News Posts matching #Update

Return to Keyword Browsing

Marvel's Spider-Man 2 is Steam Deck Verified

We're happy to share that Marvel's Spider-Man 2 is Steam Deck Verified! Experience two playable Spider-Men, traverse an expanded Marvel's New York and battle iconic Marvel Super Villains on your handheld device now! Be Greater. Together. The incredible power of the symbiote forces Peter Parker and Miles Morales into a desperate fight as they balance their lives, friendships, and their duty to protect in an exciting chapter of the critically acclaimed Spider-Man franchise on PC.

Marvel's Spider-Man 2 PC—Patch 3 Release Notes
Patch 3 is available now for Marvel's Spider-Man 2 on PC! This week's update includes stability improvements and bug fixes based on player feedback. We've also implemented the latest version of the NVIDIA Streamline SDK and included dozens of small visual bug fixes related to various aspects such as reflections, ray-traced shadows and textures. We are actively working on more updates with additional bug fixes and performance optimizations. Thank you to everyone for playing Marvel's Spider-Man 2 on PC and for providing feedback to help us continue to improve the game!

S.T.A.L.K.E.R. 2's "Major Patch 1.2" Brings 1700+ Improvements & Fixes

Stalkers! Major Patch 1.2 is here! We are ready to present you Patch 1.2. A massive one, with over 1700 improvements and fixes to all aspects of the game: balance, locations, quests, blockers, crashes, performance, more A-Life 2.0 fixes, you name it. This work wouldn't have been possible without your feedback and comments on your personal experience with the Zone, thanks for sharing it here on Steam, Reddit, Discord, and other socials.

Thanks for staying with the Zone! As always, we will continue to listen to your feedback and comments, and share game updates as soon as possible. If you spot an "anomaly" that is not supposed to be in the game, please report it to our colleagues in Tech Support Hub. That will help us investigate potential issues faster.

Noctua Announces Product Delays in 2025 Roadmap Update, More Teasers at Computex

Austrian PC cooling staple Noctua has revealed substantial timeline adjustments across its 2025 product portfolio, with several highly anticipated launches now facing multi-month delays. The company's flagship NH-D15 G2 CPU cooler in chromax.black variant has been pushed from Q2 to Q3 2025, while the next-generation 120 mm fan series has shifted from Q1 to Q2 2025. The comprehensive roadmap revision, with the next-generation dual-tower CPU cooler notably absent from the 2025 lineup, suggests a potential 2026 release window. The chromax.black version of the NF-A14x25 G2 fan has been rescheduled from Q1 to Q3, and the chromax.The black variant of the next-gen 120 mm fan is now slated for Q4, which represents a significant delay from its initial Q1 target. Despite these setbacks, Noctua has introduced new elements to its roadmap, including an LGA1851 offset mounting kit for the NH-D15 G2, designed to optimize thermal performance for Intel's latest socket configuration.

The company cites quality optimization as a factor in the timeline adjustments, though specific causes remain undisclosed. One bright spot in the announcement is the confirmation that the Seasonic PRIME TX-1600 Noctua Edition power supply will maintain its original restock schedule for Q1 2025. This collaboration product, which launched in late 2024, features Titanium efficiency certification and ATX 3.1 compliance, catering to high-performance systems utilizing current-generation graphics cards like the RTX 5090 and 4090. Noctua plans to showcase its upcoming product lineup at Computex Taipei, where additional details about the revised release schedule and hints of specifications are expected to be revealed. Now, just a few months away, the Computex 2025 looks like one of the most enjoyable shows ever, with the TechPowerUp crew roaming halls looking for interesting products.

ASUS ROG Astral GeForce RTX 5090 & 5080 BIOS Update Tool Retunes Quiet Mode

ASUS has released version one of a BIOS update tool for its ultra-premium air-cooled ROG Astral graphics cards, OC and standard flavors. Yesterday's update advertises an improved "Quiet Mode," that implements a "more silent fan curve." TechPowerUp reviewed the quad-fan configured ASUS ROG Astral GeForce RTX 5090 and RTX 5080 OC Edition cards late last month. Resident GPU evaluator, W1zzard, awarded the astronomically-priced flagship model with an "Editor's Choice" badge, but simultaneously pinned on a "But Expensive" honor. The lesser (GB203-based) Astral did not receive any accolades. Both models have courted criticism for louder than expected operation; W1zzard did not enjoy listening to the Astral GeForce RTX 5090 OC Edition's collective fan concerto. "Out of the box" settings were not great, and the quiet BIOS mode did not "help much" in reducing the highest-end Astral's cacophony.

TPU's GPU guru elaborated further: "the second BIOS runs a more relaxed fan curve, but it's not much quieter and achieves 36.5 dBA with 70°C. Sure, good temperature, but isn't the point of a 'quiet' BIOS that isn't quiet, even if temperatures are higher? MSI's Suprim lineup does much better noise-wise, with temperatures that aren't that much higher." The ASUS ROG Astral RTX 5080 OC Edition seems to be a less noisy prospect, given that its cooling solution is not dealing with the largest "Blackwell" GPU die. Its sound signature was less offensive, but W1zzard reckoned that there was room for improvement. On this subject he stated: "with the default (performance) BIOS, temperatures are extremely low, but noise levels are a little bit on the high side with 36 dBA. I would have preferred a more balanced setting. Good thing that ASUS includes a secondary quiet BIOS with their card. Now the card runs whisper quiet, emitting only 26 dBA, which is highly impressive for a card in this performance segment. It is not the quietest card though, the MSI Suprim SOC is a tiny bit quieter, and it is so out of the box, without requiring a manual BIOS switch change." ASUS has seemingly absorbed initial feedback from review outlets (plus early adopters)—yesterday's update arrived just under two weeks from launch time. Watch out for possible upcoming reassessments.

TSMC Approves $17 Billion Investment to Expand Capacity, No Update on U.S. Strategy

TSMC has unveiled today its board meeting decisions, the chip giant has greenlit a massive US$17 billion investment to boost production capacity. According to TSMC, to meet long-term capacity plans based on market demand forecasts and TSMC's technology development roadmap, the board approved capital appropriations of approximately US$17.14 billion for installation and upgrade of advanced technology capacity, installation and upgrade of advanced packaging, mature and/or specialty technology capacity, fab construction, and installation of fab facility systems.

Previous reports by MoneyDJ suggested that TSMC might unveil plans for a third Arizona fab, a potential fourth fab, or its first advanced packaging plant after the board meeting. However, no updates have been confirmed yet. Industry sources suggested that TSMC's second Arizona fab, featuring 3 nm, will likely go ahead of schedule, providing a temporary response to U.S. pressures. According to the same report, TSMC's second Arizona fab is expected to begin equipment installation in mid-2026, with mass production expected by 2027. Notably, this progress would exceed TSMC's projections which expected the second plant to start 3 nm and 2 nm production in 2028, with a third plant potentially for the 2 nm process by the late 2030s. The MoneyDJ report further notes that initially, TSMC's second Arizona plant will offer 25K-30K 3 nm wafers per month. TSMC's first Arizona plant, initially slated for 2025, started 4 nm production ahead of schedule in Q4 2024.

Latest CPU-Z Update Adds AMD Ryzen 9000HX & 9000HX3D "Fire Range" CPU Support

AMD's Ryzen 9000HX lineup of "Fire Range" Zen 5 mobile processors is due for release within a vague March to April window, with the upcoming 3D V-Cache-equipped Ryzen 9 9955HX3D SKU touted to become a top choice for manufacturers of ultra high-end gaming laptops. The latest version of CPU-Z is ready (in advance) with support for Team Red's incoming product line; CPUID's patch notes (published on February 8) have revealed previously unannounced models. AMD's official introduction of Ryzen 9000HX series CPUs included an opening salvo of Ryzen 9 9955HX3D (16-core), 9955HX (16-core) and 9850HX (12-core) models.

According to CPU-Z version 2.14, three additional "Fire Range" SKUs are seemingly on the way. Starting off with the Ryzen 9 9950HX3D—a (presumably) slightly less potent 3D V-Cache-sporting model—its nomenclature suggests that it will sit just below the series flagship. The 9950HX model is expected to slot just under the already announced 9955HX chip. The newly revealed 9845HX SKU could become the lowest 12-core offering within AMD's "Fire Range" product stack.

