News Posts matching #gameplay

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CI Games Showcases Lords of the Fallen's Dual World Environment

At the Future Games Show we bestowed a deeper insight of the harrowing world that awaits you in Lords of the Fallen. Equip yourself for an adventure untold, horrific bosses lurking in all-encompassing environments, treasures beyond one's own desires, and haunting worlds that bridge between the known and unknown.

Embrace the duality of Mournstead
As witnessed in this latest trailer (below), Mournstead is split into two parallel worlds; Axiom, the realm of the living, and Umbral, the realm of the dead. As a lamp bearer, you alone have the ability to cross between these two expansive worlds; You may find that one dead-end in Axiom is actually a passageway that can be unveiled in Umbral with the use of your lamp. But head caution Crusaders, though you may find riches beyond your wildest dreams, prolonged trespass will undoubtedly raise the call of horrific sentinels of Umbral who will cull you from their world.

Starfield PC System Requirements Revealed, Stuck at 30 FPS on Xbox

Bethesda has unveiled the first gameplay trailer for Starfield during the Starfield Direct after the Xbox Games Showcase yesterday, showing some impressive graphics from this upcoming sci-fi RPG. Shortly after, we got the confirmation from the Game Director, Todd Howard, that the game will actually be locked at 30 FPS, which does not sounds surprising, especially after the full PC system requirements got revealed.

Bethesda has put a lot of effort into Starfield, and it shows it the seen trailer. The team is also claiming that this game will have "the fewest bugs of any Bethesda game ever shipped," according to an interview that the Xbox Game Studios Head, Matt Booty, gave to Giant Bomb. He also added that there are a lot of people internally playing Starfield, and Phil Spencer, head of Xbox Games Studio, told the same outfit that the game had a much earlier release date, and was delayed twice, so hopefully we'll have a solid game at launch. Unfortunately, Todd Howard, also confirmed that the game will run at full 4K on the Xbox Series X and at 1440p on the Xbox Series S, but will be locked at 30 FPS on both consoles.

NetherRealm Studios Previews Mortal Kombat 1 Fighting Systems

Hello! My name is Tyler Lansdown, Community Manager at NetherRealm Studios. Now that you've seen the gameplay trailer at Summer Game Fest (if you haven't… GO DO THAT NOW! I'll wait.), let's dive deep and find out more about the fighting systems in Mortal Kombat 1.

In this exciting new iteration of the Mortal Kombat Universe, we wanted to give our players a new level of player expression… enter Kameo Fighters. In Mortal Kombat 1, Kameos are a unique roster of partner characters that assist your main roster fighter during matches. Kameos give you an advantage in every fight, providing an arsenal of additional Special Moves, and aiding their teammate with Throws and Breakers. Kameos are also one half of the bone-krushing Fatal Blows and feature their own Fatality.

Croteam Debuts The Talos Principle 2's Gameplay in Devolver Direct Trailer

Hi everyone! We are still overwhelmed by the reception of The Talos Principle 2 reveal last month, but this doesn't mean we've been sitting still. We know our community is always interested to see more, so we are happy to show you another trailer we've been cooking behind the scenes.

This time, we are focusing on the gameplay and the puzzles themselves. Let us know what you think about some of the new puzzle mechanics we are showing today, and share your best guess about what others we may have kept hidden for future unveiling. Much love from Croteam!

Immortals of Aveum Gets New Gameplay Trailer

Electronic Arts and Ascendant Studios have released a new gameplay trailer for its upcoming fantasy first-person magic shooter, Immortals of Aveum. Based on Unreal Engine 5.1, this single-player FPS will put the player into role of Jak, an Immortal capable of using all three colors of magic. The game is set into original universe and the latest trailer shows what is said to be one of the epic battles in the game, and it surely looks impressive.

Immortals of Aveum could be the first Unreal Engine 5.1 game to be released as it is scheduled to launch on PC, PlayStation 5, and Xbox Series X/S on July 20th. Previously, EA has released rather high PC system requirements, which included either a GeForce RTX 3080 Ti 12 GB or AMD Radeon RX 6800 XT 16 GB graphics card to run the game at 1440p at 60 FPS, and that is with medium to high game settings.

Ubisoft Announces Prince of Persia: The Lost Crown

Today, during the Summer Game Fest live showcase, Ubisoft announced Prince of Persia: The Lost Crown, an action-adventure platformer game set in a mythological Persian world. Prince of Persia: The Lost Crown will release on 18th January, 2024 on Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One, Amazon Luna as well as Windows PC through the Epic Games Store and the Ubisoft Store. Players can also subscribe to Ubisoft+ on PC, Xbox and Amazon Luna.

