FurMark 2.1 Gets Public Release
FurMark's development team, Geeks3D, seems to be relieved after work was completed on version 2.1.0's public release—according to release notes: "It took me more time than expected but it's there!" The Beta version was made available back in December 2022 (through Geeks3D's Discord)—a milestone achievement for the Furmark dev team, since no major updates had been implemented since 2007. The GPU stress test and benchmarking tool was improved once again—last August, when the Beta was upgraded to v2.0.10.
Main author, JEGX, provided a little bit of background information: "FurMark 2 is built with GeeXLab. The GUI is a pure GeeXLab application while the furmark command line tool is built with the GeeXLab SDK. GeeXLab being cross-platform, this first version of FurMark 2 is available for Windows and Linux (the Linux 32-bit version is also available, I will re-compile it for the next update). I plan to release FurMark 2 for Raspberry Pi (I just received my Raspberry Pi 5 board!) and maybe for macOS too." He states that feedback is welcome, and requests for OpenGL 2.1 and 3.0/3.1 support will be considered. The full timeline of changelog updates can be found here.
Main author, JEGX, provided a little bit of background information: "FurMark 2 is built with GeeXLab. The GUI is a pure GeeXLab application while the furmark command line tool is built with the GeeXLab SDK. GeeXLab being cross-platform, this first version of FurMark 2 is available for Windows and Linux (the Linux 32-bit version is also available, I will re-compile it for the next update). I plan to release FurMark 2 for Raspberry Pi (I just received my Raspberry Pi 5 board!) and maybe for macOS too." He states that feedback is welcome, and requests for OpenGL 2.1 and 3.0/3.1 support will be considered. The full timeline of changelog updates can be found here.