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Intel Releases Arc GPU Graphics Drivers 101.6297 Beta

Intel has released the newest version of its Arc GPU Graphics drivers, version 101.6297 Beta. As this is a minor Beta update, it does not fix any previously seen bugs and issues, but rather just adds Game On support on Intel Arc A-series GPUs and Intel Core Ultra CPUs with Intel Arc GPUs for Farming Simulator 25, Planet Coaster 2, and Dragon Quest III HD-2D Remake. Surprisingly, Intel did not add Game On support for two big upcoming titles, S.T.A.L.K.E.R 2: Heart of Chornobyl and Microsoft Flight Simulator 2024, launching on November 20 and November 19, respectively. Hopefully, we'll get another drivers update soon.

There are still several known issues that are pretty much the same as with the previous Intel Arc Graphics 101.6130 Beta drivers, and these include issues with Call of Duty: Black Ops 6, Doom Eternal, DaVinci Resolve Studio, and other games and applications.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6297 Beta

NVIDIA Releases GeForce 566.14 WHQL Game Ready Driver

NVIDIA has released its latest GeForce Game Ready drivers, version 566.14 WHQL. The new drivers release comes with optimization for S.T.A.L.K.E.R 2: Heart of Chornobyl and Microsoft Flight Simulator 2024, including DLSS 3 support for these two games. The one-click optimal settings in GeForce Experience and the NVIDIA App have been updated with new titles as well and now include Call of Duty: Black Ops 6, Delta Force, Dragon Age: The Veilguard, Horizon Zero Dawn Remastered, and Red Dead Redemption.

The new GeForce 566.14 WHQL Game Ready drivers also fixes a couple of gaming and general bugs, including DSSR/DLDSR custom resolution not appearing in some games, issues with Call of Duty MWIII where filename change prevented users from using GFE Freestyle Filters, higher than normal CPU usage in Bluestacks/Corsair iCUE, and bug where cache files are still created even when Shader Cache size is disabled. The NVIDIA App is also finally out of the beta stage, and you can check out our in-depth review, as well as download it from NVIDIA.

DOWNLOAD: NVIDIA GeForce 566.14 WHQL

Intel Releases Arc GPU Graphics Drivers 101.6130 Beta

Intel has released the latest version of its Arc GPU Graphics drivers, the version 101.6130 Beta. The new driver update brings Game On support on Intel Arc A-series GPUs and Intel Core Ultra CPUs with Intel Arc GPUs for a couple of new games including Dragon Age: The Veilguard, Horizon Zero Dawn Remastered, REDACTED, and Red Dead Redemption. According to Intel, the initial game launch load times for Dragon Age: The Veilguard are significantly improved on Intel Core Ultra Series 2 CPUs with built-in Intel Arc GPUs, which lead to a temporary increase in Graphics Driver package size.

The new Intel Arc GPU Graphics Drivers 101.6130 Beta also increases gaming performance in Horizon Zero Dawn Remastered by up to 6 percent on average at 1080p resolution and Very High settings. Unfortunately, Intel did not fix any previously seen bugs, so there is still an extensive list of known issues with both the drivers and the Arc Control.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6130 Beta

AMD Updates Ryzen Chipset Driver Release 6.10.17.152 with X870E/X870 Support

AMD has unveiled its latest chipset driver update 6.10.17.152, bringing new features and improvements to enhance system performance and compatibility, along with support for X870E / X870 chipsets. The release introduces expanded program support and optimized Windows 11 integration through CETCOMPACT implementation across select drivers, a security feature that helps protect against certain types of malware attacks by enforcing Control-flow Enforcement Technology (CET) in a compatible mode for legacy software. This technology ensures better security while maintaining compatibility with existing applications.

The update comes with several bug fixes addressing previous version issues. However, users should be aware of certain limitations that are currently present in this release. Some driver names may appear in English when running on non-English operating systems, users might encounter instances where the uninstall summary incorrectly displays a "Failed" status despite successful removal, and some users may experience installation or upgrade issues related explicitly to Ryzen PPKG. AMD recommends users backup their systems before updating and follow the standard installation procedures, with the company maintaining dedicated technical support resources through their customer service portal for users requiring additional assistance.

DOWNLOAD: AMD Chipset Drivers 6.10.17.152

Intel Releases Arc GPU Graphics Drivers 101.6127/6044 Beta

Intel has released the latest version of its Arc GPU Graphics drivers, the version 101.6127/6044 Beta. The new driver update brings Game On support on Intel Arc A-series GPUs and Intel Core Ultra CPUs with Intel Arc GPUs for No More Room in Hell 2 game. It also improves game performance on Intel Arc A-series GPUs in Core Keeper and Metaphor: ReFantazio games under DirectX 11. Intel also improved performance on Intel Core Ultra Series 2 CPUs with built-in Intel Arc GPUs in Marvel's Spider-Man Remastered and Assassin's Creed Mirage games under DirectX 12.

Intel also fixed a couple of issues on Intel Core Ultra Series 1 and Series 2 CPUs with built-in Intel Arc GPUs, including a fix for issue when enabling or disabling Endurance Gaming preset, issue with visual corruption in Chaos Enscape Benchmark 4.1, issue with lower performance in 3DMark Wildlife Extreme benchmark, and fix for issue with corruption during gameplay in Final Fantasy XVI.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6127/6044 Beta

Intel Releases Arc GPU Graphics Drivers 101.6083 Beta

Intel has released the latest version of its Arc GPU Graphics drivers, the version 101.6083 Beta. The new driver update brings Game On support on Intel Arc A-series GPUs and Intel Core Ultra CPUs with Intel Arc GPUs for Diablo IV: Vessel of Hatred Expansion, DRAGON BALL: Sparking! ZERO, and Silent Hill 2 games, increases performance in games like God of War Ragnarök, as well as fixes an issue seen in FC25, where Arc A-series GPUs may exhibit intermittent green corruption in the game menu and during gameplay.

According to Intel's release notes, the new driver update improves performance in God of War Ragnarök game by up to 9 percent average at 1080p resolution with Ultra settings and up to 34 percent average at 1440p resolution with Ultra settings. There are still several known issues which will hopefully be fixed with the next WHQL driver update.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6083 Beta

NVIDIA Releases GeForce 565.90 WHQL Game Ready Driver

NVIDIA has released its latest GeForce graphics drivers, the GeForce 565.90 WHQL Game Ready drivers. As a new Game Ready driver, it provides optimizations and support, including NVIDIA DLSS 3, for new games including THRONE AND LIBERTY, MechWarrior 5: Clans, and Starship Troopers: Extermination. The new drivers also add support for CUDA 12.7 and enable RTX HDR multi-monitor support within the latest NVIDIA App beta update.

NVIDIA also fixed several issues, including texture flickering issues with Final Fantasy XV and a frozen white screen and crash issue with Dying Light 2 Stay Human. When it comes to general bugs, the new drivers fix corruption with Steamlink streaming when MSSA is globally enabled, as well as a slight monitor backlight panel flicker issue when FPS drops below 60.

DOWNLOAD: NVIDIA GeForce 565.90 WHQL Game Ready

Intel Releases Arc GPU Graphics Drivers 101.6078 WHQL

Intel late Friday released the latest version of the Arc GPU Graphics drivers. Version 101.6078 WHQL is essentially the same set of drivers as the 101.6077 Beta drivers Intel released on September 18, but with the added WHQL signing. As such the drivers don't introduce any new Game On optimization from 101.6077 Beta, which had them for "Dead Rising Deluxe" Remaster, "Final Fantasy XVI," "Frostpunk 2," and "God of War Ragnarök," nor do these drivers introduce any fixes from the previous release. The "known issues" list, which lets you know if Intel has identified a new issue that will be fixed in a future driver release, remains the same for Arc A-series discrete GPUs, but has been expanded for Arc integrated graphics found with Core Ultra processors. Grab the drivers from the link below.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6078 WHQL

