Wednesday, November 11th 2009
AMD Radeon HD 5970 Specs Surface
In a few days from now, AMD will unveil its new flagship graphics accelerator, the ATI Radeon HD 5970, which will intends to cement the brand's performance leadership over every product from rival NVIDIA. The HD 5970, codenamed "Hemlock", is a dual-GPU accelerator, with two codenamed "Cypress" GPUs in an internal CrossfireX configuration.
Built on the 40 nm process, these GPUs will feature 1600 stream processors each, and will each have a 256-bit wide GDDR5 memory interface to connect to 2 GB of memory (4 GB total on card). The clock speeds are where the specifications of these GPUs differ from their single-GPU avatar, the Radeon HD 5870. The core is clocked at 725 MHz, while the memory runs at 1000 MHz (4000 MHz effective).
The accelerator will not have a rear panel identical to those of other Radeon HD 5000 series accelerators. It has the usual broad air vent occupying one slot, while the other has two DVI-D and one mini DisplayPort (DP) connector. The mini DP connector can give out DVI output using a dongle, and in this way, support for ATI Eyefinity technology remains intact. The NDA covering this accelerator is said to expire on the 19th of November, not very far away.
Source:
TechConnect Magazine
Built on the 40 nm process, these GPUs will feature 1600 stream processors each, and will each have a 256-bit wide GDDR5 memory interface to connect to 2 GB of memory (4 GB total on card). The clock speeds are where the specifications of these GPUs differ from their single-GPU avatar, the Radeon HD 5870. The core is clocked at 725 MHz, while the memory runs at 1000 MHz (4000 MHz effective).
The accelerator will not have a rear panel identical to those of other Radeon HD 5000 series accelerators. It has the usual broad air vent occupying one slot, while the other has two DVI-D and one mini DisplayPort (DP) connector. The mini DP connector can give out DVI output using a dongle, and in this way, support for ATI Eyefinity technology remains intact. The NDA covering this accelerator is said to expire on the 19th of November, not very far away.
147 Comments on AMD Radeon HD 5970 Specs Surface
Lol, sorry ToTTenTranz:ohwell:)
Doesn't that mean that with HD5970 you can only have max 2GB of RAM no matter how much is installed on your 32bit OS, hence the "you need 64bit OS" for this (and similar) card(s)?
I'm so gonna see when the power runs out even on, atm, equipment before even considering this kind of hardware plus the drivers most improve like 500% style and fast.
if it was larger than 2GB, a 32 bit OS/app would only be able to use the first 2GB.
then again, 32 bit apps can only use 2GB of address space total, so they'd be optimised to use less than that anyway i missed w1zzards post - but he pretty much said the same thing.
you have a 2GB limit between video ram and system ram for a 32 bit app, and they get to balance it out themselves so it doesnt crash by going over that limit.
sure a 2GB card wont reach its max potential in a 32 bit OS in DX9 - but so few games use 1GB of Vram, it doesnt matter just yet (and due to DX10's saving of system ram, it would also delay the problems for DX10/11 users) This is not true. ram is not additive - each GPU in crossfire or SLI contains a copy of the ram in its entirety, its not divided up in any way
If you want to see it with your own eyes, open Device Manger, look under the Resources tab of your video card. See those funny hex numbers? Those are the addresses assigned to your card's vRAM.
if i'm wrong please correct me.
we all know this - i have a nice educational link in my sig where we all hammered it out and finally got some accurate info (even w1z participated, thanks w1zzy)
I am talking about the number of addresses available in a 32-bit OS. There are only 4G of addresses, and video card memory takes priority over system memory, thus bigger vRAM = less addresses for system RAM = system RAM "disappeared". What's more, video card RAM isn't the only thing that needs addresses, other devices need them too, so there's even less left for system RAM.
Unless it's a UMA system, but that's a whole other story.
Also FYI i was talking about a topic posted earlier
tinyurl.com/ykg9avt
there are links about this in the x64 thread in my sig.
DX9 = system ram copied to video ram. System ram gets modified, then copied to video ram before the video card getsi t
DX10 (and up) = direct access to video ram. No system copy = less ram/address space used
Then Crossfire a couple of them!