer title based on new IP.

Shadow of the Tomb Raider Announced: Lara Croft Returns on September 14th

Square Enix today announced that the final installment in the Tomb Raider origins trilogy is being released on September 14th this year. Moving on from their previous "timed exclusive" contract with Microsoft, which saw Rise of the Tomb Raider be first published on the Xbox family of devices, the latest game will be available for all platforms - PC, PS4 and Xbox - on release date.

The new game in the Tomb Raider series has moved hands, though, leaving Crystal Dynamics' studios (who is now working on an Avengers video game with Marvel), and was taken upon by Eidos Montreal - the studio best known for the latest (way better than they're given credit, by the way) Deus Ex games (Human Revolution and Mankind Divided). A full reveal of the game is expected next month, on April 27th - just two months before E3, which will certainly pave the way for even more content on the game. Square Enix is promising users they'll "Experience Lara Croft's defining moment as she becomes the Tomb Raider". Interesting, no? Look after the break for a preview teaser.

Mass Effect Franchise "On Ice," Bioware's New IP Release Delayed

Mass Effect: Andromeda was met with a lukewarm reception from reviewers and users alike (even if there was just a smidge of overblown issues,) and it would seem this has made EA cautious regarding this IP. Make no mistake: Mass Effect still lines up alongside EA's biggest franchises, and it's almost guaranteed the publisher will want to return to it at some point in time. It just so happens that its less than stellar reception has seemingly put further plans on the IP on hold. Bioware Montreal, the studio behind Andromeda's push, as apparently been relegated to a "support studio" role, with staff being channeled towards the new Star Wars Battlefront 2 game and other projects. Part of the staff will still be working on Mass Effect: Andromeda, looking to work through patches and multiplayer support, though it would seem that there are now no plans for eventual Andromeda DLC. This is a sad development, all in all, as Mass Effect counts one of the most interesting settings - and the most potential - among game franchises

On to Bioware's new original intellectual property, codenamed "Dylan", Electronic Arts CEO Andrew Wilson revealed during a recent call with investors that its launch has been postponed. Originally scheduled to launch by the end of March 2018, the not-yet-named title has been pushed back to EA's 2019 fiscal year (April 2018 through March 2019.) This game looks to be EA's take on the kind of "live" game that is Bungie's Destiny and upcoming Destiny 2 (under Activision's supervision), and Ubisoft's Tom Clancy's The Division, being built around a live service and a "disruptive" new social design which was, according to Andrew Wilson, the reason for the delay.

AMD Eight-core CPUs Planned for 2009

After we reported that AMD is starting to produce 45nm chips in 2008, the company is also looking to refresh its line-up with a new generation eight-core CPUs, to be released in distant future. Following the 2008 release of its first 45nm CPUs - Shanghai - AMD will be preparing to introduce octo-core parts. The 8-headed server processors are codenamed "Montreal" and will feature HyperTransport 3 and include 1MB of L2 cache per core and a shared L3 cache between 6 and 12MB. The Montreal line-up will consist of both eight- and quad-core CPUs and will be paired up with boards powered by new chipsets like the AMD RD890S and RD870S. The ETA for the eight-core AMD processors is the first half of 2009.
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