Thursday, May 3rd 2012
Bethesda Softworks Announces The Elder Scrolls Online
Bethesda Softworks, a ZeniMax Media company, today announced The Elder Scrolls Online, an MMO in development at ZeniMax Online Studios. The Elder Scrolls Online will be the first Elder Scrolls game to allow gamers to explore the legendary Elder Scrolls world with others.
The Elder Scrolls Online is being developed for PC and Mac under the leadership of industry veteran Matt Firor, who has spent the last two decades working in online game development. Details about the game are revealed in an exclusive cover story in Game Informer's June issue, which ships to subscribers and newsstands this month."We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted," said Matt Firor, game director of The Elder Scrolls Online. "It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made - and one that is worthy of The Elder Scrolls franchise."
The Elder Scrolls V: Skyrim is the most recent title set in the award-winning Elder Scrolls universe. Skyrim, developed by Bethesda Game Studios, was released in November 2011 and enjoyed worldwide critical and commercial success. Skyrim earned hundreds of 'Game of the Year' awards, including top honors at the 2012 Game Developers Choice Awards, the 15th Annual 2012 Interactive Achievement Awards held at the 2012 D.I.C.E. Summit, and at the 2011 Video Game Awards. Internationally, Skyrim shipped over 10 million units within the first month of its release, was the second highest grossing title in the industry last year, and is the fastest selling title in Steam's history.
The Elder Scrolls Online will be featured on magazine covers across Europe and in online stories in the coming months which will provide gamers with more information about this exciting title.
The Elder Scrolls Online has not yet been rated by the ESRB.
The Elder Scrolls Online is being developed for PC and Mac under the leadership of industry veteran Matt Firor, who has spent the last two decades working in online game development. Details about the game are revealed in an exclusive cover story in Game Informer's June issue, which ships to subscribers and newsstands this month."We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted," said Matt Firor, game director of The Elder Scrolls Online. "It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made - and one that is worthy of The Elder Scrolls franchise."
The Elder Scrolls V: Skyrim is the most recent title set in the award-winning Elder Scrolls universe. Skyrim, developed by Bethesda Game Studios, was released in November 2011 and enjoyed worldwide critical and commercial success. Skyrim earned hundreds of 'Game of the Year' awards, including top honors at the 2012 Game Developers Choice Awards, the 15th Annual 2012 Interactive Achievement Awards held at the 2012 D.I.C.E. Summit, and at the 2011 Video Game Awards. Internationally, Skyrim shipped over 10 million units within the first month of its release, was the second highest grossing title in the industry last year, and is the fastest selling title in Steam's history.
The Elder Scrolls Online will be featured on magazine covers across Europe and in online stories in the coming months which will provide gamers with more information about this exciting title.
The Elder Scrolls Online has not yet been rated by the ESRB.
100 Comments on Bethesda Softworks Announces The Elder Scrolls Online
Might work out. But it seems like its only in Thirdperson?
I'm not sure they want the same "feel" as the SP games, but another experience in the ES world for folks. I can see this and the SP games happily coexisting if done correctly.
The only downside I can see for them is that whenever a SP game is released, their servers go dead while everyne spends the next month playing the new game. :D
I got burned by the last few MMOs I bought, not too keen on spending $60 plus a monthly sub on an untested product again.
Unyil then I will enjoy Skyrim and Starcraft 2. Or at least try to enjoy SC2. I stopped playing for a while and got dropped back to Bronze LOL. And I get facerolled every other game :)
Besides, I play at my own rhythm, too slow for most people, I enjoy the scenery, love exploring every nook and cranny on my RPGs, hate spoilers and take forever to finish a game! I would get kicked from any party :cry:
I also have a wife and a kid! A mortgage and a job!! Those are probably the main reasons I've avoided MMOs like the plague, I fear giving in to the dark side and going all the way into the rabbit hole!! :twitch:
Why God? Why? deliver me from this temptation.... :cry:
I'd like to see the Skyrim universe in more of a Borderlands-type multiplayer game. The whole MMO part just irks me to no end.
