News Posts matching #gameplay

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Screen Juice & Ubisoft Announce Morbid Metal's Early Access Summer Launch

Morbid Metal, the upcoming hack-and-slash action roguelite, debuted a new trailer during the Triple-I-Initiative showcase, and announced the game is coming to Steam in early access in Summer 2025. The one-minute gameplay trailer shows off some of the fast-paced, ever-changing action you can expect in Morbid Metal. In Morbid Metal, you can create a roster of up to three characters, each with their own unique move sets, and shapeshift into any of them at will. After each death, you'll have to start your run over, but you can unlock new characters and permanent upgrades along the way. The game takes place in a simulation created by humans to escape climate collapse, and you'll play as the latest AI, ordered to become mankind's next evolutionary step by eliminating other AI to prove you are the best and the strongest.

Ubisoft will be publishing Morbid Metal from independent developer Screen Juice. Starting in 2017, Felix Schade spent years developing the game solo before founding Screen Juice in 2023. A pivotal moment in the journey came when Schade shared early gameplay footage online seeking feedback. The gaming community quickly embraced it, sparking momentum that helped shape the game's evolution. Since then, Schade has expanded the company while continuing to lead as game director.

Razer Officially Launches PC Remote Play

Razer, the leading global lifestyle brand for gamers, today announced the official launch of Razer PC Remote Play, the ultimate platform for streaming PC games directly to mobile devices. Razer PC Remote Play unlocks the full potential of your gaming rig by streaming your favorite PC game titles to your phone, tablet, or Windows handheld with unmatched visual clarity and responsiveness. By leveraging the full frame rate and resolution of your mobile device gamers will experience pristine visuals without black bars.

Introduced at CES 2025, the beta version of Razer PC Remote Play received great fanfare amongst users. The official launch brings a redesigned interface on Razer Cortex PC, along with added support to all mobile gaming controllers compatible with iOS or Android operating systems, support for the AV1 video codec for improved quality and lower latency, and software updates that improves the gaming experience for seamless PC gaming on the go. Gamers can now look forward to ultra-smooth, high-fidelity gameplay on smartphones and tablets - anywhere, anytime.

Duskfade: A New 3D Action-Platformer Inspired by the Classics Coming 2026

Fireshine Games is delighted to introduce Duskfade, an all-new 3D action-platformer inspired by classic platformers of times gone by, coming to the PlayStation 5 (PS5) system, Xbox Series X|S, and PC in 2026.

Embark on an unforgettable adventure as Zirian, a young workshop apprentice, as he sets out to restore time itself in a world enshrouded by eternal night. Shatter the shackles of time as you jump, swing, and slash through a vibrant clockpunk world, blending nostalgia with modern gameplay in this timeless love letter to action-platformer classics.

Cloud Imperium Games Unveils Star Citizen 4.1: Orbital Assault - A Major Step Forward in Space Simulation Technology

Cloud Imperium Games (CIG) is excited to announce the recent release of Star Citizen Alpha 4.1: Orbital Assault, a significant milestone in the continued evolution of a shared, physicalized Universe of endless possibilities. Packed with immersive new gameplay elements and revolutionary technological advancements, Alpha 4.1 solidifies Star Citizen's position as the most ambitious and immersive space simulation in gaming today.

Fight from Planet to the Stars in Alpha 4.1: Orbital Assault
  • Laser Quest: A brand-new multi-stage sandbox event will challenge players like never before. Seamlessly battle new fauna in the sands of Daymar before carving a path to an orbital platform for an epic combined-arms showdown.
  • A Curious Collector: An enigmatic new NPC has arrived in the Stanton system, in search of rare minerals and discoverable, rumor has it he offers the highest tier loot and rewards to those with the goods.
  • Crossroads of Crime: A brand-new Arena Commander 'Crossroads of Crime' map featuring three major bases and interconnected playscapes. Supporting game modes such as Free Flight, Elimination, Team Elimination, Gun Rush, Single Weapon Elimination, and Tank Royale, this map adds fresh competitive depth to Arena Commander.
  • Quality of Life Enhancements: Improved kiosk interactions, enhanced item recovery mechanics, and significant backend optimizations ensure smoother gameplay.

