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Borderlands 4 State of Play Deep Dive Reveals Siren Abilities, Progression, Massive Mobility Buffs, and Overhauled Gameplay

As the Borderlands 4 release date nears, 2K Games and Gearbox have seen fit to give fans a glimpse of what to expect from the upcoming looter shooter in a PlayStation State of Play Deep Dive. The video jumps straight into the action, giving us more hints about what to expect from the new vault hunters that will be the center of the story on Kairos. The presenters finally revealed the names of two of the new vault hunters: The siren is called Vex, and the soldier-class hunter is called Rafa; so far, the other two vault hunters still remain a mystery. The deep dive provided a small glimpse at what to expect from the various vault hunters, with the two mentioned above receiving the most attention throughout. Rafa is a former Tediore soldier with an experimental exo-suit able to conjure energy weapons—including some long arm-mounted blades that look lethal for melee combat—and enhance his physical attributes, while Vex features the usual siren pseudo-magical abilities that enable her to summon minions, manipulate her enemies, and buff her own abilities. We only got glimpses of the other two vault hunters in action: The burly vault hunter than has often been likened to a viking shows off an energy shield, similar to what we saw from Athena in Borderlands: The Pre-Sequel. As expected, he seems to be something of a close-quarters combatant. The other female vault hunter, who has comically been referred to as "pants lady" in online discussions, showed off the ability to use something similar to a Siren's phase lock ability, although that's all we have seen from her aside from what was shown of previously.

In terms of plot, the only real plot-relevant mission shown off in the deep dive occurs when the POV player is at level 24, and the vault hunters are on a mission to rescue Lilith from a fortress, where it is discovered that a villain is seemingly conducting human experiments. The planet Kairos has been ruled and seemingly kept out of danger by the Timekeeper, who used cybernetic implants and a fanatical organization called The Order to maintain order, but the whole system was thrown into disarray when Lilith teleported the moon Elpis into Kairos's orbit at the end of Borderlands 3, six years prior to the events unfolding in Borderlands 4. The disruption of the Timekeeper's order has caused an uprising in the people, resulting in many of its citizens crudely removing their cybernetic brain implants and apparently causing brain damage in the process. The State of Play deep dive also gave us some ideas of what to expect from its overhauled skill trees, weapons mods, loot mechanics, and greatly enhanced mobility options.

Hyper Light Breaker Buried Below Update Addresses Several Major Complaints As Dev Works to Salvage Roguelike

Hyper Light Breaker received some significant criticism immediately after launch, largely for clunky combat, insubstantial progression, and a lack of world-building. Some community feedback is to be expected, since Hyper Light Breaker is still in Steam Early Access, but the community backlash was unexpected, given the success that the game's predecessor, Hyper Light Drifter, garnered. The first major content update aimed at addressing much of the criticism has just dropped on Steam, and many of the changes seem to be welcome by the community.

Some of the biggest changes to Hyper Light Breaker introduced in the Buried Below update include changes to character progression, weapon synergies, and the overall gameplay loop itself. Heart Machine also introduced a new playable character, Rondo, two new melee weapons, a new mini boss—a Crown called Maw—with its own player perks, and new areas for players to explore. Heart Machine also says it has streamlined the game's onboarding process, and that the changes to the game should make the game easier to get into for new players but more difficult to master. In terms of the gameplay loop, the new update reduces player lives from four per run to one per run, making things much less forgiving, however, players will also now always spawn in one of two locations, making the start of a new run more predictable. There are also a number of improvements to the enemy AI that should make encounters and battles somewhat more challenging and interesting. Players are also locked to a single character and companion for the duration of each run, which is a substantial change from the previous system which allowed players to switch characters and Sycoms mid-run. There are a number of other balance patches and new additions, which you can read about in the full patch notes below. Overall, judging from the comments in the Steam Community discussion under the update patch notes, players seem to be tentatively excited about the majority of the changes to the gameplay loop, although some concerns remain.

Moroi, a Dark Fantasy Hack-and-Slash Adventure Launches Today

Publisher Good Shepherd Entertainment (Monster Train, Dicefolk) and developer Violet Saint have officially released Moroi, a dark fantasy hack-and-slash adventure inspired by Romanian folklore, heavy metal and the profound works of David Lynch, on Steam.

