The Last of Us Part I Benchmark Test & Performance Analysis Review 97

The Last of Us Part I Benchmark Test & Performance Analysis Review

Performance & VRAM Usage »

Graphics Settings

  • The first settings menu is called "Display"
  • The game supports borderless windowed and windowed, there is no fullscreen option
  • V-Sync can be turned off
  • The FPS can be set from 30 to 250 FPS, and unlimited
  • In terms of upscaling technology, you get support for classic upscaling, NVIDIA DLSS 2 and AMD FSR 2.
  • Classic upscaling lets you render at up to 200% the native resolution, if you have extra performance to spare
  • There is no support for NVIDIA DLSS 3 Frame Generation, DLAA or Reflex.
  • The sharpening with FSR and DLSS can be adjusted and disabled
  • Field of view can be changed between -10 and +10. I found the default setting to be sufficient
  • Other distracting effects like camera shake, motion blur, chromatic aberration and film grain can be disabled.
  • If you wanted, you could also reduce the level of gore present in the game
  • The second settings menu "Graphics" is huge, there's tons of options
  • You may choose between four presets: "low," "medium," "high" and "ultra"
  • Check out the "reflections" submenu. As you can see, TLOU combines various reflection techniques like classic screen space reflections, but also "real-time reflections," which seem to be cubemaps or a similar tech, they are not DXR (DirectX Ray Tracing)
  • There's also a lot of additional options to fine-tune the settings to match your hardware's capabilities

Test System

Test System
Processor:Intel Core i9-13900K
(Raptor Lake, 36 MB Cache)
PL1 = PL2 = 320 W
Motherboard:EVGA Z790 Dark
BIOS 1.10
Resizable BAR:Enabled on all supported AMD, NVIDIA & Intel cards
Memory:Thermaltake TOUGHRAM, 2x 16 GB
DDR5-6000 MHz 36-38-38-76
Cooling:Arctic Liquid Freezer II
280 mm AIO
Thermal Paste:Arctic MX-6
Storage:2x Neo Forza NFP455 2 TB M.2 NVMe SSD
Power Supply:Seasonic Vertex GX 850 W ATX 3.0
Case:darkFlash DLZ31 Mesh
Operating System:Windows 11 Professional 64-bit
Version 22H2
Drivers: NVIDIA: 531.41 WHQL
AMD: 22.40.43.05 Beta for TLOU Press Reviews
Benchmark scores in other reviews are only comparable when this exact same configuration is used.

We tested the public release version of The Last Of Us Part I, not a press preview version. We tested version 1.0.1.5. Both AMD and NVIDIA have released game-ready drivers for the title, which we've used throughout all our testing.
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