"Space Adventure Cobra - The Awakening" Reveals Exciting New Trailer

Microids is excited to reveal an all-new trailer for Space Adventure Cobra - The Awakening, a thrilling video game adaptation of the iconic animated series produced by TMS, which itself is based on the beloved manga by Buichi Terasawa. Set to launch on August 26, 2025, the game will be available on PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC.

Developed by the talented studio Magic Pockets, this game will offer players around the world a unique opportunity to relive the thrilling adventures of Cobra by exploring the first 12 episodes of the series, featuring one of its most iconic arcs: the Captain Nelson's treasure.

inZOI Development Team Prioritizes Release of Hotfixes for Early Access Build

Hello, Creators. We have seen concerns in the community about the "short break" mentioned in my recent letter of gratitude to players. To be clear, the inZOI team's "short break" was just two days of vacation. We apologize for causing worry with our vague wording. We are aware of the wide range of feedback and improvement requests you have shared. Additional hotfix patches are scheduled for this week, and we are continuing to monitor feedback and develop builds. We are prioritizing fixing various bugs and issues that disrupt gameplay. But to reassure you about our dedication to making inZOI a better game, we would like to share our future update plans and how we will communicate them.

Short-Term Update Plans
As explained in our online showcase, we originally planned content updates for inZOI about once every two months during Early Access. However, given the spirit of Early Access—completing the game together with you—we intend to quickly apply fixes for reported issues through hotfixes during April. These short-term updates are smaller in scale compared to major updates, but we expect that rolling out content faster and incorporating feedback more promptly will have a more positive effect on your gameplay experience. Additionally, whenever we identify critical issues, we plan to keep addressing them through hotfixes. As mentioned, we want to stay true to our words about not taking advantage of the term "Early Access," and show gratitude to those who purchased the game by continuing to release updates and maintain open communication. We will continue to wait for and welcome your feedback.

Spirit of the North 2 Arrives This May - Embark on a Mythic Nordic Adventure

The call of the North beckons once more! Indie publisher Silver Lining Interactive and developer Infuse Studio are thrilled to announce that Spirit of the North 2 will launch on May 8th, 2025, bringing its stunning world of folklore, adventure and mysticism to PC via Steam, PlayStation 5, and Xbox Series S/X. In addition to the digital release, an extraordinary physical Signature Edition for PC and PlayStation 5 will offer devoted fans a treasure trove of handcrafted collectibles.

This long-awaited sequel in the critically acclaimed series transports players into a vast and awe-inspiring world where a lone fox and its raven companion must embark on a perilous journey of healing, discovery, and ancient magic deeply rooted in Nordic legend. Wishlist Spirit of the North 2 now on PC, PlayStation 5, and Xbox Series S/X, and prepare to step into an unforgettable adventure.

Streaming Hit Geoguessr To Launch on Steam Soon

It looks as though GeoGuessr, that browser-based geography puzzle game filling your YouTube Shorts and Instagram Reels, will finally get a Steam version, after 12 years as a browser game. According to a freshly launched Steam Store page and an announcement on said Steam Store page, GeoGuessr will launch on Steam in April, 2025. Until now, GoeGuessr has been a browser-based game with a monthly subscription, but it's not entirely clear what the monetization strategy will be when it launches to Steam next month. At launch, the Steam version of the game will feature two online gameplay modes: Ranked Solo Duels and unranked Team Duels.

GeoGuessr is a puzzle game that drops you in a random unknown location on a street view map, and you have to use visual clues to determine where you've been dropped. The more accurate you are and the quicker you guess, the higher your score. The GeoGuessr Steam Store page makes mention of a "Steam Pass" that will be needed to play in the ranked Solo Duels mode, but there is also mention of a free version that includes unlimited access to the Amateur Division for Solo gameplay and unranked Team Duels mode. While the subscriptions for the browser-based and Steam Edition versions of GeoGuessr will remain separate—buying one does not grant access to the other—there will be cross-play between browser and Steam gamers. Pricing for the Steam Edition is so far unclear, but the browser-based GeoGuessr costs between $3.99 and $9.99 per month, depending on which plan you opt for.

NVIDIA Project G-Assist Now Available in NVIDIA App

At Computex 2024, we showcased Project G-Assist - a tech demo that offered a glimpse of how AI assistants could elevate the PC experience for gamers, creators, and more. Today, we're releasing an experimental version of the Project G-Assist System Assistant feature for GeForce RTX desktop users, via NVIDIA app, with GeForce RTX laptop support coming in a future update. As modern PCs become more powerful, they also grow more complex to operate. Users today face over a trillion possible combinations of hardware and software settings when configuring a PC for peak performance - spanning the GPU, CPU, motherboard, monitors, peripherals, and more.

