Thursday, October 4th 2012
Kotkin Enterprises Announces Delta Six Game Controller for Call of Duty Black Ops II
Kotkin Enterprises announces their newest endeavor, Delta Six, a hybrid motion controller designed to enhance performance and create a more immersive experience on titles like Call of Duty Black Ops 2. Former Special Forces operator turned military consultant for Spike's Gametrailers, David B. Johnson, says "When David Kotkin presented this invention, I was excited to be included on such an innovative project." We made a fps simulation controller that is preferred over the standard controller. Our vision is to bridge the gap between motion control and Hardcore First Person Shooters. For the first time a Call of Duty player will feel more immersed in game-play and have more control over the game than ever before. The only way to get more real is to enlist" said David Kotkin, owner and inventor of the Avenger Elite.Delta Six has a built-in accelerometer, unlike previous attempts at gun controllers this means it can be used with any game and distance and calibration is not a factor in playing. The targeting system is faster with less effort. Minor adjustments are all that are necessary to aim accurately and still feel like you are aiming. Another unique feature of the Delta Six is that by removing the barrel and collapsing the stock it converts from an assault rifle to a Sub Machine Gun. Reverse the steps and extend the barrel to have a sniper rifle. So in essence you're purchasing three guns in one frame. It's up to you what you feel like using for that gaming session.
Other functions include real kick back at firing and pressure switches. For example aiming in can be activated by the pressure from your cheek hitting the stock, or in non-realistic mode, just press the side of the gun. Other tasks will be activated by performing real life events like hitting the magazine eject switch, removing the magazine and replacing it to reload in game. Preliminary testing has shown that it's easier and faster to use than a standard controller. With real time aiming, enhanced optics on the scope and having the controls at your fingertips "This wins against a reg controller, even with and Avenger adapter on it!" he says "We're more excited about Delta Six than any other project to date. The Wii, and the Move tried but could not make a fun and innovative motion control for FPS games. So we had to." says Kotkin. "This is fun for adults, not for gamers younger than 21," he continues.
Source:
Engadget
Other functions include real kick back at firing and pressure switches. For example aiming in can be activated by the pressure from your cheek hitting the stock, or in non-realistic mode, just press the side of the gun. Other tasks will be activated by performing real life events like hitting the magazine eject switch, removing the magazine and replacing it to reload in game. Preliminary testing has shown that it's easier and faster to use than a standard controller. With real time aiming, enhanced optics on the scope and having the controls at your fingertips "This wins against a reg controller, even with and Avenger adapter on it!" he says "We're more excited about Delta Six than any other project to date. The Wii, and the Move tried but could not make a fun and innovative motion control for FPS games. So we had to." says Kotkin. "This is fun for adults, not for gamers younger than 21," he continues.
21 Comments on Kotkin Enterprises Announces Delta Six Game Controller for Call of Duty Black Ops II
and then the big 'no': what "realism" will you feel when you switch to knife or bazooka, or drive/fly?
haha. this will only work for Sniper Elite games where you do not switch.
it will need a game build around the device, otherwise, flop.
Might aswell have Synaptic implants in our heads for VR gaming
Then it will feel "real" all~right when swat rolls up!!!!
:)
A "L" is a "223"...
CALL OF DUTY vs DUCK HUNT (in real life) - YouTube
Shooting the Dog in VS. Duck Hunt! - YouTube
For all the people who are hating a new type of way to play console games, stop hating when you guys have never used it. It just makes you guys sound so lame. Do some research on it first instead of judging on a picture…All these talks about wanting games to be more realistic but when a guy like Mr. Kotkin invents something like the Delta Six to meet that desires of gamers out there…you guys shoot it down the drain…or just because it’s not from the “big” gaming companies. Ask yourself one question, are there any companies like Microsoft, Sony, and whoever out there trying to listen to the consumers, taking any gamers seriously, answering your emails, or whatever to make gaming more enjoyable. None… I myself is disabled with Muscular Dystrophy and people like myself have stories to tell about how hard it is to play console and PC games but aren’t able to play at 100%. We write to the “big” companies out there for help on the matter…help to invent a controller for the disabled. But we never heard anything or even a response from the emails sent. I have done it and do you know what types of response I got when they did answer, “Tough luck.” So basically, they can’t spend a bit of money and time for the disabled. I have emailed Mr. Kotkin and explained my predicament. I have gotten a response in a few hours upon sending out my email. Mr. Kotkin is willing to spend his time, energy and money to help develop accessories to help the disabled to play video games like normal people. Mr. Kotkin is creating different ways for gamers to play with his own creations with in mind of the gamers themselves. I don’t see any new creations from the “big” companies or any haters out there doing anything about it. He is brave enough to change that. I cannot physically play CoD anymore on console controllers…guys like Mr. Kotkin who is creating accessible accessories for us…advancements…for the normal and the disabled.