NVIDIA GeForce 561.09 WHQL Game Ready Drivers Released

NVIDIA has released its latest GeForce WHQL Game Ready drivers, version 561.09, which brings optimizations for FINAL FANTASY XVI and God of War Ragnarök games, including support for DLSS 3 technology. It also adds launch support for EA SPORTS FC 25 and Frostpunk 2 games. The new GeForce 561.09 WHQL Game Ready drivers also add new GeForce Optimal Settings for Black Myth: Wukong, F1 Manager 2024, and Star Wars Outlaws games. Unfortunately, it does not fix any previously seen gaming bugs, but it does add several general bug fixes, including a fix for GeForce Experience where Performance Monitoring overlay could stop refreshing GPU information, a fix for NVIDIA App, where game filters may be missing when invoking the NVIDIA Overlay in-game, and a fix for performance issues in some workloads with Chaos V-Ray. Interestingly, there are no listed open issues with the latest driver either.

DOWNLOAD: NVIDIA GeForce 561.09 WHQL Game Ready

AMD Unveils Ryzen AI HX 300 Support for AFMF 2, VGM, and Releases a Preview Driver

AMD today released early driver support for the Radeon 800M series integrated graphics of Ryzen AI 300 series mobile processors to use AMD Fluid Motion Frames 2 (AFMF 2), and Variable Graphics Memory (VGM) technologies. The two technologies receive optimization for the RDNA 3.5 graphics architecture driving the iGPU of the "Strix Point" silicon on which the Ryzen AI 300 series processors are based on. AFMF 2 is the second generation of AMD Fluid Motion Frames, a technology that lets you nearly double frame-rates on any Direct3D 11 or later game, without the gaming having explicit support for a frame generation technology, such as FSR 3 Frame Generation. AFMF operates out of the game's graphics pipeline, which adds a tiny bit of system latency. AFMF 2 seeks to reduce this latency.

Variable Graphics Memory (VGM) is another interesting feature that builds on top of the UMA (unified memory architecture) implementation of AMD processors with iGPUs. Depending on a 3D application's demands, the technology dynamically allocates up to 75% of the system memory as video memory for the iGPU, while ensuring the game doesn't run into unintentional performance bottlenecks arising from paging main memory if too much of it is used up by the iGPU. For VGM to work, a system needs at least 16 GB of main memory. VGM is not meant to be confused with the shared memory area that the processor allots to the iGPU by default (which ranges between 512 MB and 2 GB), it's designed to augment to this by eating into the system memory.

AMD Releases Off-branch Adrenalin 24.10.37.10 Drivers for Space Marine 2

AMD on Friday released an off-branch Preview driver that should interest those playing Warhammer 40K: Space Marine 2 this weekend. The Adrenalin 24.10.37.10 Preview Driver fixes intermittent driver timeout bugs facing the game during gameplay. The drivers also fix overly dark shadows or desaturated colors in "Black Myth: Wukong" when the Global Illumination setting is medium or higher. But these aren't the main payload of this driver release, it has to do with extending AMD Anti Lag 2 Vulkan API support for Counter-Strike 2. The technology works to reduce whole-system latency during gameplay, which should improve your responsiveness in online multiplayer gameplay.

DOWNLOAD: AMD Software Adrenalin 24.10.37.10 Preview Drivers

AMD Releases Software Adrenalin 24.8.1 WHQL Drivers

AMD has released its latest version of AMD Software Adrenalin drivers, version 24.8.1 WHQL. The latest drivers update adds game optimizations for Call of Duty: Black Ops 6 Open Beta, Concord, FINAL FANTASY XVI, and Star Wars Outlaws, as well as expands HYPR-Tune support. It also adds Anti-Lag 2 support for Ghost of Tsushima DIRECTOR'S CUT and adds support and optimizations for Amuse 2.1 with FLUX.1 model on select Radeon, Radeon PRO and Ryzen AI series products.