We built Project G-Assist, an AI assistant that runs locally on GeForce RTX AI PCs, to simplify this experience. G-Assist helps users control a broad range of PC settings, from optimizing game and system settings, charting frame rates and other key performance statistics, to controlling select peripherals settings such as lighting - all via basic voice or text commands.

NVIDIA DLSS 4 with Multi Frame Generation Available In 5 New Games, Including Half-Life 2 RTX Demo

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, DLSS 4 with Multi Frame Generation is multiplying performance in Enlisted, the Half-Life 2 RTX demo, KARMA: The Dark World, The First Berserker: Khazan, and Warhammer 40,000: Darktide. And we can announce that Remedy Entertainment's FBC: Firebreak will launch with DLSS 4 Multi Frame Generation support.

Additionally, there's a DLSS and technology-upgrading Control update available, Kingdom Come: Deliverance II has updated to the latest DLSS Super Resolution transformer AI model, and RF Online Next is launching with support for DLSS Super Resolution. Read on for further details about each of these announcements, and check out our last DLSS article to learn about the addition of DLSS 4 with Multi Frame Generation to future releases, including Lost Soul Aside, Mecha BREAK, Phantom Blade Zero, Stellar Blade, Tides of Annihilation, and Wild Assault.

Remedy Entertainment Showcases FBC: Firebreak's Altered Augments System

Hi everyone, I'm Julius Fondem, Community Manager here at Remedy Entertainment. Today I'm very excited, jazzed even, to talk to you about a brand-new feature in our upcoming game FBC: Firebreak—Altered Augments. If you're not familiar with FBC: Firebreak, it's a cooperative first-person shooter for three players set within a mysterious federal agency under assault by extradimensional forces, in the iconic Control universe. Battle through hordes of otherworldly monsters with up to two friends, customize your gear and level up as you fight back against this ever-growing threat.

This being our first multiplayer, we're very excited to bring it to you, the community, and to that end, we've designed FBC: Firebreak to be as easy as possible to get into. This is a game best played together with your friends, having a great time laughing while chaotic and wacky things happen! This isn't a new hobby that you need to log onto every day for rewards. None of that FOMO stuff here. Just get together with your friends over the weekend for a good time.

3D Realms Reveals Painkiller, Modern Reimagining of the Classic FPS Franchise

Prepare for pain! During today's Future Games Show, Saber Interactive's 3D Realms label and developer Anshar Studios announced Painkiller, an intense new spin on the classic action-shooter launching in fall 2025 on PlayStation 5, Xbox Series X/S, and PC via Steam. Experience fast-paced gameplay set to a powerful metal soundtrack with heart-pounding combat and brutal weapons in solo or co-op. Check out the game's debut trailer for a first look at the gruesome terrors and gothic torment that await in this modern reimagining of the infamous franchise.

Welcome to Purgatory! You've been sentenced for your transgressions against Heaven, but the Voice of the Creator is giving you one chance to redeem yourself. Wield an arsenal of infernal weapons, including nods to the original Painkiller plus totally new creations to discover. Blast your way through hordes of demons and titanic terrors - solo or in online co-op for up to three players - across gruesomely detailed gothic environments to stop the fallen angel Azazel's invasion of Earth and earn your salvation.

Assassin's Creed Shadows Gets Steam Deck Verified Rating Ahead of Launch, Graphics Settings Locked Until Later Update

On more than one occasion, Assassin's Creed Shadows developer, Ubisoft, has assured gamers that the upcoming Assassin's Creed title set in feudal Japan would be playable on the Steam Deck and, by extension, desktop Linux, via Valve's Proton. Ubisoft, however, was seemingly convinced that Shadows would not get the official Steam Deck Verified rating in time for release. In mid-February 2025, Ubisoft confirmed via a Steam Community post that the Steam Deck did not meet the minimum hardware requirements necessary for a smooth gameplay experience, but today, Ubisoft announced that Assassin's Creed Shadows will be Steam Deck Verified on launch day.

