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Former Sony Exec Views First-party PS5 to PC Porting as "Almost Like Printing Money"

Last month, Shuhei Yoshida announced his retirement from Sony Interactive Entertainment. His career at the company started back in 1986, and by 1993 he became involved with the corporation's nascent PlayStation division. The Japanese industry veteran has gone on a press appearance blitz over the past couple of weeks; many headlines have been generated by his candid musings. Most recently, Sacred Symbols+ engaged in a conversation with Yoshida—their (paywalled) two-hour long podcast episode (#347) was made available to subscribers this week. The former PlayStation chief divulged that he pushed hard for the conversion of first-party titles from console origins to PC platforms, but his colleagues were reportedly reluctant to adopt this practice (at the time). Yoshida-san outlined the benefits: "releasing on PC does many things: it reaches a new audience who do not own consoles—especially in regions where consoles are not as popular. The idea is that those people may become fans of a particular franchise, and when a new game in that series comes out, they may be convinced to purchase a PlayStation." Sony started readjusting its exclusivity model a few years ago; greater ambitions were revealed in 2024.

He continued with this thought process: "it also adds additional income, because porting to PC is way cheaper than creating an original title...So, it's almost like printing money. And that helps us to invest in new titles now that the cost of games has increased." The ex-SIE boss believes that emerging markets are best served with releases on PC. Yoshida mentioned a huge (almost untapped) market—his ex-colleagues could do well, by targeting said region in the near future: "China is a huge PC game market...And China is a growing but very small console market. In order to reach the audience in countries like China then it's crucial to release on PC. So, I believe PC versions really reach a new audience." PC gamers have largely welcomed an improved flow of ported first-party titles, but Sony has absorbed feedback flak in early 2025; namely an underwhelming reception to Marvel's Spider-Man 2. In late January, Team Sony announced a revised PlayStation Network account policy; backpedalling from a system that featured strict sign-in requirements.

Promise Mascot Agency Demo Available Now

You heard us the first time! The demo is playable RIGHT NOW! GO GO! Welcome to Kaso-Machi, where chaos goblins and crime mysteries await! For the first time EVER, you can get hands on with our colourful, sentient (of course, why wouldn't they be?!) mascots, get behind the wheel of your truck, and start discovering the mysteries that await you in Promise Mascot Agency! GO GO GO!

Delve into this open-world, genre-bending, creature collector, RPG. Be the boss, turn a profit, and collect the most chaotic roster of bizarre mascots. Severed pinky fingers run businesses? Sobbing Tofu! A Very Innocent Cat!? Oh my! Experience the star-studded cast FOR THE FIRST TIME! Featuring the dulcet tones of Takaya Kuroda (Yakuza's Kiryu Kazuma), Ayano Shibuya (Zelda Breath of the Wild & Tears of the Kingdom), and introducing Nobuyuki Hiyama (The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Majora's Mask) as Captain Sign! So what are you waiting for? Mascots of every variety are waiting to be put on your books in this epic new 80-minute demo, now available as part of Steam Next Fest!

Atelier Yumia's Feature Set Explored, KOEI TECMO Opens Up Digital Pre-orders

Atelier games have been around since the late '90s, with more than two dozen titles shipped in that time - but you're forgiven some unfamiliarity the series, as Atelier Yumia: The Alchemist of Memories and the Envisioned Land will be the very first to arrive on Xbox. After playing through the first few hours of the game and speaking with producer Junzo Hosoi, it's becoming clear that the first Atelier title on Xbox isn't simply the latest in the series, it's the most ambitious entry yet.

"As a huge Xbox fan, I'm thrilled to finally bring the series to the system," Hosoi told me via email, "But when I look at the game as a whole, I don't describe Atelier Yumia as the next Atelier game. I describe it as a completely new JRPG series that has Atelier features." My preview session bore that out; players will find familiar RPG elements aplenty - strategic, real-time battles, crafting, exploration - but they come together in way that feels altogether different from others in the genre. The secret ingredient, if you will, lies in the super deep crafting system.

Team Jade Announces Launch of Delta Force's Black Hawk Down Co-op Campaign

Mogadishu, 1993. Operation Gothic Serpent. What began as a routine mission to capture enemy lieutenants descended into chaos when two Black Hawks were shot down. U.S. forces found themselves trapped and outnumbered, fighting for survival in the heart of enemy territory. Now, you can experience the intensity of that fateful day firsthand.

Black Hawk Down is coming completely FREE on February 21! As a gesture of gratitude to all the Operators for all the support during the Open Beta, one of the most iconic military operations will be available to all for free. Squad up, stay sharp, and overcome! Remember...no one gets left behind! Delta Force is a definitive free-to-play modern team-based tactical shooter coming to PC, consoles, and mobile. As the latest installment of the classic series that has defined the genre for 25 years, Delta Force is back with four main game modes: large-scale multiplayer PVP—Warfare, next-gen extraction shooter—Hazard Operations, PVE mode—Raid, and classic PVE campaign mode—Black Hawk Down.

Arc & Snapshot Games Unveil Chip 'n' Clawz vs. The Brainioids, Masterminded by X-COM Creator

We're proud to reveal Chip 'n' Clawz vs. The Brainioids, a new action-packed strategy game that combines thrilling third-person action with the strategic depth of real-time strategy (RTS) gameplay - all set in a colorful, comic book-style world brimming with a unique cast of characters. Whether strategizing in battle or diving into the action firsthand, you will find a uniquely engaging and heroic adventure that keeps you coming back for more.

PLAY THE DEMO
As part of Steam Next Fest: February Edition from February 24 to March 3, the first-ever demo of Chip 'n' Clawz vs. The Brainioids will be available for you to experience this exciting heroic action RTS adventure before it launches on PC, Xbox and PlayStation this spring with cross-platform play support at launch. The demo will give you plenty of Chip 'n' Clawz action to dive into, as it'll feature online and local campaign co-op and PvP multiplayer support, four Mission levels, two Challenge levels, two PvP maps, and plenty of weapons, mods, collectibles and base building options! If you want to join the Chip 'n' Clawz community and find fellow Earthlings to adventure with or challenge in PvP, join the official Chip 'n' Clawz Discord!

"Like a Dragon: Pirate Yakuza in Hawaii" Out Now on PC & Consoles

The wait is finally over. Play Like a Dragon: Pirate Yakuza in Hawaii now, and embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain and his crew. A new legend begins as you step into the steel toe boots of Goro Majima, a man who has lost his memory and reinvents himself as a pirate on the open sea.

PIRATE YAKUZA ADVENTURE AHOY!
Goro Majima, a notorious ex-yakuza suddenly finds himself shipwrecked on a remote island in the Pacific. Unable to remember even his own name, he sets sail in search of clues to his lost memories, accompanied by a boy named Noah who saved his life. Before long, they're caught up in a conflict between cutthroat criminals, modern-day pirates, and other scoundrels over a legendary treasure.

Nintendo Creates New Subsidiary in Taiwan, Advertised as Fortification of Local Business

Yesterday, Nintendo's Hong Kong office announced the establishment of a new subsidiary company in Taiwan—specifically, in Taipei City. Their official statement mostly outlines upcoming improved service benefits for local customers. The House of Mario has relied on contracted partners to take care of smaller regional markets. Evidently, their Taiwanese audience has relied on a third party company for over a decade. An older subsidiary—Nintendo Phuten—was shuttered back in 2014. The successor is chaired by Hiroyuki Matsumoto—on February 18, the new company representative delivered a message: "Thank you for your long-term support and love, I would like to express my sincere thanks. In order to further strengthen the business foundation in the Taiwan market and improve the service quality of customers, the company will establish a new local legal person 'Taiwan Nintendo Co., Ltd.' as one of the subsidiaries of Nintendo Co., Ltd. Starting from April 1, 2025, we will officially transfer our business in Taiwan to 'Taiwan Nintendo Co., Ltd.', and adhere to the business philosophy of Nintendo Group to continue to promote business development." As reported by Nintendo Life, the veteran video game house has made serious inroads in the region—Taiwanese fans were greeted by a larger than expected (current-gen) Switch console showcase at Taipei Game Show's 2024 edition.

