Thursday, April 5th 2012
BioWare Announces Mass Effect 3: Extended Cut
BioWare, a Label of Electronic Arts Inc. announced Mass Effect 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes. Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360 videogame and entertainment system, PlayStation 3 computer entertainment system and PC for no extra charge (offer expires April 12, 2014).
"We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team," said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA's BioWare Label. "Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision for the end of this story arc in the Mass Effect universe."Casey Hudson, Executive Producer of the Mass Effect series added, "We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player."
The Mass Effect franchise is one of the most highly decorated series in the history of games, having earned over 250 awards from critics around the world. Mass Effect 3 launched last month to universal critical acclaim, receiving over 75 perfect scores. For more information on Mass Effect 3, please visit masseffect.com/, follow the game on Twitter at twitter.com/masseffect or "like" the game on Facebook at facebook.com/masseffect.
"We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team," said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA's BioWare Label. "Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team's artistic vision for the end of this story arc in the Mass Effect universe."Casey Hudson, Executive Producer of the Mass Effect series added, "We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player."
The Mass Effect franchise is one of the most highly decorated series in the history of games, having earned over 250 awards from critics around the world. Mass Effect 3 launched last month to universal critical acclaim, receiving over 75 perfect scores. For more information on Mass Effect 3, please visit masseffect.com/, follow the game on Twitter at twitter.com/masseffect or "like" the game on Facebook at facebook.com/masseffect.
47 Comments on BioWare Announces Mass Effect 3: Extended Cut
There's got to be a reason why they set the date then. My guess: Mass Effect 4. Each ME title came out about 2 years after the last.
Why is there not an equal amount of butthurt over the ending of a nation?
Then you factor in that they promised certain things in the year running up to release and then did the exact opposite. That's the reason that most fans were driven into a rage.
Personally I thought it was a decent game. But games on a whole are becoming much too casual and easy, and instead of a decent plot or good writing, game devs are adding in multiplayer.
It's nice that they are adding the extended ending for free, but you can't polish a turd. The ending will still be full-retard.
Sadly the less skill required to play a game the more popular it seems to become, people don't want games they can fail at, they want games that they will get through, bit by bit, piece by piece.
Add to that EA and Bioware were too bare faced cheeky with DLC for Mass Effect 2 and Dragon Age : Origins that I vowed never to buy another Bioware game until they did a repackaged version with all DLC included... I paid full price for the deluxe edition of Mass Effect 2, and for Dragon Age : Origins, and I bought all the DLC. Yet a year later once they'd patched the bugs away they cut the price right back. It's fine for them to do it, it's their choice.. but I'm quite happy to wait 18 months and pay £20 rather than pay £80 for an overall worse experience. I don't imagine I'm alone in that either.
And to top it all off.. I could, if I wanted, spend thousands each year on games. They just don't give me the desire to do so.
I guess EA have become the equivalent of mainstream pop music. Nice and bland and inoffensive, marketed and hyped beyond reality and anyone can pick it up casually... but ultimately not deeply satisfying and no real class to it.
My only worry if that's the case is if EA borg up everything else and there's literally nothing left to compete with EA. I don't think that's going to happen. I think we just need to look at EA games as a brand we want to avoid.
It is very sad though to look at what started as Knights of the Old Republic.... Bioware decided to drop the Star Wars franchise and write their own universe, and we have Mass Effect 3... if you look back at KotoR1 you can see it's the same basic type of game, and Mass Effect 3 is certainly more polished.. but they've lost a great deal along the way.
You have to look back further to see where Dragon Age comes from... it goes way way back to Baldur's Gate... then Neverwinter Nights, and again Bioware dropped the franchise in favour of their own backstory... and again the gameplay is better in the originals, but the polish and UI is better in the later ones.
on the promised 16 different endings hoping to play it over and over making
different choices with each playthrough and getting different outcomes.
Now I can't bring myself to play it again. Is this what Bioware wanted, to
kill the replay value of the game?
I think that ending was just rushed to appease its corporate mastEArs
and get a product out. The claims of artistic integrity are baseless and
actually insulting. This is a game that has pandered to fans otherwise with
plenty oversize boobs and even something for the gay community...
artistic integrity my arse.
Bioware has been called out on their crap and all it is trying to do
now is polish its massive turd... still a turd.:shadedshu
end rant.
:laugh:'ing at you all bitching about such a matter.
Well, not exactly laughing. I might have even raised a brow and smirked, actually.
www.vgcats.com/comics/?strip_id=312
Those who are so eager to take shots at these people seem to be those who didn't like the game in the first place and are reveling in the discontent. Or, more likely, they are just motivated to be jerks.
I know that's the main focus of an internet forum for some, but I thought this place was a little better than that.
As a whole I liked the Mass Effect experience, it was a fun journey spanning half a decade.
But the last 20 minutes were full-retard. I wonder how they are going to explain Joker and the Normandy crew deciding to leave Earth, before Shep makes his decision regarding the Catalyst and its effect on the Galaxy.
And why Joker decided to abandon the Commander. And why they made the jump to FTL or a mass-relay jump.