Tuesday, April 15th 2025

EA Introduces Star Wars Zero Company, More Details Coming This Weekend
Recruit an unconventional team of operatives and deploy them on missions unlike any other in the galaxy far, far away in Star Wars Zero Company! The newly announced single-player turn-based tactics game, developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games, will share the first details about the game currently in development with attendees at Star Wars Celebration Japan. Here's your exclusive first look at Star Wars Zero Company and just a few members of the elite squad under your command. The upcoming turn-based tactics game puts you in command during the Clone Wars.
Bit Reactor Developer Panel featuring Respawn Entertainment and Lucasfilm Games
Join Bit Reactor, along with Respawn Entertainment and Lucasfilm Games, for a first look at a new Star Wars turn-based tactics game. Tune into the Star Wars Celebration on April 19, Live on the Galaxy Stage—4:30PM - 5:30PM—for a first look at STAR WARS Zero Company, a single-player turn-based tactics game coming to PC, PlayStation 5, and Xbox Series X|S.
Sources:
Star Wars.com, EA Games
Bit Reactor Developer Panel featuring Respawn Entertainment and Lucasfilm Games
Join Bit Reactor, along with Respawn Entertainment and Lucasfilm Games, for a first look at a new Star Wars turn-based tactics game. Tune into the Star Wars Celebration on April 19, Live on the Galaxy Stage—4:30PM - 5:30PM—for a first look at STAR WARS Zero Company, a single-player turn-based tactics game coming to PC, PlayStation 5, and Xbox Series X|S.
2 Comments on EA Introduces Star Wars Zero Company, More Details Coming This Weekend
There are a lot of "single player turned based, tactical games" from the old Fallout-Style over many (sometimes totally different and great/bad) iterations of JA, Commandos and WH40k games to X-Com and Mutant YZ ..... some great, some not so great for a star-wars game....
so it's going to be interesting what path they chose. With "base building" (x-com style / old JA style) or any of the other many possibilities with "inventory only, mission based load out" (without bigger "consequenzes" for the map / etc.). Could be good, could turn out bad. High chance for both (and highly depends on personal preference. I really enjoyed Mutang YZ and the old Fallout and JA games a bit more, but a lot of people prefer the modern JA games or the wh40k Space-Hulk / Mechanicum / Rouge Trader style, which I don't not like, but not as much as the other options :D ;) )