Introduction
God of War is the latest entry to the popular console action adventure franchise by the same name. There's more than one game with this title, but this particular one originally released on PlayStation 4 way back in 2018, and the PC port is the first version of God of War that's available to the PC Master Race. 2022 will see not just God of War, but also its successor "Ragnarok" release, although as a PlayStation exclusive, with no word on a PC version. The protagonist in God of War is Kratos, a Greek God. Much of the character is hence derived from Greek mythology. In the current title, though, we see the character's lore intersect with Norse mythology.
Kratos emigrated to the Nordic lands with his wife and son to avoid all the drama surrounding his god powers and life a peaceful life. His mother's dying wish is for her ashes to be scattered across the highest peak of the nine realms, and thus Kratos and Atreus embark on a perilous quest. The two encounter foes—both monsters and gods—from the Norse world. Atreus isn't just a tag-along, but serves as a vital gameplay element, assisting in combat and introducing certain role-playing elements.
The PC version of God of War has been developed by Jetpack Interactive, based on the original by the Santa Monica studio of Sony Interactive Entertainment. A lot of water has flown in the gaming world since 2018, so the Jetpack title introduces high-resolution assets, support for 21:9 ultrawide display resolutions, and the NVIDIA DLSS and AMD FSR performance enhancement features, which we tested separately
here. The game uses DirectX 11, and lacks support for DX12 Ultimate Technologies like ray tracing or variable rate shading. In this mini-review, we put God of War through a selection of modern graphics cards.