Explore the theater of torment unfolding around you within the depths of Moroi's Cosmic Engine, a personalized hellscape of twisting corridors, rusted gears, and rotting flesh. Brave the surreal horrors ahead without any knowledge of your name, your sins, or your past. Claw your way through this realm and encounter grotesque inhabitants whose morbid humor offers the only flicker of light in this dark world. Cling to your sanity in an otherwise deteriorating existence styled as grimdark fantasy, a subgenre of fiction distinguished by bleak, dystopian settings and scenarios.

Focus Entertainment & Saber Interactive Preview RoadCraft's Co-op Mode

After a successful demo, Focus Entertainment and Saber Interactive released a co-op trailer for RoadCraft, the next-gen heavy-machinery simulation where players will reshape the Aftermath. Following the success of their Steam Next Fest demo, whose co-op mode was much lauded, this new trailer lets everyone know how much bigger the game can be when played with fellow rebuilders. RoadCraft is coming May 20 to PlayStation 5, Xbox Series X|S, and PC. The Standard and Rebuild Editions are already available for pre-order on Steam, PlayStation Store, and Microsoft Store.

Reshape the Aftermath. Together.
In this heartwarming trailer, watch how co-op mode elevates RoadCraft's sandbox gameplay! Share the load and multiply the fun, with up to 4 players able to join the party within the same host's map. Find out how to best operate construction machinery and manage reconstruction resources as you share roles, tasks, and your fleet of vehicles. Never despair against treacherous terrain as a friendly crane will always be around to lift you up. Experience a new adventure every time as you come up with new ways to get the job done together. Have a blast taking up the toughest challenges as a team!

Ocean Drive Showcases 8-minutes of "God Save Birmingham" Gameplay Footage

Hey Survivors, we're back—and we've got some news! It's been a minute, but we're coming in hot with something you won't want to miss. First up: the brand-new, IGN-exclusive trailer for God Save Birmingham is LIVE! Step into a brutal reality of 14th-century Birmingham (England), where you awake as the lone survivor in a city overrun by zombies—and they aren't your only enemy. This new trailer gives you a raw look at the gritty survival gameplay that awaits.

Next stop: Boston!
We're heading to PAX East (May 8-11) with a PAX-exclusive playable demo of God Save Birmingham! If you're going to be there, swing by our booth, say hi to the devs, and be one of the first to experience the improved game hands-on. More updates are coming soon—so stay locked in by wishlisting the game on Steam now and following us on our socials below.

Bandai Namco Explores ELDEN RING NIGHTREIGN's Character Classes, Reveals PC Spec Requirements

ELDEN RING NIGHTREIGN, the standalone multiplayer co-op action survival game by FromSoftware, Inc. and published by Bandai Namco Entertainment Inc., challenges players with PVE combat against a harsh and unforgiving world. Teaming up in squads of three—or daring to go solo—players must choose one of eight Nightfarers, each with different abilities, to outlast a three day-and-night cycle. Of these eight intrepid adventurers, the first four have been revealed with character trailers, the latest of which is the element-wielding mage, the Recluse. ELDEN RING Nightreign launches for PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam on May 30.

In ELDEN RING Nightreign, players must make split-second decisions about combat and exploration across a map that can fluctuate with different biomes, weapons, and enemies in order to become stronger, and outrun the encroaching circle of fire to be able to take on terrifying bosses at the end of each day. This culminates on the third day, where if players were successful in surviving the night must take on one of the Nightlords—new bosses for this version. Nightfarers must learn to cooperate to take down these challenges, combining their unique abilities together for an unparalleled experience in the ELDEN RING universe. All is not lost for those who fall in defeat. Unsuccessful runs will grant players relics to allow them to customize and upgrade their characters tailored to their personal play styles.

HUNGER PvPvE RPG Details Unveiled by Good Fun Corporation

War has ravaged Europe - but something far worse now grips the continent. A Bacterium of unknown origin has twisted the land, leaving behind only ruin, fear, and something far more sinister. In this PvPvE first person extraction RPG, players will scavenge a decaying world, face unspeakable horrors, and outlast rival survivors in desperate, high-risk expeditions where every step could be your last…

At its core, this is a deep, first-person RPG - one where your story unfolds through the high-stakes loop of a multiplayer extraction shooter. Progress from level 1 to 100 by completing quests, surviving Expeditions, and mastering a robust skill system that evolves with your choices. The extraction loop isn't just a gameplay feature - it's how you grow stronger, build your reputation, and gain access to advanced weapons, rare gear, bags, armor, cosmetics, ingredients, and other vital resources. Every Expedition shapes your path forward.