This comes after Ubisoft also announced that Assassin's Creed Shadows will also support day-one Steam Achievements, as opposed to other Assassin's Creed games, which only got Steam Achievements later on. According to the post announcing the Steam Deck Verified status, Ubisoft's development team had to put significant work into optimizing Assassin's Creed Shadows to get it to run properly on the Steam Deck. Perhaps somewhat frustratingly, it seems as though Ubisoft is forcing Steam Deck players into a pre-determined set of graphics settings, with no ability to tweak them at launch on the Steam Deck. There will apparently be multiple upscalers from which players can choose, although Ubisoft did not specify what the options would be.

Microsoft Introduces Copilot for Gaming

This morning on The Official Xbox Podcast, Xbox Corporate Vice President of Gaming AI, Fatima Kardar joined Vice President of Next Generation, Jason Ronald to reveal exciting AI-powered updates that are coming directly to Xbox players, to help you save time, find new games you're likely to love, or even to help ease you back into a game you may have stepped away from.

Copilot for Gaming Asset
On the podcast, Kardar introduced Copilot for Gaming, which Xbox Insiders can get an early preview of on mobile soon. This AI-driven sidekick is designed to be your personalized gaming companion, helping you get to your favorite games faster, coaching you to improve your skills, and connecting you better with your friends and communities. Copilot for Gaming will be there when you need it but out of the way if you don't.

NVIDIA ACE Autonomous Game Characters Debut This Month In inZOI and NARAKA: BLADEPOINT MOBILE PC VERSION

NVIDIA ACE is a suite of RTX-accelerated digital human technologies that bring game characters to life with generative AI. Earlier this year, we unveiled AI-powered NVIDIA ACE Autonomous Game Characters, adding autonomous teammates, NPCs, and enemies to games, unlocking a whole new set of gameplay possibilities. These ACE autonomous game characters make their debut later this month in two titles. In the life simulator inZOI, players can customize "Smart Zoi" NPCs with life goals that in turn use AI to guide behavior and interactions with other NPCs.

In NARAKA: BLADEPOINT MOBILE PC VERSION, NVIDIA ACE-powered teammates help players battle enemies, hunt for loot, and fight for victory. Additionally, NVIDIA ACE technologies continue to advance, incorporating new vision and audio language models, enhancing facial animation with new model architectures, and accelerating game development with updated ACE plugins for Maya and Unreal Engine for offline authoring.

Ubisoft Compares Assassin's Creed Shadows Protagonists in 20-minute Gameplay Preview

Assassin's Creed Shadows is coming to Steam on March 20, inviting players to experience feudal Japan as the shinobi Naoe or the samurai Yasuke, each of whom have their own unique set of weapons, abilities, and gameplay strengths. The Assassin's Creed team released a 20-minute gameplay video showing Naoe and Yasuke executing the same mission, with each character showing off their particular strengths in both stealth and combat.

In the video, Yasuke and Naoe are on a mission to assassinate Takahashi Shiro, a member of the Twisted Tree family currently holed up in the Nijo Palace. Naoe kicks things off in the shadows by taking on the mission at night, showing off her skills with the Hidden Blade to take out a Samurai Daisho, an elite enemy, and using her grappling hook to stay out of sight. To keep her stealthy approach hidden, she shows off the ability to extinguish lanterns and assassinate enemies through shoji doors, but when it's time to fight, you'll see she can hold her own with the legendary kusarigama, a long-range melee weapon.

ISLANDERS: New Shores Announced, Arriving This Summer

Welcome to ISLANDERS: New Shores! Whether you're a longtime ISLANDERS fan or discovering the series for the first time, get ready to build, relax, and explore like never before! ISLANDERS is all about effortless creativity and smart, minimalist strategy. It's a city-building experience without the stress—no complex resource management, no overwhelming systems. Just beautifully generated islands, a carefully curated set of buildings, and the freedom to craft something amazing at your own pace.

Whether you're chasing high scores or simply creating a scenic paradise, ISLANDERS delivers that perfect mix of calm and challenge. With ISLANDERS: New Shores, we're taking that philosophy even further! Expect more variety, more creativity, and more ways to play, all while keeping the same simple, satisfying charm that made the original such a hit.