On a surface level, Nintendo's reestablished operation in Taiwan seems to be a customer-focused initiative. Certain gaming news outlets have disclosed more elaborate theories; based on reported problematic market conditions in China. The Chinese Nintendo eShop will be phased out by mid-May 2026, likely in reaction to the government's introduction of new rules that: "limit the encouragement of spending in online games and battle video game addiction among young people." Coincidentally, Shuntaro Furukawa (Nintendo's President) recently new announced "contingency plans"—with a manufacturing model that will become less reliant on Chinese factories. The company chief discussed revised strategies in an interview with Reuters: "Nintendo Switch is not only manufactured in China, but in places such as Vietnam and Cambodia as well. We are predicting various geopolitical risks and establishing ways to respond...While we anticipate a certain impact, the influence on this year's financial results is expected to be minimal. We will continue to observe the trends, and thoroughly consider how to respond."

"KARMA: The Dark World" Launches on March 27, Dev Team Explores Surreal Future Timeline

Hello everyone, I'm Yonghe Wang—Creative Director at Pollard Studios, I am very excited to announce on behalf of my team and our publisher Wired Productions that Karma: The Dark World will be launching on PC, PlayStation, XBOX, and Nintendo Switch on March 27. The game will also support PS5 Pro enhancements. To celebrate, we thought we would share a breakdown of how the team is making the most of the PS5 Pro features to enhance the games visuals and performance—and to share the second in a trilogy of trailers—showcasing some of the surreal environments and characters in the game hinting at their relationship to you - the player. Please Enjoy!

What Is Karma: The Dark World?
Karma: The Dark World is a first-person cinematic psychological thriller which takes place in a cassette future alternate timeline set after World War II. In our game, a company known as Leviathan obtained unfathomable technology that allowed them to wrestle Eastern Germany under their control, installing a regime that oppresses the citizens and places productivity and obedience as gospel.

Obsidian Entertainment Celebrates Avowed's Launch

The wait is finally over—Avowed, Obsidian Entertainment's highly anticipated fantasy RPG has officially launched! Step into the breathtaking Living Lands, a wild and mysterious island located in the Pillars of Eternity world of Eora, and embark on a journey filled with danger, discovery, and adventure. Play today on Xbox Series X|S, the Xbox app for Windows PC, Battle.net, Steam, and cloud, to experience Obsidian's latest RPG adventure. Also available on Game Pass!

A Land in Turmoil
The Living Lands is a frontier unlike any other. This rugged and untamed island has become a haven for exiles, dreamers, and adventurers seeking a fresh start. Its vibrant regions and scattered settlements pulse with life, each hiding untold stories and ancient secrets waiting to be uncovered. But this land of promise is fraught with peril. The Dreamscourge, a devastating soul-plague, is driving settlers to madness and turning them against one another. The very land itself resists colonization, haunted by echoes of lives long past. As an envoy chosen by a foreign emperor and blessed by a mysterious god, you are thrust into the heart of this chaos. With divine powers at your fingertips and the will to shape your own destiny, you'll confront ancient threats, unravel mysteries, and decide the fate of the Living Lands. Will you unite its people or watch as their struggles tear them apart? The choices you make will define the future of the Living Lands—and the person you become.

Grand Theft Auto VI PC Version's Early 2026 Launch Mentioned During Corsair Investor Call

Under normal circumstances, Grand Theft Auto VI-related leaks have emerged from nefarious sources. Mid-February news reports have pulled information from an unlikely, yet fairly legitimate announcement. GTA franchise fans would not expect a leak to emerge from a company dealing in peripherals, but Corsair Gaming's Ronald van Veen disclosed a slightly surprising prediction during a recent company call with investors. The organization's financial VP believes that incoming AAA-blockbuster title will launch on PC mere months after an exclusive debut on home gaming consoles (PlayStation 5 and Xbox Series). Famously, Rockstar Games reserves a sizable time gap between its console and PC rollouts. An official statement—made back in December 2023—revealed a potential repeat of this release cadence; PC-bound GTA players feared another agonizing two to three year wait.

