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Ubisoft Explores the History of Feudal Japan in Assassin's Creed Shadows

Assassin's Creed Shadows, launching on March 20, will continue the series' tradition of bringing players closer to history with a section of its database titled "Cultural Discovery." As part of the in-game Codex, this feature offers players carefully selected encyclopedic entries on the history, art, and culture of the Azuchi-Momoyama period. This cultural encyclopedia was written by historians and includes images from museums and institutions. Similar to the History of Baghdad feature in Assassin's Creed Mirage, Cultural Discovery will be integrated into the main game of Assassin's Creed Shadows, and is tied to player progression. Cultural Discovery contains almost two times as many entries as the History of Baghdad, with more than 125 entries at launch, and more to come.

As players visit sites that provide a historical and cultural exploration of 16th-century Japan, they will unlock articles on the economy, castles, military affairs, daily life, historical figures, and events. One notable cultural codex entry, shown above, features an exclusive replica of a Kabuto, or Japanese war helmet, that symbolizes the first contact between Japan and Spain. The original Kabuto is part of one of the oldest collections of Japanese armor in Europe, and is kept at the Royal Armory in Madrid. This Kabuto had been almost entirely damaged during the fire suffered by the Royal Armory on July 10, 1884. Ubisoft, Patrimonio Nacional, and Spanish company Factum Arte joined forces to recover what was left of this Feudal Japan relic, create a faithful physical reconstruction of it, and make it accessible to people around the world through its inclusion in Assassin's Creed Shadows. The physical replica from Factum Arte will become part of the Royal Armory of Madrid's collection.

Scythe Announces Christmas 2008 Survey

Scythe EU GmbH looks back on a successful year 2008. We have to owe this success to YOU, our customers. Without the confidence in our products, such a positive development would not have been possible.

Since there is always cause for criticism, we as a manufacturer try to detect and fix problems as early as even possible being in constant dialogue with distributors, resellers and consumers. Only through constant informational exchanges, it is possible to achieve our efforts to implement new ideas effectively and to develop innovative products with superior quality.

Scythe Launches Musashi Full Throttle VGA Cooler

Scythe announces its first original VGA Cooler, "Musashi" to the worldwide market. After several years of intensive and deep market research as well as our product development without compromise, the Musashi VGA Cooler is proudly ready with the various features, which users can take the advantages for silencing and cooling of VGA. Not to mention the importance of having wider compatibility with today's VGA cards, the independent dual super thin 100mm fans allow users to independently control each fan speed to fulfill the demand for silent to over-clocking purposes.

Furthermore, single fan mode can be arranged by simply detaching 1 fan and place another fan onto the middle of the VGA cooler to intensively cool the GPU. By integrating the Scythe original "Kaze Jyu Slim 100mm Fan", thickness of the VGA cooler becomes very thin, which can be fitted into the PC case in a compact way. Airflow can be directed to the entire graphic card to ensure the complete cooling of the graphic card. Ideal for gamers or simply replacing the noisy original cooler comes with your VGA, Scythe "Musashi" is here to fulfill your needs.

Scythe Musashi VGA Cooler Spotted in Japanese Stores

Japanese PC cooling specialist, Scythe released the "Musashi" SCVMS-1000 VGA cooler spotted at a Japanese store. This double-fan aluminum cooler suits all popular card designs although the GeForce GTX 200 series isn't advertised.

The cooler consists of an aluminum fin arrays of unequal sizes through which pass four nickel-plated copper heatpipes, two in opposite direction of the other two. The GPU contact block from which those pipes project out itself isn't in the center. On one the other side of the fin arrays are two 100 mm, 12 mm thick PWN controlled fans which have individual speed controls provided by two knobs on an expansion bracket. These regulate the speeds of the fans between 800 and 2500 rpm (combined noise level 12.5 dB to 29.22 dB depending on the fans' rpm).
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