The Sims at 25 - Veteran Developer Discusses Franchise History

25 years ago, The Sims made history with the first instalment of a legendary series that would go on to be one of the best-selling of all time. Few simulation games have enjoyed the success and longevity of The Sims—and the freedom and creativity to play with life however you want has afforded the series near-unrivalled appeal in the years since. This week, Electronic Arts is celebrating this milestone and the history of the series in a big way, which includes a huge The Sims 4 Free Content Update containing new Create a Sim options, clothing, Build/Buy Items and much more. The festivities will also include the limited-time Blast From The Past Event, which lets players earn revamped versions of iconic items from the original The Sims game via in-game goals.

We had the opportunity to chat with Kevin Gibson, Production Director for The Sims at EA. Gibson has been working in production roles across the franchise since 2003, and has first-hand experience of how the series has evolved in that time. The studio is abuzz with excitement about the franchise's birthday, and Gibson shares that digging deep into the series' past to rediscover nostalgic highlights has been extremely rewarding. "Our incredible players have shown us that no one does life like The Sims, and we wanted to celebrate this journey we have been on together," Gibson says. "25 years ago there was a game with an idea that made big a splash at E3, and look where we are today! We've been part of multiple generations and touched millions of lives.

Microsoft Flight Simulator 2024 Developer Livestream Happening Tomorrow, February 5

Our next Developer Livestream is now confirmed for Wednesday, February 5 at 10:30am PST (18:30 UTC). Follow our official Twitch channel to receive a notification when our panel of Jorg, Seb, and Martial go live to discuss the future development plans for Microsoft Flight Simulator and answer the most frequently asked questions the community submitted to our web form over the past few weeks. As always, the panel will also answer live questions from Twitch viewers, so be sure to tune in if you didn't have a chance to pre-submit a question!

Thank you to everyone who has downloaded the Microsoft Flight Simulator 2024 Sim Update 1 pre-release beta test build! Since its launch in January, our team has been very carefully reading your feedback and bug reports on the forums. A new pre-release build with more fixes and improvements is coming soon for beta testers. If you would like to enroll in the beta to help test the next major release of MSFS 2024, you can find instructions (for PC-MS Store, PC-Steam, and Xbox Series X|S) here.

Future HWiNFO Update Will Add Support for GeForce RTX 5070 Ti GPUs

The HWiNFO development team are prepping for the upcoming release of an NVIDIA upper mid-range "Blackwell" GPU—their popular system diagnostics tool will be updated with support for GeForce RTX 5070 Ti (GB203-based) graphics card models. Team Green flagship and sub-flagship SKUs were sent to market this week—with mixed results—industry experts believe that stock shortages will be in effect for many months post-release. Volatile retail conditions could force potential buyers—of next-gen graphics technology—into considering options from lower down in NVIDIA's new product stack. The GeForce RTX 5070 Ti ($749 MSRP, with no Founders Edition) and GeForce RTX 5070 ($549 MSRP) GPUs could be tempting alternatives—as stopgaps or permanent fixtures. Press outlets believe that a February 20 product launch is pencilled in.

HWiNFO's incoming 8.21 build is being readied with support for GeForce RTX 5070 Ti graphics cards, but the GeForce RTX 5070 (non-Ti) GPU is notably absent from the suite's "upcoming changes" list. An investigative VideoCardz news piece points to HWiNFO being the first bit of software to publicly acknowledge (in advance) support for Team Green's 8,960 CUDA core-equipped model. As reported earlier this week, the GeForce RTX 5070 Ti is based on NVIDIA's GB203 GPU—also present on a larger sibling: "RTX 5080 maxes the silicon out, enabling all 84 SM, the RTX 5070 Ti is slightly cut down, with 70 out of 84 SM being enabled, resulting in 8,960 CUDA cores, 280 Tensor cores, 70 RT cores, 280 TMUs, and an unknown number of ROPs. The memory size is 16 GB, across the chip's full 256-bit GDDR7 memory interface... Its TGP is down to 300 W compared to the 360 W of the RTX 5080."

No Man's Sky Expanded with Worlds Part II Update

Hello! No Man's Sky is a game that we all genuinely truly love. Last year we released Worlds Part I and I remember thinking at the time that this is just the beginning. We can't wait to show people what we've been working on! There's new solar systems, new planets with more variety, new terrain types, even new Gas Giants, and of course new adventures. Our next update is called Worlds Part II. Full patch notes are available here.

Worlds Part II allows us to push the boundaries of our engine with new technology. Across the universe we're adding billions of new solar systems and trillions of new planets, and introducing new biomes and terrains without changing what people already love about the game. It's now so far beyond what we ever thought was possible when we started out.