AMD also fixed several issues seen with previous drivers, including intermittent application crash or driver timeout in Black Myth: Wukong, Kunitsu-Gami: Path of the Goddess on some Radeon RX 6600 and 6700 series GPUs, and Pacific Drive or KINGDOM HEARTS -HD 1.5+2.5 ReMIX-. It also fixes artifacts in games like Marvel's Spider-Man: Miles Morales or Rust, improves "Optimizing Shaders" time when launching Forza Motorsport, and fixes issues with Anti-Aliasing and Anisotropic Filtering settings for some OpenGL applications. There are also several known issues, and AMD also issued an important note that it is working with the developers of Star Wars Outlaws to address an intermittent corruption issue that occurs after changing certain in-game graphics settings, which can now be resolved by relaunching the game.

DOWNLOAD: AMD Software Adrenalin 24.8.1 WHQL

NVIDIA Announces Star Wars Outlaws GeForce RTX 40 Series Bundle

Take on high-risk, high-reward missions as the galaxy's most wanted in Star Wars Outlaws and marvel at iconic ray-traced Star Wars locations, enhanced with NVIDIA DLSS 3.5's AI-powered graphics, using the power of the GeForce RTX 40 Series to deliver an unparalleled PC experience. And gain the upper hand in thrilling dogfights with The Empire thanks to NVIDIA Reflex and its unbeatable responsiveness. As the Galactic Empire relentlessly pursues the final defeat of the Rebel Alliance, the criminal underworld thrives. Fans will play as cunning scoundrel Kay Vess and her loyal companion Nix, as they attempt one of the greatest heists the Outer Rim has ever seen. Seeking the means to start a new life, players will join Kay and Nix as they fight, steal, and outwit their way through the galaxy's crime syndicates and join the galaxy's most wanted.

As part of our collaboration with Ubisoft, Massive Entertainment and Lucasfilm Games on Star Wars Outlaws, we're today introducing a new Star Wars Outlaws GeForce RTX 40 Series Bundle, available until September 19th. Buyers of eligible products from select retailers and etailers, including GeForce RTX 4090, 4080 SUPER, 4080, 4070 Ti SUPER, 4070 Ti, 4070 SUPER and 4070 graphics cards and desktop PCs, and laptops with a GeForce RTX 4090 Laptop GPU, RTX 4080 Laptop GPU, or RTX 4070 Laptop GPU, will receive a digital copy of the Standard Edition (valued at $69.99) to play when released on August 30th.

Intel Arc GPU Graphics Drivers 101.5768 WHQL Released

Intel has released its latest version of Arc GPU Graphics drivers for A-series discrete GPUs and Arc Graphics iGPUs, version 101.5768 WHQL. The new drivers bring Game On Driver support on Intel Arc A-series GPUs and Intel Core Ultra with Intel Arc GPUs for Storm Gate, as well as improve performance in Yakuza: Like a Dragon, Metro: Last Light Complete Edition Games, and Stormgate games, compared to previous Intel Graphics Drivers 101.5762.

According to the release notes, you can expect up to 91 percent and up to 35 percent average performance uplift in Yakuza: Like a Dragon under DirectX 11 and Ultra settings at 1080p and 1440p resolutions, and up to 20 percent and 23 percent in Metro: Last Light Complete Edition under DirectX 11 and at 1080p with High settings and 1440p at Very High settings. As for Stormgate, the performance increase of up to 12 percent is seen at 1080p resolution with Medium settings and Temporal Super Resolution enabled. Intel also fixed some previously seen issues in games like Dirt Rally, Sid Meier's Civilization V, Kunitsu-Gami: Path of Goddess (DX12), as well as Blender 4.2.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5768 WHQL

AMD Rolls Out Fluid Motion Frames 2 Technical Preview with Significant Upgrades

AMD has introduced Fluid Motion Frames 2 (AFMF 2), an upgraded version of its frame generation technology designed to improve gameplay smoothness and frame rates. This new iteration brings several enhancements and expanded compatibility across Radeon RX 6000 and 7000 series graphics cards. AMD debuted Fluid Motion Frames (AFMF) in September 2023 introducing frame generation capabilities across a broad spectrum of GPUs, including those from NVIDIA, and Intel. This technology was compatible with all DirectX 12 and DirectX 11 games, potentially doubling performance when frame generation was activated.

