Tuesday, October 23rd 2012
AMD Catalyst 12.11 Beta 4 Now Available
AMD rolled out two successive quick fixes to issues related to Medal of Honor: Warfighter, when running its performance-optimized Catalyst 12.11 "Never Settle" drivers. An application crash was observed when Medal of Honor: Warfighter is run on systems with Radeon HD 7000 GPUs running in CrossFire configurations, with anti-aliasing enabled at the same time. The company pulled Catalyst 12.11 Beta 3 from its websites, AMD Support and AMD GAME, replacing it with the new Beta 4.DOWNLOAD: AMD Catalyst 12.11 Beta 4
28 Comments on AMD Catalyst 12.11 Beta 4 Now Available
*You're not using a 7 series card, so I don't think it's worth using these betas.
Quick benchie on Unigine at 1050 core with 8x Anisotropic, normal tess, no AA at 1920x1080, used to be about 172, now is 179.
Had to dl these ones tho as I've preloaded MoH :)
I like zero-core so I will keep ULPS on. I did have an issue with no zero-core before the 12.9 drivers but 12.9 fixed zero-core for me. But, alas, 12.9 took away the temp and core monitoring from AB. Could find nothing on the web to help me out.
However, 12.11 beta 3 gave me the full monitoring ability, two cards both being monitored for temps, clocks and usage in AB (visible in my G19 display).
But, 12.11 beta 4 has set it back and it's not monitoring the 2nd cards temps or clocks. But it will monitor it's usage (useful) fans speed and fan tachometer (useless, they're under water!).
Still, I'm more than happy with the BF3 increases. A near constant 100fps+ on Kharg island with maximum fx. Simply awesome.
No problems with 2D clocks here, must just be with the higher end cards.
Left at stock settings, nothing happens. Literally. 3D clocks will never engage.
Apply OC and crap goes haywire. Start rendering in 3D and the crazy crap stops, 3D clocks engage and all is normal.
This occurs with 12.9-12.11. What a joke. ULPS has exactly zero effect.
Reverting back to 12.8 is an instant fix :| This is a gigabyte 7950 reference PCB (afaik).
It appears Skyrim gets black triangles, flickering, trees popping up and then disappearing while my character stands in one spot.
If I move a couple of steps away for the area, it stops.
But then a few steps more and I will encounter another area where the same thing happens.
Tested other games with the 12.11 beta only to find Skyrim affected.
Can only assume that AMD had not realized or tested Skyrim at my low res 1440X900.
After re-installing the beta 4's last night I had that Afterburner issue with monitoring.
This morning when i switched on PC, problem gone. If in doubt, reboot. :laugh:
doh!
Get them here: support.amd.com/us/gpudownload/windows/Pages/radeonaiw_vista64.aspx