During an earnings call, Corsair's finance chief discussed the impact of high-profile franchises: "in terms of new games, I mean, there's been a steady stream of games. What we really haven't had for the last year or two is what we could call a 'Fortnite moment' or 'PUBG moment.' So, people are typically playing older games. And I think for our component business and for people looking at new cards, obviously, that tends to depend on new games that are super demanding that you need high-performance graphics in order to get 60 frames a second...If you actually look at the numbers across the last five years, peripheral sales are substantially up, like 50% or 60% up compared to pre-COVID. So, more people are gaming, but not all are gaming on new games. The activity around PC builds or gaming PC builds is roughly on par with pre-COVID now....GTA VI is probably the one everyone is talking about. And we'll get a glimpse of that, I think, later in the year for console. My understanding now it's going to come out in the fall for console, and then early 2026 for PC." Take-Two's CEO—Strauss Zelnick—believes that Grand Theft Auto VI will boost consoles sales upon launch.

Xbox Game Pass Reveals Upcoming Additions - Watch Dogs: Legion, EA Sports F1 24, & WH40K: Rogue Trader

For those of you that have been exploring the Living Lands in Avowed, thank you for taking a break to check out the latest Game Pass news! We have some exciting new reveals and exclusive Perks to tease your install buttons. Also, mark your calendars and check out the ID@Xbox Showcase during IGN Fan Fest 2025 on Monday, February 24 at 10am PT for even more Game Pass announcements. Let's get to the games!

Available Today
Avowed (Cloud, PC, and Xbox Series X|S) - February 18. Game Pass Ultimate, PC Game Pass
Available on day one! Welcome to the Living Lands, a mysterious island filled with adventure and danger. Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment. Check out Xbox Wire for Starting Tips to Help You on Your Adventure in the Living Lands.

Directive 8020 Launches on October 2, Supermassive Discusses Gameplay Elements

Welcome to the mission! Hi, I'm Will Doyle, the director of Directive 8020 at Supermassive Games. We revealed our action-packed story trailer during State of Play, and announced that the game will launch on October 2. I'm thrilled to take you deeper into the dangers that you'll face onboard the Cassiopeia. The team at Supermassive Games has worked tirelessly to craft a narrative experience that melds sci-fi exploration with spine-chilling horror, where every choice could lead to a disastrous death. We're unveiling some new layers to our story, exploring fragile alliances, unseen threats, and the limits of human resilience when faced with our deepest fears. We're venturing into uncharted territory: the unsettling abyss of space.

A deadly mission
Earth is dying, and humankind is seeking a new home in the stars. The Cassiopeia is the initial survey ship sent to scout our chosen planet. Think of it as a test run: the Cassiopeia is fully outfitted as a colony craft but is flying with a vastly reduced crew. Their mission is to test every procedure onboard without ever touching down on the planet they've been sent to orbit. However, people familiar with our games will know that our characters never have it easy and in Directive 8020 it will all start to go wrong very quickly and with very deadly consequences.

Ubisoft & Lexip Unveil Assassin's Creed Shadows Tie-in Gaming Peripheral Lineup

In Assassin's Creed Shadows, players will explore feudal Japan as the fierce samurai Yasuke and stealthy shinobi Naoe. Ubisoft and gaming-peripheral maker Lexip have teamed up to help you play Assassin's Creed Shadows in style with a gaming accessory collaboration featuring six custom items and unique bundles that will include the game itself when it launches on March 20 for PlayStation 5, Xbox Series X|S, macOS, and PC via Steam, the Ubisoft Store, and Epic Games Store.

Engraved Wireless Headset
Enter a new era with Lexip and Ubisoft's immersive headset. Proudly embody the very essence of feudal Japan, with its ancestral motifs and superior sound quality. Ultra-low latency and cross-platform compatibility.

"X-Out Resurfaced" Launches on February 20, Remake of a 35-year Old Classic

Some people say old legends never die. We fully agree with them, as we're willing to give a helping hand to those that wish to rise again. X-Out Resurfaced is a full-blown, high-definition remake of the old Commodore 64 classic X-Out. Featuring gorgeous visuals and a reworked control scheme, this new version is the perfect way to experience this incredible shoot'em up in all its glory. The game starts with a unique loadout screen, revolutionary for its time, allowing you to choose your craft, weaponry and option types, before submersing yourself in frantic, underwater shmup action.

The challenge will be tough and the enemies numerous, but Captain Granger and his faithful craft Trilobite are definitely up to the task. He is after all the last line of defense against the alien horrors that are trying to invade Earth through the ocean depths. These cosmic horrors sound like they might be too much for you to handle alone? Nothing to worry about, as X-Out Resurfaced features a brand new two-player mode. Sharing the underwater terror is caring after all.

EA Introduces Split Fiction's Co-op Protagonists: Mio and Zoe

If you've played a Hazelight Studios game before, you know that the characters they create for you and your co-op partner come with unique personalities, backgrounds, and motivations that produce unforgettable moments as their stories unfold. Hazelight Studios is keeping that trend up as they introduce two new player characters in Split Fiction, which is launching on March 6. Take control of two unpublished authors, Mio and Zoe, who you will quickly find are worlds apart! When you first meet Mio and Zoe, they have been lured into Rader Publishing Headquarters with the promise of a potential publishing deal which goes horribly wrong, trapping them inside a simulation of their stories which you have to help them escape. In this blog, we're diving deeper into their characters so that you can confidently pick your favorite when you get your hands on the game!

Mio Hudson—Science Fiction author
Reserved. Decisive. Realist. Introvert. Raised in the city with her father, Mio has barely scraped by for the last couple of years. She isn't looking for fame or recognition as an author, she's just in it for the money. Her love for all things sci-fi is reflected in her literary works, taking place in neon-lit cyberpunk cities, harsh futuristic weapon plants, and even in the coldness of outer space. Expect to see her love for sci-fi shine through in the abilities she gains inside the simulations, where she may become a gravity-defying ninja equipped with a lethally sharp energy sword, wear an advanced exosuit that grants remote control of drones, or dual-wield laser blasters in futuristic combat armor.

"FANTASY LIFE i: The Girl Who Steals Time" Scheduled for Multi-platform Launch on May 21

FANTASY LIFE i: The Girl Who Steals Time is set to release on Wed, May 21st (GMT) for Nintendo Switch, PS5/PS4, Xbox Series X|S and Steam! Check the new trailer (below) showcasing all the things you can do in this Slow-Life RPG, such as the new Treasure Groves. Step into this Slow-Life RPG where you can freely switch between 14 unique jobs, so-called "Lives," and enjoy a carefree life in a fantasy world. Fish, cook, shape the island to your liking, or team up with friends to battle monsters across the vast world.

Initially planned for an April launch, LEVEL5 Inc. has set a new release date to ensure a high-quality product for fans. Due to platform expansion and accompanying graphical improvements, we have reviewed and adjusted the initial sales price to reflect a new price point. We appreciate your continued support and understanding.

"Lost in Random: The Eternal Die" Demo Available Now

The dice have been cast! The official demo for Lost in Random: The Eternal Die is available now on Steam, and Xbox for all you multi-platform folks! Enter the Eternal Die: step back into the whimsical, dark fantasy world of Random—this time with a rogue-lite twist. In this free demo, you'll experience the first of four enchanting yet perilous worlds as Queen Aleksandra and her loyal die-companion, Fortune. Armed with your trusty sword, exciting ability cards, a new relic system, and, of course, Fortune, you'll take on formidable foes and maybe even defeat the first world boss—if luck is on your side.

But don't worry if you die. Each time you return to the Sanctuary, you'll have a chance to upgrade your skills and weapons, catch your breath, and prepare for your next run. Be sure to chat with the quirky inhabitants of the Black Die, whether it's seeking wisdom from Chance, honing your skills with Aama, or browsing Rack's weapon stash (just be ready for his terrible jokes).

Ubisoft Teases Rainbow Six Siege X, Showcase Scheduled: March 13

A new era of Rainbow Six Siege will be revealed on March 13 at the Siege X Showcase. A teaser shown during the championship weekend of the Six Invitational offered glimpses of the biggest transformation in the game's history, including graphical and audio upgrades, deepened tactical gameplay, and new ways to play the game. Tune in live for the showcase on March 13 at 10AM PT / 6PM CET on the Rainbow Six Siege Twitch channel, and learn more about how you can attend the event in-person in Atlanta, GA.

