Tuesday, January 30th 2007
First benchmarks of Crysis appear
The first major DirectX10 title from EA, Crysis, is a game I'm sure a lot of us are looking forward to. The folks over at Hardspell managed to get a pre-release copy of Crysis, on Windows Vista using drivers that aren't available to the public yet. These preliminary benchmarks certainly don't look too good. A system that we'd call overkill high-end simply choked on Crysis. The system was running a QX6700, 2 G80's, dual raptors in RAID 0, 4GB low latency RAM, and a PhysX card.
- At 1024x768, Crysis ran at 44 FPS average, with a mininum of 33 FPS and a maximum of 69 FPS.
- At 1280x1024, Crysis ran at 37 FPS average, with a minimum of 17.3 FPS, and a maximum of 52 FPS.
- At 2560x1600 Crysis ran at a whopping 1.7 FPS average, with a minimum of .2 FPS, and a maximum of around 5 FPS.
42 Comments on First benchmarks of Crysis appear
1st HD/BR DVD players are very expensive and some people are not interested in buying another player just to box the old one.
2nd Some have their HD TV's setup already to work from their computers. All they wanted to do was add a HD/BR player instead of having to go the other route.
One of the reasons why a lot people will buy PS3 or the newer 360 (if that confirms to be true). You get the benefit of both gaming and HD movies all in one. Even if there is no standard as of yet, some with the extra scrap will take the risk.
I think the Wii is a wonderful gaming machine, but I love my PC games. Heck, I spend way to much time in front of the computer as it is... there is no way I could make time to play games on the Wii. My kids on the other hand would love it!! :laugh:
Besides, I can still play all the other PC games available right now. The X850XT even does pretty good with the extremely demanding Oblivion. If Crysis (or any other future PC game) is really this demanding, then I will not be able to play it for a few years. I envy those that can afford the $400-$500 video cards... but at the same time, that is all I had to spend to put my current system together: ASUS A8R-MVP motherboard, AMD 3800+ X2, Radeon X850XT, 1 GB of PC3200 memory, plus the drives.
I have a hunch that the final version of Crysis will not be this demanding... simply because that would hurt their sales tremendously. And as we all know, "money talks".
I think there is enough vested in Crysis to make the developers (and any company that puts their time/money into it) realize that if your audience can not play the game, they simply will not buy the game. I don't even think there is a full percent of the market that is currently running 8800GTX SLI, do you really think that small number of people would be enough sales revenue to even pay the guy who brought the coders their hot pockets and soda? General rule tends to be 2 generations old is fine. Anyone with an x1800/7800 or above shouldn't have anything to worry about for playing this game at higher settings. Granted if this game is being pushed as the most realistic game ever it is in their best interest for them to be able to back that statement up on as much hardware as possible, and not just the premium crowd with the big wallets.
Im sure the game wont be out until everyone at least has an affordable DX10 upgrade path in front of them from Nvidia and ATi that can actually play the game with the right settings enabled.
But still, I do find it quite funny that every time a new graphics card come out and destroys the benchmark suites of the time everyone says "what the hell, what game will EVER use that kind of power!?!?" then a game like this rolls out such shocking numbers and everyone says "OMG wtf kind of hardware do I need for this game, nothing can play it!".
The games get more demanding, so the hardware makers pull something out of their sleeve, and then the games get more demanding, its just a cycle.
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