Wednesday, June 4th 2025

NVIDIA GeForce Hotfix Driver v576.66 Fixes Game Crashes

NVIDIA has just released its latest Hotfix for the GeForce display driver, version 576.66, which brings a heap of valuable fixes for gamers and RTX 50 series users. This update resolves unexpected crashes during gameplay in Dune: Awakening [5273568] and EA Sports FC 25 [5251937]. On RTX 50 series GPUs, Dragon's Dogma 2 no longer suffers from distracting shadow flicker [5252205], and web browser video playback is now free from brief red/green flash corruption [5241341]. Additionally, Clair Obscur: Expedition 33 has been stabilized to eliminate in-game crashes [5283401], ensuring a smoother and more reliable experience.

As NVIDIA notes, GeForce Hotfix drivers are lightweight beta releases that bundle a few targeted fixes chosen from user feedback and feasibility, allowing you to receive critical updates faster rather than waiting for the next full WHQL-certified driver. These hotfixes undergo an abbreviated QA process and are provided as-is through NVIDIA Customer Care. However, rest assured that every fix will be merged into the next official driver release. If you experience these issues, update to Hotfix now or wait for the WHQL driver, which will be available for download on TechPowerUp's download section.
Source: NVIDIA
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25 Comments on NVIDIA GeForce Hotfix Driver v576.66 Fixes Game Crashes

#1
Quicks
That's nice, now fix the driver overhead.
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#2
Dr. Dro
QuicksThat's nice, now fix the driver overhead.
What driver overhead lmao
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#3
Quicks
Dr. DroWhat driver overhead lmao
Just google you can't miss it.
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#4
isvelte
QuicksJust google you can't miss it.
Maybe get a better CPU
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#5
Onasi
QuicksThat's nice, now fix the driver overhead.
It’s not a bug, it’s working as intended, supposedly. Newer architectures have more going on and, as such, have somewhat higher CPU overhead. AMD and NV current drivers are roughly similar in this regard. There’s nothing to fix. The whole story around this is a cope.
Posted on Reply
#6
Quicks
isvelteMaybe get a better CPU
So instead of fixing the issue you suggest throwing more money at the problem...
OnasiIt’s not a bug, it’s working as intended, supposedly. Newer architectures have more going on and, as such, have somewhat higher CPU overhead. AMD and NV current drivers are roughly similar in this regard. There’s nothing to fix. The whole story around this is a cope.
Keep telling yourself that... Just like some people were trying to hide the black screen issue.

That's also why numerous test have been done comparing AMD and Nvidia and found that Nvidia certainly do have a driver overhead.

They are all liars.
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#7
BoggledBeagle
QuicksJust google you can't miss it.
Perhaps you could try to say yourself what you mean.
Posted on Reply
#8
Onasi
QuicksKeep telling yourself that... Just like some people were trying to hide the black screen issue.
You mean the issue that affected people on ancient motherboards without proper UEFI support and that NV quickly released a fox fix? That “hidden” issue?
QuicksThat's also why numerous test have been done comparing AMD and Nvidia and found that Nvidia certainly do have a driver overhead.
And did those tests account for architectural differences? For different games having demonstrably variable affinity for different GPUs? No? Were those just boneheaded “well in this game NV has worse 0.1% lows than AMD, must be driver overhead!”? Because that were the tests I saw and dismissed. Until a reputable source does tests for this with a reasonable methodology it’s all basically nothing.
QuicksThey are all liars.
Liars? Perhaps not. Grifters? Definitely.
Posted on Reply
#9
Dr. Dro
QuicksKeep telling yourself that... Just like some people were trying to hide the black screen issue.
I mean, you are two weeks late, if you're referring to the RTX 5060's issue.

