Monday, July 29th 2024
AMD Rolls Out Fluid Motion Frames 2 Technical Preview with Significant Upgrades
AMD has introduced Fluid Motion Frames 2 (AFMF 2), an upgraded version of its frame generation technology designed to improve gameplay smoothness and frame rates. This new iteration brings several enhancements and expanded compatibility across Radeon RX 6000 and 7000 series graphics cards. AMD debuted Fluid Motion Frames (AFMF) in September 2023 introducing frame generation capabilities across a broad spectrum of GPUs, including those from NVIDIA, and Intel. This technology was compatible with all DirectX 12 and DirectX 11 games, potentially doubling performance when frame generation was activated.
Following its initial release, AMD addressed major concerns such as stuttering and frame-pacing through substantial driver improvements. The refined version of AFMF was officially incorporated into AMD's driver package in January of this year. Now, AMD is offering Fluid Motion Frames 2 as a technical preview using a special driver to convince gamers that they can have an even faster and smoother gaming experience.Here are the main highlights:
AI-Optimized Enhancements:
Check Adrenalin Edition Preview Driver for AFMF 2 Release here.
Source:
AMD
Following its initial release, AMD addressed major concerns such as stuttering and frame-pacing through substantial driver improvements. The refined version of AFMF was officially incorporated into AMD's driver package in January of this year. Now, AMD is offering Fluid Motion Frames 2 as a technical preview using a special driver to convince gamers that they can have an even faster and smoother gaming experience.Here are the main highlights:
AI-Optimized Enhancements:
- Improved frame generation smoothness
- New "High" and "Standard" modes for different resolutions
- New "Performance" mode reduces overhead
- Optimized for integrated graphics and wider device compatibility
- Significant reductions in frame generation latency
- Improvements apply across all settings and hardware
- Support for borderless fullscreen on RX 7000 and 700M series
- Added support for Vulkan and OpenGL games
- Interoperability with AMD Radeon Chill
- Updated algorithm reduces jitter in high-motion scenes
- "Performance" mode targets handheld and Mini PC platforms with iGPUs
- "Quality" preset optimized for discrete GPUs (RX 7000 and RX 6000 series)
- Cyberpunk 2077: 28% lower latency on Radeon RX 7900 XTX
- Counter Strike 2: Up to 12% lower latency on Ryzen 7 8700G APU with Radeon 780M iGPU
Check Adrenalin Edition Preview Driver for AFMF 2 Release here.
23 Comments on AMD Rolls Out Fluid Motion Frames 2 Technical Preview with Significant Upgrades
"Support for borderless fullscreen on RX 7000 and 700M series"
and that ^ is a great part
Installer hangs non-responsive after a few secs. Prev. version installs fine.
store.steampowered.com/app/993090/Lossless_Scaling/?curator_clanid=4777282
I'm one of the odd ones that likes 'the soap opera effect'.
So, FrameGen and upscaling on videos, looks great! (to me)
EDIT: oops, just have to add the games manually through the Adrenaline GUI
I tested on 1440p with Quality upscaling with AFMF2 Search Mode on High and Performance Mod on Quality. In these settings it never actually failed to interpolate frames and dropped FPS while standard gameplay. It basically kept everything locked at 144FPS (I forced FPS cap in game for CP2077, from RTSS for Horizon) And I was using mouse so I was panning faster compared to gamepad. AFMF 1 was really bad and mostly unplayable in same environment. This new version feels as good as in-game FG solutions. Of course when I shook my mouse crazy fast it still dropped frames but that's not a realistic scenario for gameplay. I think, this can be a good option now for games that doesnt support FG. When you can get slightly higher FPS than half of your monitor refresh rate (eg. 80ish if you have 144Hz) you can use this to lock on your refresh rate. Overall performance overhead is only about 10%. So you can expect about 80% higher FPS (interpolated) with this in basically any game.
It is still not as good as non-FG high refresh rate though. I was feeling input lag with mouse. Also general fluidity of panning when I switch to non-FG 144FPS was slightly better. But it is a good way forward. I guess AMD turning to a software company started paying off :laugh: