Tuesday, November 15th 2011
Minecraft: 2.5 Year Beta Finally Goes Gold
Yes, after 2.5 years in the making and over 4 million sales, Minecraft has finally gone gold. This is the game with the charmingly blocky graphics where the player builds their cartoon world out of blocks and must hide from monsters at night. It will be officially released at the inaugural MineCon event in Las Vegas this Friday. Developer Markus "Notch" Persson head of studio Mojang announced it had gone gold on Twitter:
Sources:
CVG, www.minecraft.net, http://minecon.mojang.com
So, yes. Minecraft has gone gold.
24 Comments on Minecraft: 2.5 Year Beta Finally Goes Gold
Heck I spent most of high school everynight working on Marathon levels in Forge. Creating all sorts of designs. Only reason I stopped is because, as tech advanced, the level tools just became alien to me. UED I still can't grasp all because I don't like how the design works. Instead of making the world, you carve it out from a virtual block. I personally cannot work that way. I'm not a carver. I can draw out blueprints but I usually add on as I build. Much easier to redo Forge polygons than UED brushes.
Then they changed the terms of everything. To me it just made it into a foreign language. I'd mess with it but ultimately I'd get tired of trying to translate what the programmer thought made sense when I had used Forge that was 1000x easier, with terms that made sense.
Its a survival horror game mixed with the ultimate sandbox elements. If you have the time, you can dig up and move entire mountains. Also you can go to hell, literally.
I love making forts in this game.
But.
What will change with the Gold status?
I personally refuse to play this game. If I want 8bit graphics, Ill go back to playing Mario on the NES.
Legos are expensive! $20 for a small Lego kit or about the same price for a game with near infinite possibilites. Minecraft would be like Legos reproducing on demand.
Now I have a home in a mountain, with a panoramic lodge, an ancient tribe site with lava falls and a portal to the nether, a railway system, a giant Golden Gate like bridge, a private island with an illuminated diamond pool, etc etc. All built alone. Not to mention the stuff I built with friends.
For what? its useless yes but fun and really great for passing those sleepless nights.
Alpha codes get all future updates for free, apparently.
http://minecraftsandbox.com/minecraft-texture-packs/lb-photo-realism-texture-pack/
Comparing this game to Mario on the NES is like comparing Ocarina of Time to Sega's "Turbo".
we'll see how the launch affects sales.
Someone is going to get butt raped by goons very soon.
I thought this game was suck, now I realize how insane it is, If you walked on foot, you would get lost in about 5-10 minutes, that's if you survive the night. The world is huge, epic huge, and that is just the top lands, not the mines and caves that last forever.
8-bit TEXTURES :slap::slap: I have played this game at 1920x1080 perfectly fine, its an epic experience unless your a snob (above ^^^^^^).
Full weather physics, and night and day, hundreds, if not THOUSANDS of items and ridiculousness for quest.
The building blocks allow you to build anything(which you will need to) after you gather it up, and I mean you could replicate your house period.
that's why games like super meat boy, world of goo and minecraft are so popular and successful, bringing balance to the force. Like tetris. They are so planar that anyone can play them. like almost any Atari 2600 game, except E.T. perhaps.