ASRock CPU Support List Updated with AMD Ryzen 9 9950X3D & 9900X3D

ASRock has quietly updated its CPU Support List with entries for the upcoming AMD Ryzen 9 9950X3D and 9900X3D desktop processors—starting off with motherboard BIOS versions 3.15 and 3.16. The Taiwanese manufacturer seems to be the very first company to add these "Zen 5" models to public-facing motherboard compatibility databases—according to yesterday evening's VideoCardz report, the likes of MSI, GIGABYTE, and ASUS have not yet followed suit (at the time of writing). The appearance of Team Red's "Granite Ridge" 16-core and 12-core 3D V-Cache-equipped processors on ASRock's website has set off chatter across PC hardware discussion communities.

AMD has not officially revealed a specific launch date (or pricing details) for its Ryzen 9 9950X3D and 9900X3D CPUs—instead, a loose March window has been marked down on this year's calendar. Industry watchdogs believe that ASRock's freshly updated database is proof of an imminent launch—a couple of insiders predicted a January rollout, but this seems unlikely to occur by the end of this working week. Given the reported scarcity of Team Red's already released and highly-praised Ryzen 7 9800X3D gaming processor, many folks will welcome the addition of two alternative options. Team Red has already set expectations for the (presumably) more expensive models—recently, a product manager disclosed that their "new chips will provide similar overall gaming performance" to the current champion.

Xbox Consoles Set to Support 16+ TB External Storage Devices

The Xbox Insider program has outlined a major upcoming feature upgrade for their home console lineup—Tuesday's Alpha Skip-Ahead Ring (2502.250120-2200) release notes reveal newly implemented support for larger capacity external hard drives. Naturally, inside program members get to play around with this early build—we presume that support will eventually trickle down to public level in the near future. The major announcement stated: "we are enabling support for external USB drives larger than 16 TB, so you can be sure your favorite games are always ready to play! Newly formatted drives that are larger than 16 TB will be formatted with multiple partitions to utilize all available space for games and apps. These will appear as multiple devices in the storage devices list."

Xbox-licensed external storage devices are only available with a maximum capacity of 12 TB—Western Digital's WD_BLACK D10 model wears the crown here. Console gaming enthusiasts—with a penchant for storing a huge library of titles on hard disk drives (HDD)—are best served by not selecting official Xbox-branded storage devices. Manufacturers do offer products with 18 TB to 28 TB capacities, but potential buyers will be greeted by hefty asking prices. There are a couple of caveats—for owners of 16+ TB drives—as noted in the Alpha Skip-Ahead Ring notes: "drives greater than 16 TB that have already been formatted will be unaffected by this change and would need to be reformatted to take advantage of the updated support for larger drives. Please be aware that we have identified an issue with formatting drives larger than 16 TB, and we're working on a fix." Interestingly, the notes do not disclose information regarding a new upper limit for compatible storage devices.

EXOK Games Cancels Earthblade Project

Hey everyone, I've got some sad news today to ring in 2025. Late last month, Noel and I made the difficult decision to cancel Earthblade. Yes, we are opening the year with a huge, heartbreaking, and yet relieving failure. I want to outline in this post what lead to this decision, and what it means for the future of EXOK.

Before I get into it however, I want to acknowledge that this news will likely come as a shock to fans who have been eagerly anticipating the game. We made this decision in December and felt it best to wait until now to announce it. For us on the inside we've had some time to process, grieve, and work toward accepting this, although that process is nonlinear and still ongoing. For those only reading this now who might be emotionally invested in this project, we're sorry to disappoint you.

Xbox Expands its Repairability Program

At Xbox, we're continuing to improve how we design, build, distribute, and use our products to reduce our environmental impact and help us reach Microsoft's goal of being a zero waste, carbon negative, and water positive company by 2030. Finding ways to reduce the environmental footprint of gaming not only helps the environment but also creates benefits for our collective community of players.

We've heard from players that they want more options for support when their Xbox consoles need repair. Today, we're expanding our repairability program, giving players even more options to get their Xbox Series X|S console options—the Xbox Series S—1 TB in Robot White, Xbox Series X—1 TB Digital Edition in Robot White, and Xbox Series X—2 TB Galaxy Black Special Edition—fixed should they ever need to, while also reducing and preventing waste.

Delta Force's Devs Delay Launch of Black Hawk Down Co-op Campaign

Dear Operators. With Season Starfall on the horizon, we want to update you on the Black Hawk Down campaign. We deeply appreciate your enthusiasm and understand how much you're looking forward to it. Your expectations drive us forward to deliver the best possible experience. To ensure the campaign meets our shared standards, we'll need a bit more time for final polishing and optimization. As such, Black Hawk Down will now launch during Season Starfall. We'll share the new release date soon. Thank you for your patience and support—it means everything to us!

Prepare to take part in the ultimate Delta Force mission. Our Black Hawk Down campaign faithfully reimagines both the revered 2001 Ridley Scott movie and the classic Delta Force series campaign—resulting in the definitive retelling of the infamous Mogadishu operation. Playable solo or co-op, and built using the latest Unreal Engine 5 technology, our Black Hawk Down campaign has been designed from the ground up to deliver next-level immersion while remaining optimized.

Delta Force Reveals Big Plans for 2025 Updates

Today, Delta Force developer Team Jade revealed their plans for continuing content updates coming to the game in 2025, as well as gave an update on the release of the mobile version of Delta Force. Delta Force has a bold plan for bringing its players fresh new content in 2025, including five new operators, seven new maps, new gadgets, new vehicles and more. For a full breakdown, please check out the Delta Force 2025 roadmap.

Team Jade will be sharing more when these seasons are dropping in the game soon, in the meantime, please visit the game's official website for more information about Delta Force. Team Jade also provided an update on the release window for the much anticipated mobile version of the game. In a message to Delta Force Players by Game Director Shadow Guo, the team is committed to delivering the top tier experience that players deserve, and to do that means moving the release of the mobile version to the Summer of 2025.

VESA to Update DisplayPort 2.1 With New Active Cable Specification for Up to 3X Longer DP80 Cables

The Video Electronics Standards Association (VESA)today announced that it is working with members to introduce new DP80LL ("low loss") ultra-high-bit-rate (UHBR) cables that enable up to four-lane UHBR20 link rate support - a maximum throughput of 80 Gbps - over an active cable up to three meters in length. The spec for these new cables will be a key highlight of DisplayPort version 2.1b, which will be released in the spring of 2025. As a result, the DisplayPort 2.1b update will provide for up to 3X the cable length for UHBR20 GPU-to-display connections compared to existing VESA certified DP80 passive cables. VESA certified DP80LL cables are expected to roll out into the market within the next several months.

UHBR20 and DP80LL Product Demos at CES 2025
VESA will showcase samples of pre-certified DP80LL cables alongside product demonstrations of DisplayPort 2.1 UHBR20 - the highest-performance UHBR tier in the DisplayPort 2.1 spec - as well as other VESA standards at the Consumer Electronics Show (CES), taking place this week in Las Vegas, January 7-10.

NVIDIA App Gets v11.0.1 Update, Disables Game Filters by Default

NVIDIA has released the newest v11.0.1 update for its NVIDIA App, and according to the release notes, it comes with a single new update that disables Game Filter by default. Previously, NVIDIA has released an official statement looking into reported performance issues related to Game Filter options in the NVIDIA App.

The NVIDIA app comes as a replacement for GeForce Experience software, which went out of the beta phase and became the default NVIDIA software application since the GeForce 566.33 driver update. Before the update, users were left with an option to manually disable Game Filter options in Settings > Features > Overlay > Game Filters and Photo Mode. Now, users are left with an option to manually enable the option in the same settings menu.

Microsoft Confirms "Auto HDR" Feature in Windows 11 24H2 Update Can Crash Games

Microsoft has confirmed a bug in the Windows 11 24H2 update that is causing widespread gaming issues, specifically affecting systems with Auto HDR enabled. The bug primarily manifests through incorrect color display in games and sometimes causes applications to crash entirely. Some users have reported issues with popular titles, including Call of Duty: Infinite Warfare, Assassin's Creed Valhalla, and Need for Speed Unbound, where games either fail to launch or become stuck on loading screens. Auto HDR, a flagship feature of Windows 11, is designed to enhance gaming visuals by automatically converting standard dynamic range (SDR) content to high dynamic range (HDR). However, this latest 24H2 update has broken the feature's functionality, leading to unexpected behavior and stability issues.