Okomotive Introduces Herdling, Launching Summer 2025

In our game Herdling, you leave the city behind to start an adventure through the mountains. But you won't be alone. Always with you: your herd of fantastical mountain creatures. Your task is to guide and shepherd these creatures, called "Calicorns." Together you journey through autumnal forests and vast mountainscapes full of treacherous pathways, encountering mysterious discoveries and breathtaking views. You have to learn how the Calicorns behave, how you can responsibly guide them, and explore everything they are capable of.

The herd of Calicorns is the core of the game. The player as the protagonist—named Via—has to move with and around the Calicorns to guide them into the correct direction, and help them find their way around obstacles and dangers. This careful navigation in hazardous environments takes turns with wide open plains that allow the herd to stampede—a powerful, exhilarating movement that can also take the Calicorns up otherwise slippery slopes when used strategically.

Atelier Yumia's Feature Set Explored, KOEI TECMO Opens Up Digital Pre-orders

Atelier games have been around since the late '90s, with more than two dozen titles shipped in that time - but you're forgiven some unfamiliarity the series, as Atelier Yumia: The Alchemist of Memories and the Envisioned Land will be the very first to arrive on Xbox. After playing through the first few hours of the game and speaking with producer Junzo Hosoi, it's becoming clear that the first Atelier title on Xbox isn't simply the latest in the series, it's the most ambitious entry yet.

"As a huge Xbox fan, I'm thrilled to finally bring the series to the system," Hosoi told me via email, "But when I look at the game as a whole, I don't describe Atelier Yumia as the next Atelier game. I describe it as a completely new JRPG series that has Atelier features." My preview session bore that out; players will find familiar RPG elements aplenty - strategic, real-time battles, crafting, exploration - but they come together in way that feels altogether different from others in the genre. The secret ingredient, if you will, lies in the super deep crafting system.

Tides of Annihilation Gets New Gameplay Video

Hot off their debut from Sony's State of Play, Eclipse Glow Games has released a new gameplay video for their highly-anticipated, action-adventure title Tides of Annihilation. The 11-minute gameplay walkthrough video showcases the combat system where spectral knights can be summoned to perform devastating combo attacks. Watch Gwendolyn traverse an environment constantly shifting from powerful magical forces where modern London and mythical Avalon collide. And learn more of Gwendolyn's story in Tides of Annihilation as she faces off against the alluring Mordred in an epic boss confrontation.

Tides of Annihilation is a single-player, narrative-driven title set in a twisted version of modern London cataclysmically altered by an otherworldly invasion. Taking on the role of Gwendolyn, humanity's lone survivor, players embark on a legendary quest through London's iconic environs to unravel a mystery that will determine the fate of reality itself. Battling alongside summonable spectral knights, players will encounter hordes of enemies, unforgettable bosses, and vertical levels in the form of gigantic knights roaming the landscape.

Reikon Introduces Metal Eden, Slated for Launch on May 6

Hello everyone! We are very happy to be in the latest State of Play announcing to the world that Metal Eden, an adrenaline rush sci-fi FPS, will be releasing on May 6, 2025. Before we dive deeper into the gameplay, let's introduce you to the world of Metal Eden. First, a little bit of context. In the future, humanity ventures among the stars. To survive the journey to new star systems, humanity created the Cores. Each Core is a system capable of storing human data, preserving a digital record of a human psyche and rebuilding it upon reaching its destination. One such destination is Moebius, an artificial city built by corporations to extract precious minerals from the planet Vulcan. You are Aska, an android created by one of the city's founders. Nexus, your creator, has one goal for you: Follow orders, and maybe you will be able to save the inanimate colonists trapped in the Citadel.

One of the most unique gameplay mechanics in Metal Eden is Core Ripping. This feature enhances the combat experience by adding a strategic layer to how players engage with enemies. In this post, we'll delve into how you can master this ability to dominate your foes and make the most of Aska's powerful skills. The reveal trailer shows that, equipped with the Multitool, Aska can use its Gravity Beam to rip Cores out of enemies' bodies. Once grabbed, you can throw their Core at your enemies, creating an explosion. Brutal Core Ripping for quick and effective enemy disposal! Alternatively, Aska can consume the core. Consuming a core offers different advantages depending on your choices throughout the game - Like empowering your melee attacks, mobility or survivability. We will share more information about this in the future.

