Thursday, October 4th 2012

GeForce GTX 650 Ti Final Specifications Out
Sources among retailers confirmed what could be the finalized specifications of NVIDIA's upcoming GeForce GTX 650 Ti graphics processor. Some of these specifications were first leaked when Newegg.com accidentally listed Galaxy GTX 650 Ti GC. According to the sources, the GTX 650 Ti, which is based on the 28 nm GK106 silicon, will carry the ASIC label "GK106-220," it will be configured with 768 CUDA cores (and not 576, as earlier believed).
GeForce GTX 650 Ti will have a narrower 128-bit wide GDDR5 memory interface, holding 1 GB of memory. The source also revealed NVIDIA-reference clock speeds to be 925 MHz core, with 1350 MHz (5.40 GHz GDDR5-effective) memory, churning up 86.4 GB/s memory bandwidth. The chip's TDP is rated at 110W, and cards based on it feature one 6-pin PCIe power connector. According to older reports, the GTX 650 Ti is slated for October 9.
Source:
Hermitage Akihabara
GeForce GTX 650 Ti will have a narrower 128-bit wide GDDR5 memory interface, holding 1 GB of memory. The source also revealed NVIDIA-reference clock speeds to be 925 MHz core, with 1350 MHz (5.40 GHz GDDR5-effective) memory, churning up 86.4 GB/s memory bandwidth. The chip's TDP is rated at 110W, and cards based on it feature one 6-pin PCIe power connector. According to older reports, the GTX 650 Ti is slated for October 9.
58 Comments on GeForce GTX 650 Ti Final Specifications Out
Playing games (like Blackmesa for example) without registry tweaked high quality AO is like jumping back in time to 2007, well, no thanks, I would rather sacrifice 15% of my (already high) performance for that, any day.
To the folks that are just stepping onboard, or never actually played with and without ambient occlusion or PhysX, most won’t hit upon they’re foregoing any enhancement of the actual play/story being presented by the title. Till someone truly experiences for themselves on identical hardware and truly perceives what such sensations of such games offer, it’s hard to quantify. Like between say a 7850 1Gb and a GTX660 with those feature running, they might or might not identify or cherish it as a $30 feature in the few games that take full advantage of it.
An analogy – X brand truck includes water injection and misting in front of the radiator (none do but popular for folk to add it on in aftermarket) for increasing HP and cooling the motor as they pull a hill with a heavy trailer. Is it something every truck owner will necessarily value?
And just a note: I actually play competitive fps, but my configs are look like something from the last century, everything dumbed-down to gain maximum visibility and performance (playing on a 144Hz CRT too), so competitive fps have very little to do with my enthusiasm and graphics-whoring:toast: