Wednesday, June 13th 2012
Max Payne 3 Multiplayer Pits Cheaters Against Cheaters
Playing against hackers and cheaters in multiplayer games is rarely fun, so now Rockstar is showing them just how it feels. It's hit upon a cruel and unusual punishment for cheaters in Max Payne 3's multiplayer: forcing them to play in a "Cheaters Pool" filled only with other hoodlums. "Anyone found to have used hacked saves, modded games, or other exploits to gain an unfair advantage in Max Payne 3 Multiplayer, or to circumvent the leaderboards will be quarantined from all other players into a 'Cheaters Pool', where they'll only be able to compete in multiplayer matches with other confirmed miscreants," Rockstar explains in a blog post. They'll also be cut from the leaderboards. Rockstar could deign to allow these rapscallions to rejoin civilised society, but will permaban them for a second infraction. Lets hope that one day all online games will adopt such measures.
Source:
Shacknews
44 Comments on Max Payne 3 Multiplayer Pits Cheaters Against Cheaters
Not sure if Max Payne 3 has premium options, but if they do, pretty sure the same will apply.
Excellent idea though.
It would be nice to see which country produces the most multiplayer cheaters too.
WIN WIN!
let the cheaters play with cheaters. Because of this I might want to join the cheaters club myself lol, IF they would decide not to ban them and just have their own separate servers/games.
One problem: How to detect cheaters?
It's a reasonable step forward but personally I feel they should have to pay a re-activation fee. First off they would be wasting server resources for the rest of the legit population and this would be a way to account for that expense.
I think it would be nice to have a game that monitors behavioral/maturity statistics. I for one have been called a hacker a lot over the years that I have been playing games. I stopped playing BF3 for a couple months and came back to play this week, not even 15minutes into the game passed and I was called a hacker. Of course this was one of the people that complained about every possible thing that happened to them. I would like a way for games to track each players maturity level and flag childish behavior. It would be nice to be able to play in a server with out someone say BS, hacker, etc. Maybe they track keywords or phases that a user uses in a game and the frequency in which they use them. Obviously there are a lot of complications they would have to figure out and it is easier said than done, but this is what I hope for.
When I helped run a BFBC2 server, we would have nights where we set the server to private for our clan, turn off all ranking, and we would all enable cheats to let the lols ensue. Granted, it was mostly for testing purposes to see what tells the cheats had so we could catch people cheating on our server on a normal night, but it was fun and funny none the less.
Ahhhh, good times.
apbreloaded.gamersfirst.com/2012/05/apb-ban-hammer-time-inside-mole-edition.html
OT from Max Payne I know, but I saw convo about mass bannings recently - this is just one of the reasons.