nvidia.custhelp.com/app/answers/detail/a_id/5665/~/nvidia-gpu-uefi-firmware-update-tool-for-rtx-5060-series
QuicksThat's also why numerous test have been done comparing AMD and Nvidia and found that Nvidia certainly do have a driver overhead.
To the best of my knowledge, this is a many-year-old dispute and might not hold up anymore, as CPUs have gotten substantially faster since then. There is a point of contention over AMD's and Nvidia's way of scheduling draw calls in DX11 games, but... it's not a major concern nowadays.
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#10
AGlezB
QuicksSo instead of fixing the issue you suggest throwing more money at the problem...
As long as Moore's Law applies you're not getting out of it because software will expand to use the hardware's new capabilities and that means the farther you're from the latest and greatest (wich is also the most expensive) the worse you experience will generally be. So in practical terms, 90% of the time throwing money at it is the actual solution to performance problems. The other 10% is 9% overclocking and 1% software/algorithm optimization, which in case you don't know is both expensive and a PITA and half of the time isn't even possible to do.
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#11
GerKNG
BoggledBeaglePerhaps you could try to say yourself what you mean.
it is well known and documented for many years now.
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#13
Onasi
GerKNGit is well known and documented for many years now.
No, what's documented is that AMD and NV differ in how they do GPU scheduling - NV does it on the CPU which can, indeed, in SOME instances lead to worse performance when completely CPU bound (especially on relatively weaker CPUs). Not consistently, since there are CPU heavy titles like BG3 where AMD and NV cards show no real significant performance difference between similar hardware. As I said, it's not a bug, it's working as intended. Whether or not NV has a reason for their approach and why they consider it superior is another kettle of fish, but it isn't some mythical simple "driver overhead" that can be "fixed" as what the poster who started the discussion stated.
Posted on Reply
#14
Legacy-ZA
isvelteMaybe get a better CPU
Oh, I guess we should tell AMD users the same? They don't have it.
OnasiNo, what's documented is that AMD and NV differ in how they do GPU scheduling - NV does it on the CPU which can, indeed, in SOME instances lead to worse performance when completely CPU bound (especially on relatively weaker CPUs). Not consistently, since there are CPU heavy titles like BG3 where AMD and NV cards show no real significant performance difference between similar hardware. As I said, it's not a bug, it's working as intended. Whether or not NV has a reason for their approach and why they consider it superior is another kettle of fish, but it isn't some mythical simple "driver overhead" that can be "fixed" as what the poster who started the discussion stated.
I think it has a lot to do with the old NVCP, hope they can get it right when they officially discontinue it and only use the nGreedia App.
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#15
Onasi
Legacy-ZAI think it has a lot to do with the old NVCP, hope they can get it right when they officially discontinue it and only use the nGreedia App.
It has nothing to do with the driver interface. You can install a bare driver without any CP and the behavior will be the same. It's just a fundamental difference in approach. Even the old CP is just a thin UWP app these days.
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#16
BoggledBeagle
GerKNGit is well known and documented for many years now.
What is? This thread is getting more and more bizarre.

Can anyone please give me one example relevant for today of what is everybody talking about here?
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#17
Solaris17
Super Dainty Moderator
BoggledBeagleThis thread is getting more and more bizarre.
It is. Yall can feel free to go make a driver overhead thread and do your own testing.

This one is about the release of driver 576.66
Posted on Reply
#18
Daven
BoggledBeagleWhat is? This thread is getting more and more bizarre.

Can anyone please give me one example relevant for today of what is everybody talking about here?
There was an attempt some years ago to discredit AMD by claiming their drivers are very bad and that smear campaign from whomever started it persists. So whenever there is a problem with any driver whether it be Intel, AMD and Nvidia, people use it as an opportunity to try and get rid of this horrible myth. Others use it as a rallying cry to point out problems as is happening in this thread. AMD and Nvidia drivers have been about the same for well over a decade with occasional large and persistent bugs from either company. Intel had a bad launch but keeps improving rapidly. That's about all one should say about the state of GPU drivers today.

If a new driver fixes a problem you have been having, then download it. If it doesn't or you are not having problems keep your current driver. But no one should be choosing a video card based on drivers. It's silly and a non-issue. Again AMD and Nvidia are equal and have been for a long time. Intel has improved enough to give a good experience.
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#19
Chomiq
It's funny how we went from "AMD drivers are shit" to "Nvidia drivers are shit" in one generation.
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#20
taka
ChomiqIt's funny how we went from "AMD drivers are shit" to "Nvidia drivers are shit" in one generation.
At least AMD only had driver issues and no hardware issues. Missing ROP's and others.
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#21
Guwapo77
Thanks for linking the beta driver! My system is somewhat stable at this time, I'll wait for the finished driver.

As for driver overhead, it's mainly at the 1080p resolution. 1440p is there a little, but nonexistent at 2160p.

This is why I have always recommended AMD GPUs for 1080p gamers.
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#22
Prima.Vera
Will test it, and post the updates here.

Boom:

Posted on Reply
#23
ThomasK
takaAt least AMD only had driver issues and no hardware issues. Missing ROP's and others.
Add overheating and melting connectors to the list.
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#24
Konomi
QuicksThat's nice, now fix the driver overhead.
Or maybe just not buy Nvidia products so you don't have to endure this "overhead".
Posted on Reply
#25
PixelTech
"..., and web browser video playback is now free from brief red/green flash corruption [5241341]."
I believe I've been having this issue with my 5090. It happens on Amazon product pages and even NV's own website. I'll try this out and see if it fixes it. I was considering trying to claim warranty to get a replacement, thought it was bad/corrupt VRAM.
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