Microsoft has implemented safeguards to prevent affected systems from receiving the 24H2 update. The company has also advised users against manual 24H2 installation through some Media Creation tools or Windows 11 ISOs while Auto HDR is enabled. For users who have already installed the update and are experiencing issues, Microsoft recommends disabling Auto HDR either system-wide or for individual games through the Windows Settings menu. To do this, users can navigate to Settings > System > Display > Graphics and turn off the Auto HDR option. Microsoft has acknowledged the severity of the issue for Windows Latest and is currently developing a fix, though no specific timeline has been announced. In the meantime, users can postpone the 24H2 update or disable Auto HDR functionality to maintain stable gaming performance.

XDefiant Signs Off With Assassin's Creed-Flavored Bang, Delivers 13 New Maps and Plenty of New Content in Final Patch

Ubisoft announced earlier this month that it would be sunsetting its free-to-play first-person shooter, XDefiant, on June 3, 2025, after dwindling player counts made it unfeasible to continue supporting the live-service game. Despite the game being shut down by Ubisoft, the game's development team at Ubisoft San Francisco apparently still wanted to follow through with some of the content it had in the game's pipeline. In an announcement on X, the game's executive producer clarifies that much of the content that is being delivered in what he calls the last patch contains all the content that was planned for Season 3 along with some content from future seasons of the game, including Season 4, 5, 6, 7, and 8.

Some major highlights in the new patch, are 13 new maps, three new factions, including the Assassins—from Assassin's Creed—six new weapons, and five new game modes. Along with the slew of new content, XDefiant received a handful of gameplay and QoL fixes for both competitive and casual play. The new maps consist of eight new arena maps, four new linear maps, and one new tactical map. XDefiant also got a new progression system that allows players to unlock cosmetics, badges, and other rewards for character progression. The developer also introduced daily rewards and "Credits," the game's new in-game currency that allows players to buy skins and other items from previous seasons.

Indiana Jones and the Great Circle Gets New Patch 2 Update

Bethesda has released the big Update 2 for Indiana Jones and the Great Circle game with additional fixes, including the big fix where the Game Slot appears damaged or completely missing, as this issue was apparently plaguing many users. Update 2 also reduces stutter from duplicated frames during cutscenes, as well as fixes to prevent "double vision" getting stuck on screen when Indy has almost drowned.

There are also several PC specific fixes including the one for where NVIDIA Frame Generation wasn't activated properly with HDR, a fix for NVIDIA Low Latency Mode performance issues when used with Frame Generation, a fix for global illumination being completely disabled on graphics cards below minimum VRAM requirement, issues with Lighting when Path Tracing is set to Medium or High Quality, and more. The Update 2 should also fix major performance issues when NVIDIA DLSS is enabled. There are several gameplay fixes which you can check out below. All of these NVIDIA-specific issues are still somewhat present and some users over at Reddit are still experiencing issues. Some users are reporting several workarounds, including a clean installation of drivers, or enabling and disabling Frame Generation, DLSS, HDR, and other settings.

Warframe 1999 Launch Introduces Swathe of New Content and New Cinematic Quest

On the morning of the launch of Warframe 1999, the ambitious 90s-themed update and story expansion for sci-fi-fantasy looter-shooter Warframe, Digital Extremes published the update notes for Warframe 1999, which launched in the morning of December 13. Warframe 1999 introduces a new tile-set, called Höllvania, alongside its companion cinematic quest, which will send players back in time to discover the Protoframes and help find the Protoframe creator, Albrecht Entrati. Players will form part of an underground resistance team alongside the Protoframes, although players will not play as the Protoframes or even their own Warframes in 1999. Instead, players will travel to Höllvania and complete the new Hex quest as Drifter. Höllvania has its own seasons, and players will enter the new area in winter.

The update also adds new quests and mission types in the new map, which see players hunt down and stop the Techrot and Scaldra in a number of classic Warframe game modes, including assassination, exterminate, and Warframe's first PvPvE mode. Along with the new game modes, there is also a new Warframe—appropriately called Cyte-09, sticking with the 90s theme—who looks to be something of an all-rounder, thanks to his abilities. Cyte-09 also drops with his own signature rifle, the Reconifex, which applies a heat effect and reload speed buff on timed reloads, and the Vesper77 secondary, which appears to be a critical-based sidearm that highlights weak points when aiming down the sights. There are also a number of changes coming to Warframe's core gameplay, including the introduction of the Atomicycle motorcycle, which will be available for all open maps, and the long-awaited Nyx and Trinity reworks. Find out more about the more minor changes in the full Warframe 1999 patch notes.

Cyberpunk 2077 Update 2.2 is Now Available

Update 2.2 is the fruit of a close collaboration between CD PROJEKT RED and Virtuos, a studio known for its work on many well-known AAA games for consoles and PC. It is available to all owners of Cyberpunk 2077 on Xbox Series X/S, PlayStation 5, and PC.

As part of Update 2.2, players will access new character customization options - including new variants of cosmetic cyberware, tattoos, makeup options, and more. That's not the only thing players can now modify - all luxury or sports cars that have partnered with Rayfield now have access to exclusive CrystalCoat technology, meaning players can swap out the colors of select rides. Changes have also been made to Photo Mode, which now boasts additional features - including improved camera modes, the ability to spawn up to three additional characters in the scene, increased camera range, and new lighting options. Players will also be able to enjoy the presence of Johnny Silverhand in the passenger seat as they drive through the city of dreams. On top of it all, Update 2.2 also brings a number of technical improvements and more secrets to Night City.

Keychron Announces K8 QMK V2 TKL Keyboard With Improved Customization and New Switch Options

Keychron, known for its often reasonably priced, customizable mechanical keyboards, has announced the second iteration of the K8 QMK. The new TKL (80%) keyboard sports updated internal materials for added sound dampening. The new K8 QMK is available with the usual selection of mechanical switch types and two different frame designs, catering to different market segments. Compared to the original K8 Wireless, the K8 Wireless V2 has updated Bluetooth connectivity, QMK support, and new, custom Keychron switches.

The new Keychron K8 QMK V2 shares many similarities with its predecessor, including the same $99 starting price, although there are some differences that are likely to make V2 an attractive option for mechanical keyboard enthusiasts. The biggest physical change is the move from shine-through OEM profile ABS keycaps to shine-through double-shot Cherry profile PBT keycaps, which are bound to be a mixed bag in enthusiast communities. On the one hand, many enthusiasts prefer the sound of ABS keycaps, but the Cherry profile is often highly regarded for comfort and ergonomics. While the external physical changes are mostly rather moderate, the internals have been significantly more impressive, with QMK firmware—and Keychron Launcher customization support—being the most important of the functional changes. That QMK support apparently comes at a cost, though, since the new Keychron K8 QMK V2 comes with the same battery capacity but significantly lower battery life when connected wirelessly, despite the move from Bluetooth 5.1 to Bluetooth 5.2. Keychron claims that the K8 QMK V2 can last up to 190 hours on Bluetooth without backlighting and up to 100 hours with the backlighting at its lowest brightness. Meanwhile, the original K8 is capable of up to 240 hours with the backlight off, with RGB backlighting coming in lower than the new K8 QMK V2, at up to 72 hours with the backlight enabled. The K8 QMK V2 also has new inner foam layers for sound dampening, which might not be everyone's cup of tea, but it helps provide more customization options.

'Suicide Squad: Kill the Justice League' Out to Pasture After Season 4 Update With New Character, Offline Mode

It looks like the much maligned Suicide Squad: Kill the Justice League will officially join the likes of Foamstars in not-quite-abandonware purgatory after the upcoming Season 4 content update. The new update, titled "Season 4, Episode 7: Control" will be the game's penultimate episode, releasing on December 10. Episode 7 will add a long-promised offline mode to the game, as well as a new character, Deathstroke. In the same blog post announcing the arrival of the infamous DC villain, Rocksteady Studios and Warner Bros also announced that Season 4 will officially be the game's final season, with Episode 8: Balance, scheduled for 14 January 2025 being the final episode in the game's live service lifetime. As of the release of Episode 8, Rocksteady will no longer provide any more content updates to the game, although the silver lining is that online co-op will still be available. Co-op will notably not be available in the offline mode, suggesting that when the game's servers are inevitably shut down, there will be no co-op gameplay available.

Rocksteady and Warner Bros. will continue to sell Suicide Squad: Kill the Justice League, seemingly at full retail price, and all past seasons' content will become available, even in offline mode after the end of Season 4. This is a similar approach taken by Square Enix with Foamstars, when the developer announced last week that it would also stop supporting the PS5 game, despite leaving the online play servers and in-game items shop available after halting further development and support of the game.
Return to Keyword Browsing
Feb 21st, 2025 19:22 EST change timezone

New Forum Posts

Popular Reviews

Controversial News Posts