In this brand-new adventure, players will embody Sargon, a young, gifted warrior, and member of an elite group called The Immortals. As they are sent to rescue Prince Ghassan, they will explore Mount Qaf, a once wondrous place, now cursed and hostile. Sargon and his brothers-in-arms will soon discover that time itself will be a treacherous foe and that the world balance must be restored.

This Week in Gaming (Week 22)

As we're hitting the end of May and the beginning of summer, we have another week of a lot of new releases that includes version six of a once popular fighting game as this week's AAA title. We also have a remake of a popular game from 1994, pirates, horses, sports and tall buildings for you. Sounds exciting? Then read on, if not, then, well, don't waste your time.

Street Fighter 6 / This week's AAA title / Friday 2 June
Powered by Capcom's proprietary RE ENGINE, the Street Fighter 6 experience spans across three distinct game modes featuring World Tour, Fighting Ground and Battle Hub. Play legendary masters and new fan favorites like Ryu, Chun-Li, Luke, Jamie, Kimberly and more in this latest edition with each character featuring striking new redesigns and exhilarating cinematic specials.

THQ Nordic Showcases Alone in the Dark, Prologue Demo Available Now

In the upcoming Alone in the Dark, players can choose between two protagonists to experience the haunting story: Emily Hartwood and Edward Carnby. To bring these two iconic characters to life, the developers partnered up with famous actors Jodie Comer (Killing Eve, Free Guy) and David Harbour (Stranger Things, Black Widow), who will lend their voices, their appearance, and their formidable acting skills to the protagonists. Depending on who you play, you will get a different take on the same story. You can see both of them in action in the new spotlight video, showcasing a ton of gameplay.

We hope you are not trembling with fear now, because we have more shocking news to share: Alone in the Dark is launching on October 25th, 2023 on PC, Xbox Series S/X, and PlayStation 5, and will be available at an SRP of €59.99 / $59.99 / £49.99. The digital pre-order kicks off today.

Snail, Inc. Unveils Project Hermes, a Sandbox Survival Game

Snail, Inc. ("Snail" or "the Company"), a leading, global independent developer and publisher of interactive digital entertainment, today announced the successful introduction of Project Hermes, an innovative Web 3 gaming venture, at Consensus 2023 held in April in Austin, Texas.

Project Hermes is a massive sandbox survival game that masterfully integrates blockchain technology into gaming to create a unique and immersive gameplay. Powered by Snail's in-house "Flexi" engine, the game delivers stunning visuals and seamless gameplay, allowing players to explore, build, and compete as they traverse the galaxy.

Warhammer 40,000: Boltgun Gets an Extended Gameplay Trailer

Only one day to wait before the release of Warhammer 40,000: Boltgun! We're sure you can't wait to get your hands on this explosive boomer shooter, so to manage your wait, we cooked this explosive Extended Gameplay Trailer, showcasing a viciously satisfying gameplay footage topped off with a climactic boss fight! Pre-order now ahead of Boltgun's Steam release on May 23.

Plunge headlong into the grim darkness of the far future!
Warhammer 40,000: Boltgun is a single-player FPS that delivers a hardcore, neo-retro experience in an iconic '90s style, putting you in the ceramite armored boots of the ultimate killing machine: a Space Marine. One week before it launches, take a nice, good, nostalgic look at the devastating, visceral and gory gameplay that is about to obliterate the daemons of Chaos.

Diablo IV Developer Outlines Accessibility Features

On June 6, a new plane of Hell will open, giving way to endless hours of demon-slaying fun in Diablo IV. The team saw this as an opportunity to improve the accessibility offerings within the game, and they took careful steps to ensure that every new feature added would break down barriers that kept players from playing—a flame that guided them all through development.

OUR GUIDING FLAME
"The only limitation to adventuring in Sanctuary should be interest, not capability," said lead accessibility designer Drew McCrory when the team began ideating on the game's potential accessibility features. Starting with the bedrock laid forth in Diablo II: Resurrected, the team began to construct accessibility features that struck a balance between being useful for players with disabilities while being careful not to mar gameplay for others. From there, the team continued to smooth out the rough edges of the features in their incubation tank until they provided additional usability without altering the core gameplay loop. What they were left with were accessibility options that empower as many players as possible.

Blizzard Releases Diablo IV Gameplay Launch Trailer

The Blessed Mother's return is nigh. Soon, you'll assume the mantle of Sanctuary's wanderer, and embark upon a quest to cull the unspeakable monstrosities that blight the land. But, before you begin your fight for the fate of the world, grab a seat beside the campfire and gaze upon the gameplay that Diablo IV has in store.