Following its initial release, AMD addressed major concerns such as stuttering and frame-pacing through substantial driver improvements. The refined version of AFMF was officially incorporated into AMD's driver package in January of this year. Now, AMD is offering Fluid Motion Frames 2 as a technical preview using a special driver to convince gamers that they can have an even faster and smoother gaming experience.

NVIDIA DLSS 3 and Reflex Available In Dungeonborne, Flintlock: The Siege of Dawn and More Games

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Dungeonborne and Flintlock: The Siege of Dawn will launch with day-one DLSS 3 and Reflex support. And gamers can sign up for the Marvel Rivals Closed Beta, which begins next week and features support for both DLSS 3 and Reflex. THRONE AND LIBERTY also has an Open Beta starting this week featuring DLSS 3 and Reflex, and Stormgate is coming soon with DLSS 3 and Reflex.

Stormgate Coming Soon With DLSS 3 & Reflex
Stormgate is the upcoming free-to-play real-time strategy game from the team at Frost Giant Studios, featuring developers who've worked on some of gaming's most popular RTS games, including Warcraft III and StarCraft II. In Stormgate, you'll explore an ever-evolving story through thrilling campaign missions where science fiction and fantasy collide. Alternatively, battle opponents around the world on the competitive 1v1 ladder, or team up with your friends to challenge the AI in the 3-player co-op modes. Developed in Unreal Engine 5, Stormgate sets itself apart from past RTS games with unmatched responsiveness and features rollback technology for smooth online play. Stormgate supports high-resolution HD visuals at 4K, with hundreds of units on-screen in epic, large-scale wars across a variety of maps and tilesets.

Intel Arc GPU Graphics Drivers 101.5762 Beta Released

Intel has released its latest version of Arc GPU Graphics drivers for A-series discrete GPUs and Arc Graphics iGPUs, version 101.5762 Beta. The new drivers bring Game On Driver support on Intel Arc A-series GPUs and Intel Core Ultra with Intel Arc GPUs for Once Human and Zenless Zone Zero games, as well as improve performance in Diablo IV under DirectX 12 by up to 35 percent at 1440p resolution and by up to 30 percent at 1080p resolution with Ray Tracing Ultra settings.

The new drivers also fix the issue seen in Plants vs. Zombies Game of the Year Edition when 3D acceleration is enabled on Intel Arc A-series GPUs and Core Ultra CPUs with Intel Arc GPUs, as well as issues with Endurance Gaming in games on Intel Core Ultra CPUs with Intel Arc GPUs. Intel also fixed an issue With Intel Arc Control where it may report incorrect Shader Model version in System Capabilities.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5762 Beta

Intel Releases Arc GPU Graphics Drivers 101.5592 WHQL

Intel today released the latest version of the Arc GPU Graphics drivers. Version 101.5592 WHQL is a minor update over the 101.5590 WHQL drivers that the company released on June 15. It corrects a bug that caused Pugetbench Extended Preset Benchmark to fail on Arc A-series discrete GPUs in certain Adobe Premiere Pro processing tests. The bug had caused the benchmark to fail to complete. The company took the opportunity to identify a handful more issues with certain Vulkan API games such as No Man's Sky, Enshrouded, and Doom Eternal. A bug that causes Topaz Video AI to throw up errors when exporting videos after using some models for video enhancements, has been identified.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5592 WHQL

Intel Prepares Linux Drivers for Next-Generation Battlemage GPUs with Focus on Efficiency

According to the report from Phoronix, the upcoming Linux 6.11 kernel will introduce initial display support for the highly anticipated Intel Battlemage graphics processors. Battlemage, built on Intel's Xe2 architecture, represents the company's latest effort to challenge established players in the graphics arena. This new line of GPUs is designed to succeed the current DG2/Alchemist hardware, promising enhanced performance and improved power efficiency. The Linux 6.11 kernel will provide the fundamental capability to drive displays connected to Battlemage GPUs. While this initial support is a crucial first step, it lays the groundwork for more comprehensive functionality in future updates. Linux users and developers can look forward to testing and providing feedback on these new graphics solutions.

