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Apple Studio Display With Mini-LED Technology Rumored To Launch Later This Year

A recent rumor appears to have some good news in store for Apple display aficionados. The Cupertino giant has largely ignored its display lineup for several years at this point, considering that its $5,000 Pro Display XDR is almost six years old, while the $1,599 Studio Display is about to complete its third year on sale next month. According to reliable display analyst Ross Young, Apple is working on a mini LED upgrade for the Studio Display, which is expected to hit shelves towards the end of this year. It is unclear whether the rumored mini LED Studio Display will boast Apple's ProMotion technology, although it does seem quite likely given Apple's track record.

So far, only three Apple devices have boasted mini LED displays - MacBook Pro, iPad Pro, and the Pro Display XDR. The iPad Pro has moved to an OLED solution, and the MacBook Pro lineup is expected to follow in its footsteps towards the end of next year. While mini LED displays are not quite as contrast rich or fast as OLED displays, they sure are a massive improvement over the traditional LED-backlit displays found in Apple's iMacs and the Studio Display in terms of brightness, contrast, and if the ProMotion rumors are true, then refresh rate as well. Unsurprisingly, the affordable iMac 24" is not expected to sport mini LED technology anytime soon. As for the pricey Pro Display XDR, it is unclear what the future has in store for it, going by the absence of information.

New NVIDIA Broadcast AI Features Now Streaming With GeForce RTX 50 Series GPUs

New GeForce RTX 5090 and RTX 5080 GPUs - built on the NVIDIA Blackwell architecture - are now available to power generative AI content creation and accelerate creative performance. GeForce RTX 5090 and RTX 5080 GPUs feature fifth-generation Tensor Cores with support for FP4, reducing the VRAM requirements to run generative AI models while doubling performance. For example, Black Forest Labs' FLUX models - available on Hugging Face this week - at FP4 precision require less than 10 GB of VRAM, compared with over 23 GB at FP16. With a GeForce RTX 5090 GPU, the FLUX.1 [dev] model can generate images in just over five seconds, compared with 15 seconds on FP16 or 10 seconds on FP8 on a GeForce RTX 4090 GPU.

GeForce RTX 50 Series GPUs also come equipped with ninth-generation encoders and sixth-generation decoders that add support for 4:2:2 and increase encoding quality for HEVC and AV1. Fourth-generation RT Cores paired with DLSS 4 provide creators with super-smooth 3D rendering viewports. The GeForce RTX 5090 GPU includes 32 GB of ultra-fast GDDR7 memory and 1,792 GB/sec of total memory bandwidth - a 77% bandwidth increase over the GeForce RTX 4090 GPU. It also includes three encoders and two decoders, reducing export times by a third compared with the prior generation.

GTA 6 Could Bring New Era of $90+ Video Game Prices

The video game industry may be preparing for significant pricing transformation, with the prediction that Grand Theft Auto 6 (GTA 6) could set a new precedent for game pricing when it launches in the fall of 2025. According to a recent industry analysis by Epyllion Group CEO Matthew Ball, the current standard price point of $70 for premium games is becoming unsustainable given the escalating development costs of major AAA titles. Ball suggests that GTA 6, one of the most anticipated releases in gaming history, may need to retail for at least $91 to reflect its production value. The potential price increase could have ripple effects throughout the industry, with other developers and publishers likely to follow suit. Anticipated are price points between $80 and $100 for premium titles, with cascading effects on lower-priced games that could see increases of around $10 across different price tiers.

Michael Douse, Publishing Director at Larian Studios, has voiced support for price adjustments, noting that game prices have remained relatively stagnant despite inflation. "A good company raises salaries in line with inflation so that their staff don't die or something, but games prices haven't risen with inflation. This isn't the reason the industry is in the shit for now, but it is an uncomfortable truth. On the other hand, the responsibility for a game developer is to make sure that the game they show lives up to that promise, and that investment from the player," Douse stated on X. While development costs and employee salaries have risen with inflation, game prices have seen only minimal increases. Even multimillion-dollar productions maintain the $70 price point, a model the industry now views as unsustainable.

