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NVIDIA DLSS Comes to GreedFall II: The Dying World, The Casting of Frank Stone, Witchfire, and More Games

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Today, GreedFall II: The Dying World launches with support for DLSS Super Resolution, The Casting of Frank Stone and Witchfire are now available on Steam with DLSS 3 with Frame Generation support, and Satisfactory has exited Early Access with support for DLSS Super Resolution and DLAA.

Witchfire Now Available On Steam With Support For DLSS 3 & Reflex
The Astronauts' Witchfire is a dark fantasy first-person shooter from the creative leads behind Painkiller, Bulletstorm, and The Vanishing of Ethan Carter. Desperate for a chance to triumph in the deadly war against witches, the Church calls on forbidden pagan magic to turn willing sinners into immortal witch hunters called preyers. Armed with powerful spells and fearsome firearms conjured by the best Vatican sorcerers, your mission is to find the infamous witch of the Black Sea, destroy the phantom army that protects her, and retrieve a mysterious artifact that can finally turn the tide of war.

NVIDIA DLSS Coming to Gangs of Sherwood, Last Train Home, and Satisfactory

Each week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. This week, Gangs of Sherwood and Last Train Home are launching with day-one support for NVIDIA DLSS 2, and the super popular factory builder, Satisfactory, has recently introduced support alongside an Unreal Engine 5 upgrade.

Satisfactory Updates To Unreal Engine 5, Adds DLSS 2 & DLAA
The Overwhelmingly Positive-rated Satisfactory from Coffee Stain Studios is an Early Access first-person, open-world factory building game with a dash of exploration and combat, purchased by hundreds of thousands of gamers since its initial release in 2020.In a recent update, Satisfactory upgraded to Unreal Engine 5, dramatically improving performance, image quality, and features, enabling the construction of even bigger and better mega factories. Zone visuals have been overhauled, Nanite adds high fidelity geometry, Lumen introduces improved Global Illumination lighting, Chaos revamps vehicle physics, and engine enhancements make super large factories run significantly faster.
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