Year 10 of Rainbow Six Siege will also kick off soon with the launch of the first season: Operation Prep Phase. A new Operator named Rauora will join the Attackers and use her D.O.M. Launcher to deploy bulletproof panels in doorways, helping her team reshape the battlefield and dictate the flow of combat. Rauora will be available at the start of the season with the Operation Prep Phase Battle Pass, and unlockable two weeks later with Renown or R6 Credits.

S.T.A.L.K.E.R. 2's "Major Patch 1.2" Brings 1700+ Improvements & Fixes

Stalkers! Major Patch 1.2 is here! We are ready to present you Patch 1.2. A massive one, with over 1700 improvements and fixes to all aspects of the game: balance, locations, quests, blockers, crashes, performance, more A-Life 2.0 fixes, you name it. This work wouldn't have been possible without your feedback and comments on your personal experience with the Zone, thanks for sharing it here on Steam, Reddit, Discord, and other socials.

Thanks for staying with the Zone! As always, we will continue to listen to your feedback and comments, and share game updates as soon as possible. If you spot an "anomaly" that is not supposed to be in the game, please report it to our colleagues in Tech Support Hub. That will help us investigate potential issues faster.

Lies of P: Overture DLC Due this Summer

Cross the bounds of time and join in my excitement as we take you back to the beginning of the Lies of P storyline. I am sure you'll agree that the long journey to bring you this news was well worth it! The first gameplay trailer for Lies of P: Overture was unveiled at the State of Play, filled with incredible revelations. This prequel is a DLC expansion to the original game.

This was a historic debut for us, and it was especially gratifying to share the cinematic moment with fans, veterans of Soulslike games and newcomers alike. As you might have guessed from the title, Lies of P: Overture takes you back in time to uncover the hidden stories of Krat. Do you remember the moment when you, as Geppetto's most ambitious masterwork, woke up in the middle of the great Puppet Frenzy, a massacre that devastated the entire city around you? Now, you will venture back in time to experience the harrowing journey that birthed that fateful moment. Through Lies of P: Overture, we aimed to fully refine, forge and complete the story as we originally envisioned it.

Reikon Introduces Metal Eden, Slated for Launch on May 6

Hello everyone! We are very happy to be in the latest State of Play announcing to the world that Metal Eden, an adrenaline rush sci-fi FPS, will be releasing on May 6, 2025. Before we dive deeper into the gameplay, let's introduce you to the world of Metal Eden. First, a little bit of context. In the future, humanity ventures among the stars. To survive the journey to new star systems, humanity created the Cores. Each Core is a system capable of storing human data, preserving a digital record of a human psyche and rebuilding it upon reaching its destination. One such destination is Moebius, an artificial city built by corporations to extract precious minerals from the planet Vulcan. You are Aska, an android created by one of the city's founders. Nexus, your creator, has one goal for you: Follow orders, and maybe you will be able to save the inanimate colonists trapped in the Citadel.

One of the most unique gameplay mechanics in Metal Eden is Core Ripping. This feature enhances the combat experience by adding a strategic layer to how players engage with enemies. In this post, we'll delve into how you can master this ability to dominate your foes and make the most of Aska's powerful skills. The reveal trailer shows that, equipped with the Multitool, Aska can use its Gravity Beam to rip Cores out of enemies' bodies. Once grabbed, you can throw their Core at your enemies, creating an explosion. Brutal Core Ripping for quick and effective enemy disposal! Alternatively, Aska can consume the core. Consuming a core offers different advantages depending on your choices throughout the game - Like empowering your melee attacks, mobility or survivability. We will share more information about this in the future.

Onimusha: Way of the Sword Gameplay Showcased, Main Character Gets Introduced

During State of Play, we revealed a new trailer for the recently announced Onimusha: Way of the Sword. This time we get a glimpse of the game's daring protagonist in action. This entry in the swordplay action series is set in an early Edo period Kyoto, twisted by the influence of the encroaching Malice. The new trailer gives us a glimpse of this title's expressive protagonist as he fights for his very life. Along with a preview of the protagonist, we were also introduced to some of the enemies he will face, and how he will deal with them.