Hi-Fi Rush 2 Not Guaranteed Despite PUBG Studio Acquisition

Despite having a rather successful launch, Hi-Fi Rush was slated to be cancelled when Tango Gameworks, the studio behind the unorthodox rhythm game, was to be shut down by Microsoft in mid 2024. Shortly after that unfortunate turn of events, Tango was acquired by Krafton, the publisher behind PUBG, and Hi-Fi Rush was given a second wind. That acquisition also got fans hopeful for a sequel, and there were even rumors floating around that a sequel was in the works. Now, in a recent interview with IGN, a few Tango Gameworks and Hi-Fi Rush higher-ups—Hi-Fi Rush director, John Johanas, studio head and creative director, Colin Mack, and Hi-Fi Rush project manager, Kazuaki Egashira—confirmed that this is not necessarily the case.

While a sequel had been in development when Krafton acquired the studio, Mack says that they "are not yet at the stage where we can say specifically." That said, the studio is apparently strongly leaning towards a sequel. The justification for not yet committing to Hi-Fi Rush 2 is that the team has a fondness for the game, its characters, and its world, so they want to make a sequel that is respectful and cherishes the IP. The team also acknowledges that "it is important to try new things," and Johanas admits that Tango is considering multiple opportunities. Throughout the interview, there's an emphasis on keeping things fresh, with the team seemingly under the impression that revisiting Hi-Fi Rush in a sequel without changing it, it would become outdated. Whatever comes out of the Hi-Fi Rush universe, it's apparent that the developers working on it don't see a sequel as a cash cow. For fans of the game, there is at least hope, since Mack says that the studio hopes to hire around 50 new employees in January 2025, doubling its workforce and supposedly allowing for more freedom for creativity and experimentation.

Humanoid Origin Game Studio From Mass Effect Creator Shutters Doors after Just 3 Years

Humanoid Origin, a game studio started and lead by former Mass Effect creator, Casey Hudson, has just announced that it will be shutting down just 3 years after its creation. The main driving factor behind the closure of Humanoid Origin is a lack of funding, with the announcement coming from a LinkedIn post on Monday, November 25. In the announcement, Hudson places some of the blame on the "broader challenges in the industry" and says that the studio's main goal right now is to support its employees in the transition to new projects.

The fledgling game studio was unable to launch its first project, which was to be an ambitious, large-scale AAA sci-fi game for which it had aggressively been hiring creative talent since the company's 2021 start. This is just the latest studio casualty in what has been a brutal year for the gaming industry as a whole. Earlier this year, studios owned by much larger corporations with deeper pockets also saw similar closures, like the somewhat mysterious shuttering of the Humble Games publishing division, which was later clarified as "restructuring."

Three Cutting-Edge MSI Laptops Recognized as "Featured Finalists" at the International Design Excellence Awards (IDEA) 2024

The 2024 International Design Excellence Awards (IDEA) has named three groundbreaking laptops—Cyborg 14 AI, Stealth 18 AI Studio, and Titan 18 HX—as "Featured Finalists" for their outstanding innovation and design. These laptops, each representing the cutting edge of gaming technology, push the boundaries of user experience with their unique aesthetics and high-performance capabilities.

The Cyborg 14 AI offers a visually striking fusion of biological and mechanical elements, The 14-inch compact and lightweight body echoes the convenience of gaming on-the-go. The Stealth 18 AI Studio, modeled after stealth combat aircraft with top-tier gaming performance, precisely carried out the task, where thin meets powerful. The Titan 18 HX, MSI's flagship gaming laptop shares a kindred spirit with hardcore gamers. The voracious gaming appetites with PC specifications and high-grade thermal efficiency by all means sets the bar extraordinarily high.

Sony Launches MDR-M1 Closed Monitor Headphones with High Sound Isolation

Sony Electronics Inc. today announced the MDR-M1 Reference Closed Monitor Headphones, designed for music creators and sound engineers to produce music in any environment, heard as intended. The headphones host a closed acoustic structure with high sound isolation, exclusively developed driver, and a lightweight and comfortable design that allow users to create in their own environments, as if they were in the studio. The MDR-M1 headphones combine studio sound quality with extreme comfort and reliability, suitable for a wide range of music production and high-resolution audio applications.