HELL WELCOMES ALL
Diablo IV is the ultimate action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the campaign solo or with friends, through beautifully dark settings, or explore a shared world where players can meet in towns to trade, team up to battle world bosses, or descend into PVP zones to test their skills against other players.

CI Games Announces Lords of the Fallen October Launch, Debuts Gameplay Footage

The darkness has been unveiled. Lords of the Fallen unleashes from its shackles on Friday 13th October 2023 - pre-order now to receive three exclusive bronze, silver and gold armour tincts. To commemorate this momentous occasion, we've dropped a 4-minute Gameplay Reveal trailer, shedding all-new light on the shadows of Mournstead.

Underpinned by the Lords of Metal themselves, Iron Maiden, behold the new trailer below, showcasing our dark fantasy action-RPGs breathtaking environments, fast thrilling combat, and epic boss battles…

Sony Introduces PlayStation 5 Access Controller, Formerly "Project Leonardo" Accessibility Kit

While accessibility is an important topic year-round, May is always special as we celebrate Global Accessibility Awareness Day and recognize the strides made by the accessibility community and the games industry to make gaming more inclusive. At Sony Interactive Entertainment, we are committed to furthering that mission, so today we're excited to share new details and images of the Access controller for the PS5 console.

New details and product images
First revealed at CES this year as "Project Leonardo," the Access controller for PS5 is an all-new, highly-customizable accessibility controller kit designed to help many players with disabilities play games more easily, more comfortably, and for longer periods. Developed in collaboration with accessibility experts, the Access controller will include a wide array of swappable button and stick caps so players can freely create different layouts that work for their unique strength, range of motion, and physical needs.

Play Before You Pay: Steam Allows 90-Minute Gameplay Before Purchasing a Game

For gamers that ended up buying massively hyped games and found them to be quite disappointing, Valve is there to help. Valve's Steam will now allow gamers to play games for free for up to 90 minutes before forcing them to either pay to continue playing or end the game there. Starting with the new Dead Space Remake, gamers will be able to enjoy the first 90 minutes of gameplay without committing any funds towards the purchase of the game. Given that today's AAA titles can cost 59.99+ USD, this is an excellent choice for gamers wanting to try out the game before purchasing to finish the gameplay.

The new measure is already available to gamers on Steam, as the Dead Space Remake is the first to kick off the wave of 90-minute trials. Previously available for 59.99 USD, the game is on a 20% discount until May 29 and can be had for 47.99. We need to find out if more games will support this policy of free trials or if Steam will force some titles to do the same. Valve's older measures, such as refunds, are still in place; however, refunds require less than two hours of the game being played, so a refund can be valid.

Diablo IV Developers Discuss Post-Launch Content

Over the last few months, we have communicated details about customization, Endgame offerings, moment-to-moment gameplay, and given players a first-hand taste of Sanctuary through Act I during our Early Access and Open Beta Weekends. But what about the post-launch experience, and how do we plan to increase the heat? We'll answer this question by explaining our approach to Seasons, Season Journeys, Battle Pass, and the Shop, and how they work in unison to enhance and diversify the robust campaign and Endgame offerings available to players at launch. There was also a Diablo IV Developer Update Livestream today (see below) that further expands on the aforementioned areas—give it a watch after reading this blog.

Stoking the Flames of Hell: Seasons
Seasons are quarterly releases that will add additional gameplay features, questlines (with new and old faces alike), Battle Passes, Legendary Items, class balance changes, quality-of-life improvements, and much more. Seasons will introduce fresh concepts and ideas into the world of Sanctuary, for all wanderers to enjoy while simultaneously iterating upon your baseline experience. Above all, we want Seasons to be celebratory moments; something to look forward to and enjoy with your friends and other members of the Diablo community. Season 1 will begin in mid to late July, and to embark on this next chapter, you must first complete the Campaign. Because of this, we recommend you begin your pursuit of Lilith in advance so you can jump into the first Season as soon as it becomes available.

Warhammer 40,000: Boltgun Gameplay Explored in Shouty New Trailer

It is time to purge the heretics! Get ready for Boltgun, a gory, rapid-fire boomer shooter blast from the past that is as nostalgic as its gameplay is fluid and modern. You will take control of a mighty Sternguard Veteran along with his faithful servo-skull and plunge headlong into the grim dark universe of Warhammer 40,000. Summoned by the Inquisition, ready your righteous arsenal, your indomitable armor and your battle-honed instincts to Scour Graia, a Forge World on the brink, overrun by Cultists, Traitors and Daemons.