Doom: The Dark Ages Director Presents Gameplay Footage from the Universe's Cosmic Realm

Hello from id Software! This is Hugo Martin, game director on Doom: The Dark Ages, releasing May 15 on PlayStation 5, Xbox Series X|S, and PC—it's right around the corner, I can't believe it. If you've been following along, you already know that Doom: The Dark Ages is a premium single-player campaign featuring three core pillars of engagement: story, combat, and exploration. I'm guessing you're reading this because you want to hear something new, something about the game no one else has heard about. Well, I've got a good one for you.

We think Doom: The Dark Ages is the best Doom game we've ever made (but that'll be for you to decide). We gave this everything we had, left no feature unpolished: we have 22 levels of incredible FPS single-player combat; tons of gameplay innovations like the Shield Saw, flail, and new crazy guns; and an awesome roller coaster ride of an action story to carry you through to the finish. AND—we have huge worlds for you to explore.

Green Hawk Platoon Debuts Animated Short: "Meet the Rifleman"

RetroPixel Digital and MicroProse are excited to unveil the first animated short in the Green Hawk Platoon character spotlight series: "Meet the Rifleman". This humorous introduction brings to life the game's most disciplined (and perhaps overly enthusiastic) class—the Rifleman.

In this animated feature, viewers get an up-close look at the Rifleman's personality, gameplay style, and unique abilities. Armed with classic toy-inspired weaponry and an unwavering commitment to the rulebook, the Rifleman is the dependable all-rounder every squad needs—even if his teammates didn't ask for it.

EA & Lucasfilm Games Announce Star Wars Zero Company, a Turn-Based Tactics Game Set in the Clone Wars

At Star Wars Celebration Japan, Electronic Arts Inc. revealed Star Wars Zero Company, a single-player turn-based tactics game developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games. In Star Wars Zero Company, players will step into the shoes of Hawks, a former Republic officer, to command an elite squad of cunning operatives through a gritty and authentic story set in the twilight of the Clone Wars. As an unconventional outfit of professionals for hire hailing from across the galaxy, Zero Company must set aside their differences to overcome nearly impossible odds and take on an emerging threat that will consume the galaxy if left unchecked.

"Our vision for Star Wars Zero Company is grounded in gameplay design pillars that weave in the immersive Star Wars galaxy with engaging turn-based tactics gameplay," said Greg Foertsch, CEO and Creative Director at Bit Reactor. "It's our aim to deliver a game with an original Star Wars story from the Clone Wars era that has meaningful outcomes from player choices, and deep turn-based tactical combat with an approachable and cinematic presentation."

Bend Studio Lead Discusses Days Gone Remastered's Speedrun & Permadeath Modes

Welcome—or welcome back—to Days Gone, Bend Studio's sprawling open-world adventure-survival epic. In this PlayStation 5/PC remaster launching April 25, you'll once again be able to enjoy Deacon St. John's journey across the gorgeous natural beauty of the Oregon wilderness-provided you can deal with the mind-boggling amount of mutant Freaker monstrosities that want to shred you into tiny little chunks. We reached out to Kevin McAllister, Creative and Product Lead at Bend Studio, for some additional details about the anticipated remaster, including its notable new additions. So grab your survival gear, gas up your bike, and read on to hear about how Days Gone is better than ever on the PlayStation 5 (and PC).

Back in the days
We first asked how Bend Studio feels about revisiting their flagship game: "Days Gone is a special game for us," says McAllister. "It's a special game to our players, too. We got the opportunity to remaster a game that we released originally on the PS4 in 2019 and ported to the PC in 2021. Six years after the original, technology has improved-we have the power of the PS5 now. There was a lot more we could do to showcase the game's potential." We then asked about how the PlayStation 5's capabilities are enhancing the Days Gone experience. "The graphical improvements we've made-you'll see the difference," McAllister explains. "There's increased lighting, increased shadow quality, increased fog depth. For example, nighttime is now darker; the moon is more natural-looking. The blue sky is more natural, too-Days Gone is a very realistic-looking game. And we've taken that to a new level with the PS5." Sounds like a great fit for the remaster's new-and-improved Photo Mode, with more lighting options and instant day-and-night switches for beautiful environmental photography.

MicroProse to Publish Airborne Ranger: Fightout Game

MicroProse, recognized for its contributions to military simulation and strategy games, is pleased to announce plans to publish Airborne Ranger: Fightout.
This new action-packed title builds on the foundation of the 1987 classic while embracing modern gameplay elements.