Intel's focus on power efficiency is evident in the features accompanying Battlemage support. The kernel will introduce Panel Replay functionality, a technology aimed at reducing display power consumption. This aligns with the growing demand for energy-efficient computing solutions, particularly in mobile and laptop segments. However, the work is far from complete. Intel's Linux graphics driver team continues to refine and optimize Battlemage support, with the goal of delivering a seamless experience by the time these GPUs hit the market later this year. The introduction of Battlemage support not only expands options for Linux users but also intensifies competition in the GPU market, potentially driving innovation across the industry. With promises of up to 1.5x over the previous generation Arc GPUs, we are in for a decent upgrade this year.

Intel Releases Arc GPU Graphics Drivers 101.5522 WHQL

Intel released the latest version of Arc GPU Graphics Drivers today. The latest version 101.5522 WHQL brings mostly game ready support for titles like Senua's Saga: Hellblade II, Starfield May Update, Wuthering Waves, and XDefiant. With the support for Starfield May Update, Intel has prepared performance improvements when the game runs on DirectX 12 API. This brings up to 8% average FPS uplift at 1080p with Ultra settings and up to 7% average FPS uplift at 1440p with High settings, which is a notable improvement coming only from the driver. You can download the drivers from the link below.
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5522 WHQL.

Montage Technology Pioneers the Trial Production of DDR5 CKDs

Montage Technology, a leading data processing and interconnect IC company, today announced that it has taken the lead in the trial production of 1st-generation DDR5 Clock Driver (CKD) chips for next-generation client memory. This new product aims to enhance the speed and stability of memory data access to match the ever-increasing CPU operating speed and performance.

Previously, clock driver functionality was integrated into the Registering Clock Driver (RCD) chips used on server RDIMM or LRDIMM modules, not deployed to the PCs. In the DDR5 era, as data rates climb 6400 MT/s and above, the clock driver has emerged as an indispensable component for client memory.

Intel Arc GPU Graphics Drivers 101.5382 WHQL Released

Intel over the weekend released the latest version of the Arc GPU Graphics Drivers. Version 101.5382 WHQL builds incrementally on the 101.5379 Beta from a week prior. It doesn't include any game-specific optimization, but is WHQL-signed, and fixes a couple of issues along the way. To begin with, an issue that caused "Horizon Forbidden West" to show higher than expected game load times has been fixed. Also fixed is an application hang during loading of the 3DMark Speedway benchmark. "Starfield" experiencing a game crash with High or Ultra graphics settings has been fixed. Grab the drivers from the link below.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5382 WHQL

PGL Investigating GeForce RTX 4080 GPU Driver Crash, Following Esports Event Disruption

The Professional Gamers League (PGL) showcased its newly upgraded tournament rig specification prior to the kick-off of their (still ongoing) CS2 Major Copenhagen 2024 esports event. As reported, over a week ago, competitors have been treated to modern systems decked out with AMD's popular gaming-oriented Ryzen 7 7800X3D CPU and NVIDIA GeForce RTX 4080 graphics cards, while BenQ's ZOWIE XL2566K 24.5" 360 Hz gaming monitor delivers a superfast visual feed. A hefty chunk of change has been spent on new hardware, but expensive cutting-edge tech can falter. Virtus.pro team member—Jame—experienced a major software crash during a match against rival group, G2.