Sound Characteristics
The MDR-M1 offers studio sound quality with a carefully tuned acoustic structure to support a wide range of music production, all while offering high-resolution audio. At the core of the sound quality is a uniquely developed driver unit that achieves ultra-wideband playback (5 Hz - 80 kHz), featuring a combination of a soft edge shape to reproduce low frequencies with sufficient volume and low distortion, and a hard dome shape to accurately reproduce ultra-high frequencies.

Comica Unveils Ejoy Uni Pro RGB Studio Mic Line with Integrated Wireless Module

Comica Audio, a leading professional broadcast-level audio company, launched today the Ejoy Uni Pro studio mic with a built-in wireless RF module, a groundbreaking mic with USB-C receiver that combines dual 2.4 GHz wireless and wired modes with professional studio quality sound for gaming and streaming allowing users to choose a wired, wireless, or dual mode connection according to different needs with a wireless transmission distance of 20 meters.

The Enjoy Uni Pro captures high-resolution 48 kHz/24bit rich detailed professional studio quality audio for highs and lows with a clear real timbre with a built-in sound card compatible with various operative systems and applications, so it can be used without an extra device driver. The mic supports real-time monitoring and pick-up, with a one-touch denoise button for clean sound and a mute button to quickly respond to accidental noises and avoid picking up external voices. In addition to the denoise and mute button, noise is also reduced through the shock mount that reduces vibrations caused by accidental bumps and a metal pop filter that filters out air flow noises.

Microsoft Introduces Copilot+ PCs

Today, at a special event on our new Microsoft campus, we introduced the world to a new category of Windows PCs designed for AI, Copilot+ PCs. Copilot+ PCs are the fastest, most intelligent Windows PCs ever built. With powerful new silicon capable of an incredible 40+ TOPS (trillion operations per second), all-day battery life and access to the most advanced AI models, Copilot+ PCs will enable you to do things you can't on any other PC. Easily find and remember what you have seen in your PC with Recall, generate and refine AI images in near real-time directly on the device using Cocreator, and bridge language barriers with Live Captions, translating audio from 40+ languages into English.

These experiences come to life on a set of thin, light and beautiful devices from Microsoft Surface and our OEM partners Acer, ASUS, Dell, HP, Lenovo and Samsung, with pre-orders beginning today and availability starting on June 18. Starting at $999, Copilot+ PCs offer incredible value. This first wave of Copilot+ PCs is just the beginning. Over the past year, we have seen an incredible pace of innovation of AI in the cloud with Copilot allowing us to do things that we never dreamed possible. Now, we begin a new chapter with AI innovation on the device. We have completely reimagined the entirety of the PC - from silicon to the operating system, the application layer to the cloud - with AI at the center, marking the most significant change to the Window platform in decades.

Qualcomm Snapdragon X Series is the Exclusive Platform to Power Windows PCs with Copilot+

During the Copilot+ debut, Microsoft and global OEMs announced PCs powered by Snapdragon X Elite and Snapdragon X Plus - the only devices that are capable of bringing Copilot+ experiences to life today. The leading AI technology and performance efficiency of these platforms will power this groundbreaking new category, as Copilot+ revolutionizes how users interact with their PCs. Together, Qualcomm Technologies, Inc. and Microsoft are taking intelligent computing to the next level and transforming the PC experience.

Qualcomm Technologies is restoring performance leadership to the Windows PC ecosystem with our leading NPU powered by Snapdragon X Elite which delivers the highest NPU performance per watt for laptops, up to 2.6X vs. M3 and up to 5.4X vs. Core Ultra 7. With the integrated Qualcomm Hexagon NPU architecture, it can deliver up to 24 TOPS/watt peak performance in uses cases like Super Resolution and with our leading Qualcomm Oryon CPU, Snapdragon X Elite leads in performance per watt, matching competitor peak PC CPU performance at 60% less power.

LN2 Cooled Apple M4 Chip Surpasses Single-Core Performance of M3 Max and M2 Ultra

According to Geekerwan, Apple's latest M4 silicon has achieved a remarkable milestone by using liquid nitrogen to chill Apple's M4 iPad Pro. This unconventional approach unlocked great single-core performance, surpassing even the M3 Max and M2 Ultra processors in Geekbench v6 benchmark tests. The setup involved cooling the M4 iPad Pro, equipped with a 3+6 core configuration, using a Kingpin Cooling T-Rex Rev 4 CPU LN2 pot filled with liquid nitrogen. This extreme cooling allowed the M4 processor to operate at an astonishing 4.41 GHz during the benchmark run, resulting in a staggering single-core score of 4,001 points. This score represents a 28% increase over the M3 Max found in the 16-inch MacBook Pro and an impressive 44% improvement over the M2 Ultra powering the Mac Studio.

Notably, the M4's single-core performance is capable of reaching scores in the 3,000s. With liquid nitrogen cooling, it suprases the 4,000-point mark, making this achievement all the more remarkable. While the M4's multi-core performance did not match the lofty expectations set by its single-core power, it still managed to achieve a score of 13,595 points, outperforming both the M3 Max and M2 Ultra, which scored 20,957 and 21,330 points, respectively. This was done on the 3+6 core configuration with three P-cores and six E-cores, which is not the top-end M4 configuration. This shows that with adequate cooling, like MacBooks, the upcoming M4 Pro and M4 Max chips could achieve much higher performance than their predecessors.

Sony Reverses Decision of Mandatory PSN Account for Helldivers 2 After Negative Feedback

On Friday, Sony announced that Helldivers 2, a 3rd person squad-based shooter from Arrowhead, will require a PlayStation Network (PSN) account for gamers to link, in addition to their Steam accounts. However, that caused quite a stir in the gaming community, especially in the form of negative reviews on Steam. Since the May 2 announcement of mandatory PSN account linking, the game received more than 200,000 negative reviews from gamers. Not only is the PSN account another layer of log-in details, but it also doesn't work in 177 countries, effectively preventing gamers from those 177 countries from purchasing and enjoying the game. Arrowhead Studios CEO and Helldivers 2 Creative Director Johan Pilestedt noted that over the weekend, there were talks with Sony about reversing the decision.

Today, we have the information that Sony has reviewed its course and that the update requiring a PSN account, planned for May 6, will not be moving forward. This means that the game is PSN-free, and gamers are able to enjoy it on their Steam accounts. It has also been reported on Reddit that some users received refunds from Steam, even when their purchase was over two months old, and they had played 120+ hours of the game. As per the GDPR, terms that are changed after the agreement is made require action from the seller. This has resulted in Steam stepping up for gamers and issuing a refund for Helldivers 2, as PSN account linking was optional upon release. Gamers have shown their collective power, and Sony has managed to reverse its decision so that no further harm is done.

NVIDIA to Showcase AI-generated "Large Nature Model" at GTC 2024

The ecosystem around NVIDIA's technologies has always been verdant—but this is absurd. After a stunning premiere at the World Economic Forum in Davos, immersive artworks based on Refit Anadol Studio's Large Nature Model will come to the U.S. for the first time at NVIDIA GTC. Offering a deep dive into the synergy between AI and the natural world, Anadol's multisensory work, "Large Nature Model: A Living Archive," will be situated prominently on the main concourse of the San Jose Convention Center, where the global AI event is taking place, from March 18-21.

Fueled by NVIDIA's advanced AI technology, including powerful DGX A100 stations and high-performance GPUs, the exhibit offers a captivating journey through our planet's ecosystems with stunning visuals, sounds and scents. These scenes are rendered in breathtaking clarity across screens with a total output of 12.5 million pixels, immersing attendees in an unprecedented digital portrayal of Earth's ecosystems. Refik Anadol, recognized by The Economist as "the artist of the moment," has emerged as a key figure in AI art. His work, notable for its use of data and machine learning, places him at the forefront of a generation pushing the boundaries between technology, interdisciplinary research and aesthetics. Anadol's influence reflects a wider movement in the art world towards embracing digital innovation, setting new precedents in how art is created and experienced.

