Tuesday, September 18th 2012

2K Games and Gearbox Software Announce Borderlands 2 Now Available in North America

2K Games and Gearbox Software announced today the much anticipated Borderlands 2 is now available in North America and will be available internationally on September 21, 2012 for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system and Windows PC. The four-player cooperative shooter-looter already has critics raving, with review scores of 9 out of 10 from IGN, 9.75 out of 10 from Game Informer and a perfect 10 out of 10 from PlayStation: The Official Magazine.

"Borderlands 2 is a game made by gamers for gamers," said Christoph Hartmann, president of 2K. "The unique visual art style, all-new characters, loads of loot, 87 bazillion guns, and role-playing-shooting combine for a truly addictive experience, especially when played with three other friends. The initial response from the press has been fantastic and the game is poised to be one of the highest-rated titles in the history of 2K."
Developed by Gearbox Software, Borderlands 2 features all-new characters and skill trees, diverse new environments, missions and enemies, as well as weapons and equipment with more personality than ever before. Players will also experience an all-new story that takes place five years after the events of the original game. Four friends can team up online to journey through the huge, open world of Pandora to take down the notorious Handsome Jack and his corrupt Hyperion Corporation.

"Borderlands 2 is a Gearbox team passion project through and through," said Randy Pitchford, President of Gearbox Software. "Borderlands 2 is a must-play, one-of-a-kind single-player game and the best-in-class cooperative experience. Bring friends!"

Like the original game, Borderlands 2 will be supported with four add-on content campaigns. These four add-on content campaigns will be available individually or as a combined purchase of the Borderlands 2 Season Pass. This special offer, available starting on September 18, includes nearly $40.00 of add-on content and will be available for $29.99 (PlayStation Network) / 2400 Microsoft Points (Xbox LIVE online entertainment network) / $29.99 (Windows PC). Once purchased, the Borderlands 2 Season Pass enables gamers to download all of the announced add-on content campaigns for free as they become available on the PlayStation Network, Xbox LIVE and Windows PC. All four add-on content campaigns are scheduled to be available by June 2013.

Borderlands 2 is rated M for Mature by the ESRB and is available now on Xbox 360, PS3 and Windows PC. For the latest Borderlands 2 news and information, please visit www.borderlands2.com.
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47 Comments on 2K Games and Gearbox Software Announce Borderlands 2 Now Available in North America

#26
eidairaman1
The Exiled Airman
Prima.VeraFor you maybe, for me is exactly how I fell when playing this. I just get the urge to uninstall-it and play something different. Like that nice game called FTL, or Black Mesa, hehe! :p:ohwell:
Your Loss.

I like GnR myself along with most Hair bands of that time, JB needs a new pair of balls honestly. Music aint what it used to be.

I used to Play UT99, UT 2003/2004, Deus Ex, Deus Ex IW, Splinter Cell, GRAW, Delta Force Extreme II, Project Torque (Before it was Heat), Combat Arms, Operation 7, Cross Fire, HAWX. Haven't PC gamed in about 3 years now. Just following the tech industry still is all
Posted on Reply
#27
brandonwh64
Addicted to Bacon and StarCrunches!!!
Prima.VeraTo be honest, this game is kinda made for kids until 15...Cartoonish graphics, silly story...
Prima.VeraIt doesn't make me feel mature, you misunderstood what I've said.
For a plastical and maybe a forced comparison, playing this game over others is like listening to Justin Beaver over Guns'N'Roses...or something. :toast:
Have you honestly read the story line? The game has more language and provocative slurs in it than I have seen in games these days. This game is the absolute opposite than what you are describing which sounds like hello kitty island adventure.
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#28
Benetanegia
Yeah he reminds me of my grandfather (RIP) when I was watching (often times ultra violent) anime.
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#29
Recus
SIGSEGVi don't like this forum becoming racist, what's wrong with you? this guy need serious mentally treatment.
Are you saying that AMD users are some kind of race? Imbecile.
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#30
nt300
RecusAre you saying that AMD users are some kind of race? Imbecile.
:roll:
I may get the game from Steam. How much better is it from the first one?
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#31
brandonwh64
Addicted to Bacon and StarCrunches!!!
nt300:roll:
I may get the game from Steam. How much better is it from the first one?
x a bazillion!
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#32
INSTG8R
Vanguard Beta Tester
brandonwh64x a bazillion!
That about sums it up. It's everything yoiu loved about the first one but even better and more exciting.
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#33
Syborfical
The game is just as fun as the first one. Ive only played a few hours.

Yes BL2 it uses Cell shaded graphics. So do many games.
Who cares what it looks like as long as it is fun.
I still play dungeon keeper 1 in dos box with NO 3D why because the game is and epic master peace and fun as.

BL2 more bad guys a zillion different guns more CLAP TRAPS. Its BL but better.

