Test System
Test System |
---|
Processor: | Intel Core i9-9900K @ 5.0 GHz (Coffee Lake, 16 MB Cache) |
---|
Motherboard: | EVGA Z390 DARK Intel Z390 |
---|
Memory: | 16 GB DDR4 @ 3867 MHz 18-19-19-39 |
---|
Storage: | 2x 960 GB SSD |
---|
Power Supply: | Seasonic Prime Ultra Titanium 850 W |
---|
Cooler: | Cryorig R1 Universal 2x 140 mm fan |
---|
Software: | Windows 10 Professional 64-bit Version 1903 (May 2019 Update) |
---|
Drivers: | AMD: Radeon Software 19.9.2 Beta NVIDIA: GeForce 436.30 WHQL |
---|
Display: | Acer CB240HYKbmjdpr 24" 3840x2160 |
---|
Benchmark scores in other reviews are only comparable when this exact same configuration is used.
We tested the public Epic Games Launcher release version of Borderlands 3 (not a press pre-release). We also installed the latest drivers from AMD and NVIDIA, which both have GameReady support for the game.
Graphics Memory Usage
Using a GeForce RTX 2080 Ti, which has 11 GB of VRAM, we measured the game's memory usage at the highest setting with the Ultra texture pack enabled.
At lower resolutions, VRAM usage is quite light, considering we used the "Badass" preset. At 4K, the requirements look about right, ensuring that 8 GB VRAM cards can handle the title.
There's a significant difference in memory consumption between DX11 and DX12. What's surprising is that DX12 uses less memory at 4K than DX11.