Sennheiser Introduces HD 490 PRO Reference Studio Headphones

Sennheiser has launched its brand-new open-back HD 490 PRO reference studio headphones, purpose-built for producing, mixing and mastering. The circumaural, dynamic headphones feature highly precise sound reproduction and a very wide and realistic sound stage. This superior accuracy and range give producers, mixing and mastering engineers, as well as musicians, the transparency they need for critical mixing decisions and for confidently resolving any panning placement issues. The HD 490 PRO and HD 490 PRO Plus (includes additional accessories) are available now.

"If you compare today's music productions with that of ten, 20 years ago, you will notice how the massively increased computing power and complex parameter automation have changed the way in which music is made," shares Jimmy Landry, Category Market Manager for MI at Sennheiser. "In every genre, engineers and music creators are continuously pushing boundaries, creating extremely complex mixes that can be prone to so-called 'audio blind spots'. Mixes can be crowded and muddy, with too many instruments sitting at the same position and their frequencies competing. For the engineer or musician, it becomes difficult to hear each individual instrument or voice distinctly. This goes to show the importance of a good pair of studio headphones."

Beyerdynamic Unveils DT 770 PRO X Limited Edition Headphones

Celebrating its centennial, beyerdynamic—the preferred audio brand for musicians and studio professionals around the world—is embarking on a new chapter with the announcement of a limited-edition version of the classic DT 770 PRO. Handmade in Germany, the all-new DT 770 PRO X Limited Edition blends the reference-setting features of the DT 770 PRO with the dynamic STELLAR.45 driver system's flexibility and a detachable cable. Redefining studio gear for a new era, the DT 770 PRO X Limited Edition is now available for pre-order at Guitar Center and Sweetwater for $199, with wider availability to come later in the year.

FLEX MARKS THE SPOT.
In today's fluid landscape of music creation, having the flexibility to work with a variety of applications is paramount. The DT 770 PRO X Limited Edition features the convenience of a detachable Mini-XLR cable so you can move freely while you create. A recess in the headband padding also protects against the pressure-sensitive fontanelle, allowing you to wear the headphones for hours on end. With premium sound quality, replaceable parts, low impedance and high-wearing comfort, the DT 770 PRO X Limited Edition is tailor-made for studio professionals, artists, filmmakers, producers and more.

DLSS 3.5 With Ray Reconstruction Now Available in NVIDIA Omniverse

The highly anticipated NVIDIA DLSS 3.5 update, including Ray Reconstruction for NVIDIA Omniverse - a platform for connecting and building custom 3D tools and apps - is now available. RTX Video Super Resolution (VSR) will be available with tomorrow's NVIDIA Studio Driver release - which also supports the DLSS 3.5 update in Omniverse and is free for RTX GPU owners. The version 1.5 update delivers greater overall graphical fidelity, upscaling for native videos and support for GeForce RTX 20 Series GPUs. NVIDIA Creative Director and visual effects producer Sabour Amirazodi returns In the NVIDIA Studio to share his Halloween-themed project: a full projection mapping show on his house, featuring haunting songs, frightful animation, spooky props and more.

Creators can join the #SeasonalArtChallenge by submitting harvest- and fall-themed pieces through November The latest Halloween-themed Studio Standouts video features ghouls, creepy monsters, haunted hospitals, dimly lit homes and is not for the faint-of-heart.

EA Introduces Cliffhanger Games - Working on a Triple-A Black Panther Title with Marvel

As we celebrate the 57th anniversary of Black Panther's comic debut this July, we're thrilled to announce Cliffhanger Games, a new triple-A development studio based in Seattle, is working on an original, third-person, single-player Black Panther game in collaboration with Marvel Games. Our mission is to build an expansive and reactive world that empowers players to experience what it is like to take on the mantle of Wakanda's protector, the Black Panther.

Led by Kevin Stephens (ex-Monolith Productions), Cliffhanger has already brought together accomplished talent with leaders from the critically acclaimed and innovative action-adventure game, Middle-earth: Shadow of Mordor, along with veterans of top franchises including Halo Infinite, God of War, Call of Duty and others. "We're dedicated to delivering fans a definitive and authentic Black Panther experience, giving them more agency and control over their narrative than they have ever experienced in a story-driven video game. Wakanda is a rich Super Hero sandbox, and our mission is to develop an epic world for players who love Black Panther and want to explore the world of Wakanda as much as we do," said Kevin.

Indie Game Studio Unable to Reserve Their Name Under Discord's New Username System

Earlier this month Discord announced that they would be rolling out a new username system that removes the 4-digit discriminator at the end of the current usernames. This change enforces that each user name is unique, and no copies of a specific spelling can exist on the platform. Discord claims this change is being made in part because they've noticed that almost half of all friend requests on the platform fail to reach the intended accounts. The problems with this change are probably immediately evident to most of you, as the platform has over 200 million active accounts, and the statistical probability of multiple people wanting to claim the same name is astronomical.

Rusty Lake, an indie game studio based in Amsterdam and creators of Cube Escape and The Path Within games, experienced the primary issue with the new system first hand: username theft. While Discord gave the company an advanced reservation to pick their username, Rusty Lake found that another user had already claimed their name. On Twitter Rusty Lake posted about the issue and issued a warning to other indie developers using Discord for their communities,
We just received an email that we, as Verified Owners, could finally submit a new username and wow... 'rustylake' is already taken! If we as a server owner with 240K+ members can't even claim it… [...] Now we have a risk of impersonation + extra legal costs to file a possible trademark infringement. In any case
[Discord] was helpful enough to respond with an automatic response email to this issue and the follow up is directing us to another helpdesk.
Discord Company Logo Rusty Lake

FuturLab Thanks 7 Million PowerWash Simulator Players

Back in September, we announced that 3 million of you had embraced your power washing destiny and the challenge of cleaning up Muckingham (seriously, how is that place still dirty?!). Well, since then, we've over doubled that figure, with a total of 7 million players to date! Whether you were sucked in by watching your favorite streamer play, reading the great reviews or by one of our collaborative Special Packs - thank you so much for playing! We've got heaps of awesome content coming in the remainder of 2023 for you to enjoy.

Kirsty Rigden, FuturLab's Co-CEO and the mind behind the original idea for PowerWash Simulator states: "With over 7 million players, we are honored that so many people have found their zen with PowerWash Simulator. The strength in our community is palpable. Since we launched into Early Access, the support for our soothing sim has been immense, and we are extremely grateful that this has continued to strengthen past release.

Audeze Releases New MM-100 Professional Studio Headphones with Manny Marroquin

Audeze, the leading audio technology brand and premium headphone manufacturer, today announces their newest headphone made in collaboration with 17-time Grammy-winning engineer/producer Manny Marroquin. The MM-100 features Audeze's latest planar magnetic driver design, and a new lightweight chassis to bring unprecedented levels of quality and reliability to a wide range of audio professionals and enthusiasts. Audeze's MM-100 is assembled in the U.S.A. and will retail for $399, with first shipments expected in May.

The MM-100 is based on the highly successful MM-500, which has earned praise from acclaimed recording professionals since its debut at NAMM 2022. The MM-100 carries forward the highly regarded tuning from Audeze's 90 mm planar magnetic drivers. These efficient, low-impedance drivers make the MM-100 easy to drive from any console, interface, or laptop. The newly-designed chassis features premium materials ensuring comfort over long sessions.

Xencelabs Unveils New Pen Display 24 Studio Series

Xencelabs Technologies Ltd. is giving artists a new creative choice with its Pen Display 24 Studio Series. The new drawing display joins the company's full line of professional digital design tools including its Pen Tablet Medium, Pen Tablet Small, and the Quick Keys customizable remote - creating a comprehensive portfolio of professional drawing tools available for creative communities worldwide.

The new drawing display will make its public debut in Xencelabs booth N2722 at the Game Developers Conference (GDC), March 22 to 24, 2023 in San Francisco.
The Pen Display 24 offers a range of features and capabilities compared to competitive offerings, including enhanced glare reduction and fingerprint resistance, an edge-to-edge drawing surface, a natural drawing experience, Pantone Color and SkinTone validation, the included Tilt Stand, VESA mount flexibility, silent and fanless operation and a security slot for the Kensington MicroSaver 2.0 lock.

Respawn Entertainment Forms Third Studio in Madison WI, Bolsters Apex Legends Development

We're incredibly excited to announce that the Apex Legends team at Respawn will continue to strengthen its development team with the introduction of a brand new studio location in Madison, Wisconsin led by industry veteran Ryan Burnett. Ryan is an extraordinary leader with a proven track record in live service games and as a pillar in the massive mid-western game development community in Madison. With nearly two decades of development experience at places like Raven Software and Epic Games, Ryan has a history of inspiring the sort of creativity and innovation in his teams that is the foundation of games like Apex Legends.

It's been our belief since day one that Respawn is not a singular location but a mindset: when passionate and talented people have creative freedom, they'll achieve the unexpected. This view helped us successfully expand to Vancouver in 2019, and as the workplace evolved, it helped us continue to work with the best that the games industry has to offer, whether at the office, remote, or hybrid.

Creative Assembly North Opened in Newcastle, New UK Studio Set to Assist on Unannounced Project

The Creative Assembly Ltd., part of SEGA Europe Ltd., today announced a third development location in Newcastle, UK. This new studio sits alongside the studio's headquarters in Sussex, UK and their European studio in Sofia, Bulgaria, across which there are over 850 permanent employees.

The newly established Creative Assembly (CA) North is home to a growing flexible working team developing a project in collaboration with the studio's Sussex team. While the project is yet to be announced it promises to give players an unforgettable experience. CA North is also home to a newly formed team focused on continuous improvement. This team is dedicated to collaborating across Creative Assembly with the goal of sustained continuous improvement in tools, workflows and development experience.

IO Interactive Establishes New Studio in Istanbul, Initiates Recruitment Drive in Türkiye

We are excited to announce the opening of our fourth IOI studio in Istanbul, Türkiye. Uniquely positioned in the pan-continental gateway to Europe and Asia, IOI Istanbul is a crucial part in the continued growth and success of IO Interactive.

With a thriving tech and mobile development scene, we identified Istanbul as a region filled with talent that is furiously passionate, development-focused and technically creative. Istanbul is also a city rich in history, offering a strong cultural presence, historic architecture, astonishing Bosphorus views and vibrant and varied culture.

Gigabyte AERO 2023 Laptops Now Available for Creatives

GIGABYTE AERO 16 OLED and AERO 14 OLED are now available for purchase. These next-generation creator laptops are designed for both content creators and creative pros, with the latest 13th-gen Intel Core processors and NVIDIA GeForce RTX 40 Series Laptop GPUs that reduce 3D rendering time from 2.5 hours to just 10 minutes. They also feature a stunning display with exceptional color accuracy and creation-focused designs, all in a slim and portable package for an optimized creative experience anytime, anywhere.

The outstanding display is what sets AERO apart from the vast array of creator laptops. The displays on the AERO 16 OLED and AERO 14 OLED are factory-calibrated with X-Rite 2.0 and validated by Pantone for precise colors right out of the box. With a Delta E value of less than 1, these laptops feature the smallest color difference and offer the most color-accurate displays among others. The AERO 16 OLED comes in a stunning 4K UHD+ resolution, while the AERO 14 OLED boasts 2.8K QHD+ resolution, both with a 16:10 aspect ratio that provides ample screen space for improved productivity. Both laptops have been certified by TÜV Rheinland Eyesafe and feature low blue light certification, allowing creative professionals to work comfortably for extended periods while maintaining color accuracy.
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