My EQ guild would get irritated because they would be waiting for me and I would see something new on the way, go check it out, die and have to do corpse runs before getting to the raid (being on dial-up didn't help either).
Probably 50-60% of my game time in EQ was doing corpse runs or being completely lost. :laugh:
Good times (for me at least. lol)
I'll reserve judgment on ESO until I get a chance to play it.
The simple reason begin that they expect you to know what you're doing ... and I suck. :D
I played a tank and they would say, "run in and aggro something!"
So I would get aggro on about 10 mobs, run out and it was a complete party wipe.
Probably didn't help that when things got ugly I would run away trying not to die. AHAHahahah.
I hate not being able to pause a game :laugh:
_________________________
Enjoy the trailer (not that it shows much, but anyway ;)):
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We won't need a guild leader as that would assume someone cares what the rest of the guild thinks.
We won't need a guild location because we won't be able to find it most of the time anyway.
We won't have to plan raids as it will be a crapshoot as to who's online at any given time.
The only thing we may need is some smelling salts to keep from passing out from laughing too hard.
Even if the game is only mediocre it sounds like good times to me. :D
www.cnbc.com/id/47298504
EA lost 400K subscribers to their MMO before they gave away 30 free days and they released the 1.2 patch.
Things are looking pretty bad for this game.
I honestly doubt that Bethesda/Zenimax will screw up their MMO as badly as EA did with WAR and SWTOR.
SWTOR is probably still the second largest MMO out there in terms of active paying players. I'm sure there are a lot of F2P MMO's with more accounts, but they definitely aren't making nearly as much money as SWTOR is, and aren't nearly as good of games as SWTOR is. There's also the die-hard SW fans that really like SWTOR and want to keep supporting it because they trust the IP, and love the idea of a SW MMO (SWG sucked anyway).
TES doesn't really have that, even the people that love TES to death are panning this thing. They took a game and game design that everyone loved, removed most of the iconic elements, and are now making that husk of a game into an MMO, with features most people don't want, and almost none of the features they do want. TES has a ton of Lore, but most people don't give a shit about it. I loved Skyrim, but I couldn't really care less what the story was, and even more so what the mythology was.
I only use two basic tactics ... "Charge!" and "Run Away!" lol
Sol heal
Kk
Sol I need HP
Kk
Dying!
I'm low
Fuck K.O
Healer!
Oh shit oh shit
Charge in start msassacre
Fireball
Fireball
Frostbstorm
Lightening cloak
Healself
Heal self
Friendly damage!
Just back away!
Wtf are you doing?!
Bringing the rain!
That being said, I play the game.
Yet that didn't stop me from cancelling my auto-renew. And I am also currently thinking about getting a refund for the the next 60 days of gametime. The game isn't that good, and the servers are empty.
I saw the initial surge of people re-logging to check out 1.2 and the Rakghoul Plague event.
I also saw a huge dropoff in player activity soon after, because 1.2 didn't magically fix the game.
Many, many servers are basically dead during prime time. When you cannot find a group to play with in an MMO, there is something seriously wrong.
This game isn't even an MMO right now, most servers are empty, basically a single player RPG that you are paying a sub for.
It is still buggy, they devs are still not communicating with the players.
EA did the same thing with Warhammer Online (another game I subscribed to) and SWTOR is playing out exactly the same.
Rushed buggy game wiith high initial sales, massive subscription bleedoff after the 1,3,6 month pre-paid subs run out and then limping along on life support.
We've seen the 1 and 3 month pattern emerge, now we just need to wait for the 6 month mark, or 7th because they game most of the player base 30 days of free game time.
Sorry if this is off topic, supposed to be the Elder Scrolls Online.
I don't really hop from MMO to MMO, but Elder Scrolls is another of my favorite game settings and I would be down to join you guys in your anti-guild guild. :)
I will warn you ahead of time though, that SKYRIM BELONGS TO THE NORDS!, and all elves will feel the bit of my axe!