Airborne Ranger: Fightout single-player and co-operative game for up to four players, the game offers a blend of tactical action and survival mechanics. Players step into a near-future world of chaos and conflict, scavenging resources, upgrading skills, and working together to complete challenging missions.
Co-op play emphasizes teamwork and strategy, as squads coordinate to navigate varied maps, accomplish objectives, and make high-risk extractions for valuable rewards.

Bloober Team Presents First Gameplay Footage from Cronos: The New Dawn

Bloober Team has unleashed the first full gameplay trailer for Cronos: The New Dawn, the studio's all-new original survival horror IP. This eerie first look at full gameplay showcases THE MERGE, an innovative new mechanic that changes the way players confront enemies, turning every encounter into a mind-bending nightmare and struggle for survival.

Set across two time periods - the grim ruins of a post-apocalyptic future as well as in 1980s-era Poland—Cronos: The New Dawn thrusts players into the decaying district of New Dawn, inspired by real-life Nowa Huta. You play as a Traveller, an agent of the mysterious Collective, emerging from a dystopian future to dive back into time and extract key people before they perish in the apocalypse. As you explore a world on the brink of annihilation, you'll encounter grotesque enemies known as the Orphans—twisted, body-horror monstrosities born from humanity's darkest nightmares.

Screen Juice & Ubisoft Announce Morbid Metal's Early Access Summer Launch

Morbid Metal, the upcoming hack-and-slash action roguelite, debuted a new trailer during the Triple-I-Initiative showcase, and announced the game is coming to Steam in early access in Summer 2025. The one-minute gameplay trailer shows off some of the fast-paced, ever-changing action you can expect in Morbid Metal. In Morbid Metal, you can create a roster of up to three characters, each with their own unique move sets, and shapeshift into any of them at will. After each death, you'll have to start your run over, but you can unlock new characters and permanent upgrades along the way. The game takes place in a simulation created by humans to escape climate collapse, and you'll play as the latest AI, ordered to become mankind's next evolutionary step by eliminating other AI to prove you are the best and the strongest.

Ubisoft will be publishing Morbid Metal from independent developer Screen Juice. Starting in 2017, Felix Schade spent years developing the game solo before founding Screen Juice in 2023. A pivotal moment in the journey came when Schade shared early gameplay footage online seeking feedback. The gaming community quickly embraced it, sparking momentum that helped shape the game's evolution. Since then, Schade has expanded the company while continuing to lead as game director.

Razer Officially Launches PC Remote Play

Razer, the leading global lifestyle brand for gamers, today announced the official launch of Razer PC Remote Play, the ultimate platform for streaming PC games directly to mobile devices. Razer PC Remote Play unlocks the full potential of your gaming rig by streaming your favorite PC game titles to your phone, tablet, or Windows handheld with unmatched visual clarity and responsiveness. By leveraging the full frame rate and resolution of your mobile device gamers will experience pristine visuals without black bars.

Introduced at CES 2025, the beta version of Razer PC Remote Play received great fanfare amongst users. The official launch brings a redesigned interface on Razer Cortex PC, along with added support to all mobile gaming controllers compatible with iOS or Android operating systems, support for the AV1 video codec for improved quality and lower latency, and software updates that improves the gaming experience for seamless PC gaming on the go. Gamers can now look forward to ultra-smooth, high-fidelity gameplay on smartphones and tablets - anywhere, anytime.

Duskfade: A New 3D Action-Platformer Inspired by the Classics Coming 2026

Fireshine Games is delighted to introduce Duskfade, an all-new 3D action-platformer inspired by classic platformers of times gone by, coming to the PlayStation 5 (PS5) system, Xbox Series X|S, and PC in 2026.

Embark on an unforgettable adventure as Zirian, a young workshop apprentice, as he sets out to restore time itself in a world enshrouded by eternal night. Shatter the shackles of time as you jump, swing, and slash through a vibrant clockpunk world, blending nostalgia with modern gameplay in this timeless love letter to action-platformer classics.

Cloud Imperium Games Unveils Star Citizen 4.1: Orbital Assault - A Major Step Forward in Space Simulation Technology

Cloud Imperium Games (CIG) is excited to announce the recent release of Star Citizen Alpha 4.1: Orbital Assault, a significant milestone in the continued evolution of a shared, physicalized Universe of endless possibilities. Packed with immersive new gameplay elements and revolutionary technological advancements, Alpha 4.1 solidifies Star Citizen's position as the most ambitious and immersive space simulation in gaming today.

Fight from Planet to the Stars in Alpha 4.1: Orbital Assault
  • Laser Quest: A brand-new multi-stage sandbox event will challenge players like never before. Seamlessly battle new fauna in the sands of Daymar before carving a path to an orbital platform for an epic combined-arms showdown.
  • A Curious Collector: An enigmatic new NPC has arrived in the Stanton system, in search of rare minerals and discoverable, rumor has it he offers the highest tier loot and rewards to those with the goods.
  • Crossroads of Crime: A brand-new Arena Commander 'Crossroads of Crime' map featuring three major bases and interconnected playscapes. Supporting game modes such as Free Flight, Elimination, Team Elimination, Gun Rush, Single Weapon Elimination, and Tank Royale, this map adds fresh competitive depth to Arena Commander.
  • Quality of Life Enhancements: Improved kiosk interactions, enhanced item recovery mechanics, and significant backend optimizations ensure smoother gameplay.

"Space Adventure Cobra - The Awakening" Reveals Exciting New Trailer

Microids is excited to reveal an all-new trailer for Space Adventure Cobra - The Awakening, a thrilling video game adaptation of the iconic animated series produced by TMS, which itself is based on the beloved manga by Buichi Terasawa. Set to launch on August 26, 2025, the game will be available on PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC.

Developed by the talented studio Magic Pockets, this game will offer players around the world a unique opportunity to relive the thrilling adventures of Cobra by exploring the first 12 episodes of the series, featuring one of its most iconic arcs: the Captain Nelson's treasure.

inZOI Development Team Prioritizes Release of Hotfixes for Early Access Build

Hello, Creators. We have seen concerns in the community about the "short break" mentioned in my recent letter of gratitude to players. To be clear, the inZOI team's "short break" was just two days of vacation. We apologize for causing worry with our vague wording. We are aware of the wide range of feedback and improvement requests you have shared. Additional hotfix patches are scheduled for this week, and we are continuing to monitor feedback and develop builds. We are prioritizing fixing various bugs and issues that disrupt gameplay. But to reassure you about our dedication to making inZOI a better game, we would like to share our future update plans and how we will communicate them.

Short-Term Update Plans
As explained in our online showcase, we originally planned content updates for inZOI about once every two months during Early Access. However, given the spirit of Early Access—completing the game together with you—we intend to quickly apply fixes for reported issues through hotfixes during April. These short-term updates are smaller in scale compared to major updates, but we expect that rolling out content faster and incorporating feedback more promptly will have a more positive effect on your gameplay experience. Additionally, whenever we identify critical issues, we plan to keep addressing them through hotfixes. As mentioned, we want to stay true to our words about not taking advantage of the term "Early Access," and show gratitude to those who purchased the game by continuing to release updates and maintain open communication. We will continue to wait for and welcome your feedback.

Spirit of the North 2 Arrives This May - Embark on a Mythic Nordic Adventure

The call of the North beckons once more! Indie publisher Silver Lining Interactive and developer Infuse Studio are thrilled to announce that Spirit of the North 2 will launch on May 8th, 2025, bringing its stunning world of folklore, adventure and mysticism to PC via Steam, PlayStation 5, and Xbox Series S/X. In addition to the digital release, an extraordinary physical Signature Edition for PC and PlayStation 5 will offer devoted fans a treasure trove of handcrafted collectibles.

This long-awaited sequel in the critically acclaimed series transports players into a vast and awe-inspiring world where a lone fox and its raven companion must embark on a perilous journey of healing, discovery, and ancient magic deeply rooted in Nordic legend. Wishlist Spirit of the North 2 now on PC, PlayStation 5, and Xbox Series S/X, and prepare to step into an unforgettable adventure.

Streaming Hit Geoguessr To Launch on Steam Soon

It looks as though GeoGuessr, that browser-based geography puzzle game filling your YouTube Shorts and Instagram Reels, will finally get a Steam version, after 12 years as a browser game. According to a freshly launched Steam Store page and an announcement on said Steam Store page, GeoGuessr will launch on Steam in April, 2025. Until now, GoeGuessr has been a browser-based game with a monthly subscription, but it's not entirely clear what the monetization strategy will be when it launches to Steam next month. At launch, the Steam version of the game will feature two online gameplay modes: Ranked Solo Duels and unranked Team Duels.