Blast cultists apart with your mighty Boltgun! Smash traitors with your Charge! Shred the spawn of the Archenemy with your Chainsword! Maim and obliterate hordes of foes with your array of iconic weapons! Only in death does duty end! Unleash your wrath upon the enemies of the Imperium!

Age of Empires II: Definitive Edition - Return of Rome Expansion Explained in Detail

Everything you need to know - what to expect with the newest Return of Rome DLC for Age of Empires II: Definitive Edition. What is Return of Rome? Return of Rome is a completely new type of expansion, which brings classic Age of Empires gameplay, style and key experiences as a brand new self-contained experience. Also...

Starting this weekend, some of your favorite content creators are ready to show YOU an exclusive preview of the upcoming DLC for Age of Empires II: Definitive Edition - Return of Rome. Want to know more about the upcoming addition of the 16 Age of Empires civilizations, the brand-new Lac-Viet, or the new Romans to Age of Empires II: Definitive Edition? Well, we have fantastic news for you: some of your favorite content creators have been granted early access to the Return of Rome DLC, and you'll be getting a sneak preview of the exclusive units, civilization bonuses, and other new additions ahead of release!

Bohemia Interactive's Hybrid RTS/FPS "Silica" Available Through Early Access

Baltarus is waiting for you, soldier. You can battle on the scorching deserts either as a Commander in RTS mode or as Infantry in FPS. Welcome to the world of Silica, a crossover of FPS and RTS, taking place in the scorching deserts of Baltarus, an exo-planet located thousands of light-years from Earth. Your mission is to locate and harvest Balterium, a powerful element with tremendous potential, or defend Baltarus from the invading humans as an insect-like alien. Choose from several game modes, including Strategy, where two teams build, harvest, and fight for domination.

Hello soldiers. The day you've been waiting for is finally here! Silica is out on Steam in Early Access. You can now immerse yourself in the scorching deserts of Baltarus, where RTS seamlessly blends with FPS. The price of the game is set at $19.99 during Early Access and at $24.99 after its conclusion. Choose your role between the Commander in real-time strategy, whose mission is to build the base and structures needed to achieve victory, or as an Infantry soldier in FPS, where you fight on the front lines against your enemies. You'll get to control all the units and vehicles along with their arsenal.

Amnesia: The Bunker Gets Previewed in 10-minute Long Gameplay Trailer

Amnesia: The Bunker is a first-person horror game set in a desolate WW1 Bunker. Face the oppressing terrors stalking the dark corridors. Search for and use the tools and weapons at your disposal, while keeping the lights on at all costs. Overcome fear, persevere, and make your way out alive. Amnesia: The Bunker is a first-person horror game from the makers of SOMA and Amnesia.

RISING TENSION
Immerse yourself in the multiple ways of tackling survival. In the shoes of the French soldier Henri Clément, you are armed with a revolver gun, a noisy dynamo flashlight, and other scarce supplies to scavenge and craft along the way. With randomization and unpredictable behavior, no play-through is the same. Hunted by an ever-present threat reacting to your every move and sound, you must adapt your play-style to face hell. Every decision will change the outcome of how the game responds. Actions bear consequences.

Visually Stunning Fantasy MMORPG Chrono Odyssey Gets Gameplay Showcase

Hi gamers! I'm Samuel, the PD of Chrono Studio. To all who have been eagerly awaiting Chrono Odyssey, we are thrilled to finally unveil our second trailer giving you an in-depth look at the gameplay itself. At Chrono Studio, we are more than just developers - we are avid gamers who share a passion for epic titles and we believe that MMORPGs are more than just games - they are gateways to unforgettable experiences formed through shared adventures and challenges. Our vision for Chrono Odyssey is to continue the legacy of beloved MMORPGs that have stood the test of time.

At first glance Chrono Odyssey may seem like your typical MMORPG, but what sets Chrono Odyssey apart from the rest is its unparalleled graphics, made by the UE5 engine and our accumulated expertise. We have also elevated combat to new heights by incorporating the Chrono (time) element, which serves as the core of the game's universe, as well as the real-time MMO content enjoyed by hundreds of players to provide a dynamic social experience unlike any other.

Bandai Namco Debuts Armored Core VI: Fires of Rubicon Gameplay Footage

Armored Core VI: Fires of Rubicon, the latest high-octane action game by FromSoftware, Inc. and Bandai Namco Europe S.A.S. will release globally on August 25. Combining the 25 years of experience developing the ARMORED CORE franchise and action games in the Elden Ring, and Dark Souls franchise, Armored Core VI: Fires of Rubicon is full of mech action, including fast-paced battles, in-depth customization, and thrilling boss fights. The game is coming to PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam, and is now available to pre-order at participating retailers and on Bandai Namco Store.

A mysterious new substance called "Coral" was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to dramatically advance humanity's technological and communications capabilities. Instead, it caused a catastrophe that engulfed the planet and the surrounding stars in flames and storms, forming a Burning Star System. Almost half a century later, Coral has resurfaced on Rubicon 3, a planet now contaminated and sealed off by the catastrophe. Extra-terrestrial corporations and resistance groups fight over control of the substance. The player infiltrates Rubicon as an independent mercenary and finds themselves in a struggle over the substance with the corporations and other factions.

Unrecord Police Bodycam Tactical FPS Revealed, Dev Team Claim Preview Gameplay Footage is Authentic

Unrecord is a single-player FPS that tells the story of a tactical police officer from the perspective of his body camera. As you work to solve a complex case, you'll need to use your tactical and detective skills to succeed. Unrecord is a tactical shooter where players can expect an immersive and narrative experience. Unrecord features complex dialogues, innovative gameplay mechanics, tough moral dilemmas, and a unique shooting system. The storyline in Unrecord can be compared to a detective novel or a thriller. The player will have to investigate several criminal cases and confront a diverse cast of characters. The game's plot and presentation will be central to the gameplay experience, and players can anticipate a range of gameplay sequences as well as numerous plot twists. Wishlist Unrecord now to stay up to date on the latest news and updates! Read on for a post-reveal and response to questions and concerns from players. Yes, it's a game.

1. Scam or Real Gameplay Footage?
There have been many doubts raised about the authenticity of the gameplay. The game is developed on Unreal Engine 5, and the game footage is captured from an executable and played using a keyboard and mouse. It is not a VR game. In reality, it seems rather flattering to compare the graphics of Unrecord to reality, but fortunately, we know that a game first focuses on gameplay and universe on which we primarily concentrate. Considering the high production costs of a video game and our global reputation at stake, if Unrecord were a scam, it would be a blockbuster scam. Therefore, it is logically not one. We do not use any real videos or external rendering to Unreal Engine for the creation of Unrecord. Unrecord is (un)real.

Sony Interactive Entertainment to Acquire Firewalk Studios from ProbablyMonsters Inc.

Sony Interactive Entertainment LLC ("SIE") announced today it has entered into an agreement with ProbablyMonsters Inc. to acquire Firewalk Studios, a studio of industry-leading creatives developing an original AAA multiplayer game for PlayStation 5 (PS5) and PC. Firewalk will collaborate alongside world-class development teams, including Bungie and Haven Interactive Studios, to define a new generation of live service experiences for PlayStation gamers.

Based in Bellevue, WA, Firewalk was formed in 2018 as part of ProbablyMonsters, an independent AAA game company founded by CEO Harold Ryan (former CEO, President and Chairman at Bungie) that builds sustainable game teams focusing on original AAA games. Firewalk's team of best-in-class developers, led by industry veterans Tony Hsu (Studio Head, previously GM and SVP of Destiny at Activision) and Ryan Ellis (Game Director, previously Creative Director at Bungie), have years of collective expertise on some of gaming's most successful and impactful multiplayer titles. ProbablyMonsters and Firewalk announced an exclusive publishing partnership with SIE in April 2021 and now Firewalk will be the 20th studio to join PlayStation Studios.

Intel XeSS Provides 71% FPS Uplift in Cyberpunk 2077

CD Projekt RED, the developer of Cyberpunk 2077, has advertised including various super sampling technologies like NVIDIA DLSS, AMD FSR, and now Intel XeSS supersampling. With the inclusion of XeSS version 1.1, Intel's Arc Alchemist graphics cards can record a significant performance uplift. Thanks to the Intel game blog, we compare XeSS enabled versus XeSS disabled, measuring the ability to play Cyberpunk 2077 at 1080p Ultra settings with medium ray tracing enabled. The FPS comparison was conducted with Intel Arc A750 Limited Edition GPU, which was paired with Intel Core i9-13900K and 32 GB of RAM.

With XeSS off, the A750 GPU struggled and only reached 39 FPS. However, with XeSS set to performance, the number jumped to 67 FPS, making for a smooth user experience and gameplay. This is a 71% performance uplift, enabled by a new update in the game. Interestingly, Intel XeSS is computed on Arc's XMX Units, while NVIDIA and AMD compute their super sampling on shader units.
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