SEGA Unveils Sonic Racing: CrossWorlds

New worlds await in the upcoming Sonic the Hedgehog racing game—Sonic Racing: CrossWorlds—introducing a unique gameplay mechanic transporting the iconic characters from the Sonic and Sega universes into new dimensions. The newest entry to the Sonic Racing series is a Sonic game, driving game, and action game all-in-one that will offer an exciting racing experience across several modes, worlds, and more! Sonic Racing: CrossWorlds is coming to PC and current generation consoles soon. Sega is sharing details on what players can expect to see in the game.

Travel Rings
Sonic Racing: CrossWorlds introduces Travel Rings, a new gameplay mechanic making each race feel surprising and fresh. Travel Rings bring dramatic changes to races, transporting players from one world to a completely new location. The lead racer gets to choose the CrossWorld that all players will be transported to on the second lap, allowing the environments to come alive with various track changes. Each CrossWorld offers a theme park-like experience with surprises around every turn, including large monsters, engaging obstacles, and tracks filled with beautiful scenery.

NVIDIA DLSS 4 Coming to Star Wars Outlaws and Indiana Jones and the Great Circle

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Star Wars Outlaws' latest update is out now, adding DLSS 4 with Multi Frame Generation, an upgraded DLSS Frame Generation model for improved performance and reduced VRAM usage, and the new DLSS transformer AI model for DLSS Super Resolution, DLSS Ray Reconstruction, and DLAA, further enhancing your PC experience.

Later today, Avowed launches with DLSS, Reflex, and ray tracing, and by using NVIDIA app's new DLSS 4 overrides, you can further enhance your experience in Avowed by adding DLSS 4 with Multi Frame Generation, and new and improved AI models that upgrade DLSS Super Resolution, DLAA, and DLSS Frame Generation. A new DLSS Frame Generation, Reflex, and ray tracing update for the popular Wuthering Waves launches today, too. And next week, Indiana Jones and the Great Circle introduces DLSS 4 with Multi Frame Generation and DLSS Ray Reconstruction, updates DLSS Super Resolution and DLAA to use our new transformer-based AI model, and adds fully ray-traced shadows from all light sources.

Rebellion Discusses Atomfall's Unique Gameplay Mechanics

With Atomfall coming to PC, PlayStation, Xbox and Game Pass in just over a month (arriving on March 27), today we released the latest trailer for the game. Featuring -new gameplay, the trailer highlights the main features that you will experience when you enter the quarantine zone. I thought now would be a good time to give you more information on some of the game's key features and what you can expect when you play Atomfall. The trailer (see below) starts at the very beginning of the game. You wake up in a dark and eerie bunker and are met by a wounded man in a hazmat suit who immediately asks who you are and asks for your help. The problem is you don't know who you are, or how you got there. He tells you that you are inside a quarantine zone, built around the Windscale Atom plant following a nuclear disaster.

Set in the luscious British countryside in 1962, Atomfall is a fictionalized telling of what happened five years after true events in Northern England. It is a game about investigation and discovery—as you try to uncover the mystery behind what really happened at Windscale, but also who you are and what you're doing there. There is plenty to explore beyond the rolling hills of Cumberland, including a picturesque village, bandit camps, caves, tunnels, and mysterious buildings and facilities left abandoned by the British Atomic Research Division. All of these will hold their own secrets for you to discover. You will find clues about what has happened and learn more about the colorful characters you meet along the way - but there is no clear single "truth", and different people interpret what happened in different ways. This feeds into the game's "Leads" system, our new take on traditional gaming quests.

Borderlands 4 Gets Official Release Date as New Trailer Debuts Double Jump and Action Skills Galore

The lead-up to the release of Borderlands 4 has been rife with release date speculation, feature wish lists, and no shortage of complaints about visuals and character design. Today, however, at PlayStation State of Play, Take Two released a new trailer for Borderlands 4 and finally confirmed a September 23 release date for the upcoming looter shooter.

As is to be expected from any trailer dropping months ahead of the official game launch, gameplay details are slyly hinted at instead of directly advertised, but there is a lot of information hidden in the latest Borderlands 4 trailer. For starters, the trailer confirmed that Borderlands 4 appears to be getting some serious mobility enhancements, including a new double jump mechanic—which would be the first time since Borderlands: The Pre-Sequel that a Borderlands game allows players to properly redirect in the air. Alongside with double jumping, the new trailer gives us a hint at what to expect from new weapons and character abilities.
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