GeoGuessr is a puzzle game that drops you in a random unknown location on a street view map, and you have to use visual clues to determine where you've been dropped. The more accurate you are and the quicker you guess, the higher your score. The GeoGuessr Steam Store page makes mention of a "Steam Pass" that will be needed to play in the ranked Solo Duels mode, but there is also mention of a free version that includes unlimited access to the Amateur Division for Solo gameplay and unranked Team Duels mode. While the subscriptions for the browser-based and Steam Edition versions of GeoGuessr will remain separate—buying one does not grant access to the other—there will be cross-play between browser and Steam gamers. Pricing for the Steam Edition is so far unclear, but the browser-based GeoGuessr costs between $3.99 and $9.99 per month, depending on which plan you opt for.

NVIDIA Project G-Assist Now Available in NVIDIA App

At Computex 2024, we showcased Project G-Assist - a tech demo that offered a glimpse of how AI assistants could elevate the PC experience for gamers, creators, and more. Today, we're releasing an experimental version of the Project G-Assist System Assistant feature for GeForce RTX desktop users, via NVIDIA app, with GeForce RTX laptop support coming in a future update. As modern PCs become more powerful, they also grow more complex to operate. Users today face over a trillion possible combinations of hardware and software settings when configuring a PC for peak performance - spanning the GPU, CPU, motherboard, monitors, peripherals, and more.

We built Project G-Assist, an AI assistant that runs locally on GeForce RTX AI PCs, to simplify this experience. G-Assist helps users control a broad range of PC settings, from optimizing game and system settings, charting frame rates and other key performance statistics, to controlling select peripherals settings such as lighting - all via basic voice or text commands.

NVIDIA DLSS 4 with Multi Frame Generation Available In 5 New Games, Including Half-Life 2 RTX Demo

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, DLSS 4 with Multi Frame Generation is multiplying performance in Enlisted, the Half-Life 2 RTX demo, KARMA: The Dark World, The First Berserker: Khazan, and Warhammer 40,000: Darktide. And we can announce that Remedy Entertainment's FBC: Firebreak will launch with DLSS 4 Multi Frame Generation support.

Additionally, there's a DLSS and technology-upgrading Control update available, Kingdom Come: Deliverance II has updated to the latest DLSS Super Resolution transformer AI model, and RF Online Next is launching with support for DLSS Super Resolution. Read on for further details about each of these announcements, and check out our last DLSS article to learn about the addition of DLSS 4 with Multi Frame Generation to future releases, including Lost Soul Aside, Mecha BREAK, Phantom Blade Zero, Stellar Blade, Tides of Annihilation, and Wild Assault.

Remedy Entertainment Showcases FBC: Firebreak's Altered Augments System

Hi everyone, I'm Julius Fondem, Community Manager here at Remedy Entertainment. Today I'm very excited, jazzed even, to talk to you about a brand-new feature in our upcoming game FBC: Firebreak—Altered Augments. If you're not familiar with FBC: Firebreak, it's a cooperative first-person shooter for three players set within a mysterious federal agency under assault by extradimensional forces, in the iconic Control universe. Battle through hordes of otherworldly monsters with up to two friends, customize your gear and level up as you fight back against this ever-growing threat.

This being our first multiplayer, we're very excited to bring it to you, the community, and to that end, we've designed FBC: Firebreak to be as easy as possible to get into. This is a game best played together with your friends, having a great time laughing while chaotic and wacky things happen! This isn't a new hobby that you need to log onto every day for rewards. None of that FOMO stuff here. Just get together with your friends over the weekend for a good time.

3D Realms Reveals Painkiller, Modern Reimagining of the Classic FPS Franchise

Prepare for pain! During today's Future Games Show, Saber Interactive's 3D Realms label and developer Anshar Studios announced Painkiller, an intense new spin on the classic action-shooter launching in fall 2025 on PlayStation 5, Xbox Series X/S, and PC via Steam. Experience fast-paced gameplay set to a powerful metal soundtrack with heart-pounding combat and brutal weapons in solo or co-op. Check out the game's debut trailer for a first look at the gruesome terrors and gothic torment that await in this modern reimagining of the infamous franchise.

Welcome to Purgatory! You've been sentenced for your transgressions against Heaven, but the Voice of the Creator is giving you one chance to redeem yourself. Wield an arsenal of infernal weapons, including nods to the original Painkiller plus totally new creations to discover. Blast your way through hordes of demons and titanic terrors - solo or in online co-op for up to three players - across gruesomely detailed gothic environments to stop the fallen angel Azazel's invasion of Earth and earn your salvation.
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