PCGamesN noted that this frustrating incident ended the affected team's chance to grab a substantial cash reward. Their report put a spotlight on this unfortunate moment: "in the second round of a best of three, Virtus Pro were a few rounds away from qualifying for the playoffs, only for their aspirations to be squashed through no fault of their own...Jame experiences a graphics card driver crash that irrecoverably steers the round in G2's favor, culminating in Virtus Pro losing the match 11-13. Virtus Pro would then go on to lose the subsequent tie-break match as the round was not replayed. In effect, the graphics card driver crash partly cost the team their chance at winning an eventual $1.25 million prize pool." PGL revealed, via a social media post, that officials are doing some detective work: "we wish to clarify the situation involving Jame during the second map, Inferno, in the series against G2. A technical malfunction occurred due to an NVIDIA driver crash, resulting in a game crash. We are continuing our investigation into the matter." The new tournament rigs were "meticulously optimized" and tested in the weeks leading up to CS2 Major Copenhagen 2024—it is believed that the driver crash was a random anomaly. PGL and NVIDIA are currently working on a way to "identify and fix the issue."

Mesa CPU-based Vulkan Driver Gets Ray Tracing Support - Quake II Performance Hits 1 FPS

Konstantin Seurer, a Mesa developer, has spent the past couple of months working on CPU-based Vulkan ray tracing—naturally, some folks will express scepticism about this project's practicality. Seurer has already set expectations with a brief message: "don't ask about performance." His GitLab merge request page attracted Michael Larabel's attention—the Phoronix founder and principal author was suitably impressed with Seurer's coding wizardry. He: "managed to implement support for VK_KHR_acceleration_structure, VK_KHR_deferred_host_operations, and VK_KHR_ray_query for Lavapipe. This Lavapipe Vulkan ray tracing support is based in part on porting code from the emulated ray tracing worked on for RADV with older Radeon GPUs." A lone screenshot provided evidence of Quake II running at 1 FPS with Vulkan ray tracing enabled—this "atrocious" performance was achieved thanks to a Mesa Lavapipe driver "implementing the Vulkan API for CPU-based execution."

VideoCardz has highlighted an older example of CPU-based rendering techniques: "this is not the first time we heard about ray tracing on the CPU in Quake. In 2008, Intel demonstrated Enemy Territory: Quake Wars running at 720p resolution at 14 to 29 FPS on 16 core and 20-35 FPS at 24 core CPUs (quad-socket). The basic implementation of ray tracing in 2008 is not comparable to complex ray tracing techniques designed for GPUs, thus the performance on modern system is actually much lower. Beyond that, that game was specifically designed for the Intel architecture and used a specific API to achieve that. Sadly, the original ET demo is no longer available, it would be interesting to see how it performs today." CPU-based Vulkan ray tracing is expected to hit public distribution channels with the rollout of Mesa 24.1. Several members of the Phoronix community reckon that modern AMD Threadripper PRO processors have the potential to post double-digit in-game frame rates.

AMD Strix Halo APU "GFX1151" iGPU Driver Support Appears Online

AMD Linux engineers have been working on "GFX1150" and "GFX1151" targets for a while—official references to "Strix 1/Strix Point" and "Strix Point Halo" have appeared several times on official development channels. Phoronix's head honcho—Michael Larabel—monitors these activities with keen interest, his latest finding indicates that Team Red is preparing open-source RadeonSI/RADV driver support for the GFX1151 IP. Their MESA 24.1 update merges in GPU enablement for possible high-end "Strix Point Halo" laptop processors—tech tipsters believe that these chiplet variants could sport up to sixteen Zen 5 CPU cores and forty RDNA 3.5 GPU cores.

AMD's enablement of the "GFX1150/Strix Point" GPU appeared online late last month—these monolithic laptop chips are alleged to sit below "Strix Point Halo" in Team Red's product hierarchy. Insiders suggest that the best configurations could house twelve Zen 5 CPU cores and sixteen RDNA 3.5 GPU cores. Phoronix posited that the "RDNA 3 refresh" graphics solution: "is just rumored for select APUs, while ultimately we'll see where this GFX 11.5.1 IP is found if for some further upgraded APU or something more special. In any event the open-source Linux driver support is coming together." According to official product roadmaps, the initial batch of "Strix Point" mobile chips are expected ship later this year—representing a proper next-gen upgrade over current "Hawk Point" offerings.
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