Who cares if BL2 doesn't run on ATI etc.
I think BL2 also Only uses 2 cores. Hell I better not buy it.
OH and it might only use 4GB or ram better not buy it.
Last time I checked there are no games that "need" an I7 and ATI or Nvidia card other wise "THEY WILL NOT RUN AT ALL"

If every PC gamer had the same attitude towards games there would be no more PC games.
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#34
Fluffmeister
The game is awesome, simple as that. I already know plenty of people here got their knickers in a twist long before it was released, and it's not like they didn't know the game was gonna support PhysX when they went out and bought their preferred brand of graphics card.

Got the game free with my GTX 670, loving it. :cool:
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#35
eidairaman1
The Exiled Airman
Fact of Physx dont matter to me because when im shooting im not paying attention to anything but the baddies near me and if i could fall to death or get crushed etc.
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#36
INSTG8R
Vanguard Beta Tester
FluffmeisterThe game is awesome, simple as that. I already know plenty of people here got their knickers in a twist long before it was released, and it's not like they didn't know the game was gonna support PhysX when they went out and bought their preferred brand of graphics card.

Got the game free with my GTX 670, loving it. :cool:
I mean I knew about PhysX sure, wasn't something I got bothered over. NV sticks it into games whenever they can or else they can't really promote it. It's still hit and miss as it has been with other games it's been in. Always seems to be some sort of trade off somewhere to use it.

I cranked it up to High on the CPU and the explosion debris just seemed way OTT for me. The Water and Clothes look nice tho. But the performance hit still doesn't justify it for me. Just extra "Sparkles" that don't change the game in any significant way.
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#37
Fluffmeister
Actually the Unreal Engine 3 uses PhysX regardless, so it's hardly a case of sticking it in willy nilly. It's a great physics API and people need to get used to it.
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#38
INSTG8R
Vanguard Beta Tester
FluffmeisterActually the Unreal Engine 3 uses PhysX regardless, so it's hardly a case of sticking it in willy nilly. It's a great physics API and people need to get used to it.
That may be so but like every other game there is a trade off using it. It still drags FPS down when used which effects gameplay.

Bottom line, it is still just "Window Dressing" and you pay a price for using it.
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#39
Fluffmeister
INSTG8RThat may be so but like every other game there is a trade off using it. It still drags FPS down when used which effects gameplay.

Bottom line, it is still just "Window Dressing" and you pay a price for using it.
Of course, realistic physics are intensive, PhysX just gets a hard rap because nothing else offers the same features/flexibility.
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#40
eidairaman1
The Exiled Airman
FluffmeisterOf course, realistic physics are intensive, PhysX just gets a hard rap because nothing else offers the same features/flexibility.
Havoc did
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#41
Fluffmeister
eidairaman1Havoc did
Cool, got a example game with comparable effects with the option of GPU acceleration I can try?
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#42
eidairaman1
The Exiled Airman
FluffmeisterCool, got a example game with comparable effects with the option of GPU acceleration I can try?
Havoc was optimized for CPU use is what im getting at, basically meaning if intel didnt have control of it games could have comparable levels of Physics processing through the CPU itself and not need a daughterboard.

Physx is still a last minute addition in most games. With alot of FPS games youre not standing still for most part to smell the roses.
Posted on Reply
#43
Benetanegia
If CPU Havok could do what PhysX does on GPU, Intel would be all over itand we would have it. It just cannot be done, that's why we don't have it in nearly a decade now. Intel bought Havok to ensure that Havok FX (havok on GPU) never released.
Posted on Reply
#44
Fluffmeister
eidairaman1Havoc was optimized for CPU use is what im getting at, basically meaning if intel didnt have control of it games could have comparable levels of Physics processing through the CPU itself and not need a daughterboard
Then is doesn't offer the same features/flexibility does it? Havok is and will likely remain CPU only now whilst PhysX supports both CPU and GPU, and with the APEX toolset things continue to improve all the time.

Anyway I think this article on the whole physics debate makes some great points:

scalibq.wordpress.com/2010/09/17/physx-an-easy-target/
Posted on Reply
#46
mediasorcerer
eidairaman1Well if there is such a problem with it go play BF3 or COD MW 3
(ive seen enough real rifles, pistols, machine guns, tanks- makes it unappealing to me being in actually)

This Game I find actually fun with the Cell Shading Graphics, reminds me of Killer7

This is like what UT3 should of been to extent.

Its Your loss especially when you can play against others on this site even take out pent up disgruntlement on them
:laugh:

Too true about using guns, i grew up rabbiting etc, i often wonder about the brutal nature of killing in games, i always think, what about all those dead soldiers families?? bit weird i know!!:toast:
Posted on Reply
#47
eidairaman1
The Exiled Airman
If you want a First Person Shooter, Join Your local Military
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