The protagonist—Miyamoto Musashi (Voice: Kenichiro Thomson)
An ardent samurai who arrives in Kyoto looking to prove that he is unmatched in the way of the sword. However, the path before him takes a strange and unexpected turn. The protagonist of this game is a fierce young samurai, constantly moving from one bloody and mucky fight to the next. In order to cement this image of a striking samurai, Capcom has turned to none other than the late, iconic Japanese samurai movie star Toshiro Mifune to serve as the face model for this rendition of Miyamoto Musashi.

SEGA Unveils Sonic Racing: CrossWorlds

New worlds await in the upcoming Sonic the Hedgehog racing game—Sonic Racing: CrossWorlds—introducing a unique gameplay mechanic transporting the iconic characters from the Sonic and Sega universes into new dimensions. The newest entry to the Sonic Racing series is a Sonic game, driving game, and action game all-in-one that will offer an exciting racing experience across several modes, worlds, and more! Sonic Racing: CrossWorlds is coming to PC and current generation consoles soon. Sega is sharing details on what players can expect to see in the game.

Travel Rings
Sonic Racing: CrossWorlds introduces Travel Rings, a new gameplay mechanic making each race feel surprising and fresh. Travel Rings bring dramatic changes to races, transporting players from one world to a completely new location. The lead racer gets to choose the CrossWorld that all players will be transported to on the second lap, allowing the environments to come alive with various track changes. Each CrossWorld offers a theme park-like experience with surprises around every turn, including large monsters, engaging obstacles, and tracks filled with beautiful scenery.

Rebellion Discusses Atomfall's Unique Gameplay Mechanics

With Atomfall coming to PC, PlayStation, Xbox and Game Pass in just over a month (arriving on March 27), today we released the latest trailer for the game. Featuring -new gameplay, the trailer highlights the main features that you will experience when you enter the quarantine zone. I thought now would be a good time to give you more information on some of the game's key features and what you can expect when you play Atomfall. The trailer (see below) starts at the very beginning of the game. You wake up in a dark and eerie bunker and are met by a wounded man in a hazmat suit who immediately asks who you are and asks for your help. The problem is you don't know who you are, or how you got there. He tells you that you are inside a quarantine zone, built around the Windscale Atom plant following a nuclear disaster.

Set in the luscious British countryside in 1962, Atomfall is a fictionalized telling of what happened five years after true events in Northern England. It is a game about investigation and discovery—as you try to uncover the mystery behind what really happened at Windscale, but also who you are and what you're doing there. There is plenty to explore beyond the rolling hills of Cumberland, including a picturesque village, bandit camps, caves, tunnels, and mysterious buildings and facilities left abandoned by the British Atomic Research Division. All of these will hold their own secrets for you to discover. You will find clues about what has happened and learn more about the colorful characters you meet along the way - but there is no clear single "truth", and different people interpret what happened in different ways. This feeds into the game's "Leads" system, our new take on traditional gaming quests.

Bend Studio Showcases Days Gone Remastered, Reveals New Modes & Content

Days Gone Remastered rides onto PlayStation 5 and PC April 25, 2025! A game nearest and dearest to our hearts, with our good partners at Climax Studios, we strived to make this the definitive way to play Days Gone for new and returning players. Step into the dirt flecked shoes of former outlaw biker Deacon St. John and feel his desperate struggle for survival in a brutal open world ravaged by feral creatures known as Freakers. We at Bend Studio are very excited to share our first look at Days Gone Remastered with our announcement trailer, giving you a sneak peek of brand-new content to play!

Built for the PS5
Days Gone Remastered is brought to new life by the PlayStation 5 console featuring improved graphical fidelity, increased foliage draw distance, improved shadow and lighting quality, Tempest 3D Audio, VRR support and more. Select your preferred playing experience between Quality mode for increased resolution or Performance mode for improved framerates. And with the added power of the PS5 Pro, Days Gone has truly never looked better on PlayStation!
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