Monday, December 3rd 2018

DICE Prepares "Battlefield V" RTX/DXR Performance Patch: Up to 50% FPS Gains

EA-DICE and NVIDIA earned a lot of bad press last month, when performance numbers for "Battlefield V" with DirectX Raytracing (DXR) were finally out. Gamers were disappointed to see that DXR inflicts heavy performance penalties, with 4K UHD gameplay becoming out of bounds even for the $1,200 GeForce RTX 2080 Ti, and acceptable frame-rates only available on 1080p resolution. DICE has since been tirelessly working to rework its real-time raytracing implementation so performance is improved. Tomorrow (4th December), the studio will release a patch to "Battlefield V," a day ahead of its new Tides of War: Overture and new War Story slated for December 5th. This patch could be a game-changer for GeForce RTX users.

NVIDIA has been closely working with EA-DICE on this new patch, which NVIDIA claims improves the game's frame-rates with DXR enabled by "up to 50 percent." The patch enables RTX 2080 Ti users to smoothly play "Battlefield V" with DXR at 1440p resolution, with frame-rates over 60 fps, and DXR Reflections set to "Ultra." RTX 2080 (non-Ti) users should be able to play the game at 1440p with over 60 fps, if the DXR Reflections toggle is set at "Medium." RTX 2070 users can play the game at 1080p, with over 60 fps, and the toggle set to "Medium." NVIDIA states that it is continuing to work with DICE to improve DXR performance even further, which will take the shape of future game patches and driver updates.
A video presentation by NVIDIA follows.

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66 Comments on DICE Prepares "Battlefield V" RTX/DXR Performance Patch: Up to 50% FPS Gains

#26
eidairaman1
The Exiled Airman
SteevoSo Nvidia, forcing DICE to make the quality lower to raise it again in a vain attempt to make it look good, now with 50% more of the thing, not the details though, those are extra or only for AMD cards.

"Nvidia, the way its meant to be blurred."
"Nvidia, the way customers are meant to be lied to"
Posted on Reply
#28
EarthDog
Vya - can you please source those images... many thanks!

EDIT: From the NVIDIA video???????

Here are some more shots from that vid........ give me a sec......I dont think this forums supports PNG so there are compression artifacts... but its for the whole image so.................

EDIT: Sorry watching and listening to the vid at the same time Im running across these images to paste. That scene there with the discrepancies in the gun, is interesting. In the video, details go high/low high/low and you see those scratches go on and off so that is definately different. Its going to depend on the scene it seems.

EDIT: Overall, its great to see such large improvements in such a short period of time. And, in most cases, without a seeming drop in visual quality (more testing needs to happen). It seems for RT, its putting it where it should be with the variable RT. I have no idea what that gun was reflecting, before the patch. Kind of makes sense to me to reduce that noise.

It looks like to 2080 Ti in the first scene below looks almost identical, but when you go to 2080 medium (Vya's pic), there is a difference. If you look at the same scene with the 2070 on low, they look nearly identical as well. Not sure what is up with medium in this scene... its def more blurry.







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#29
Fluffmeister
Either way good to see the performance improve, and not surprising to see people play it down.

Open source PhysX, and trying to bring ray tracing to games... I mean how dare they.
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#30
Steevo
Mud is now ice? Why is there so much different in rendering? Why the huge change in gamma?
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#31
EarthDog
That is a slightly different angle there and, I would guess its getting more of the background light? It looks natural when in the video...
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#32
Xzibit
SteevoMud is now ice? Why is there so much different in rendering? Why the huge change in gamma?
Might just be a Mercury coating.
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#33
Vya Domus
SteevoMud is now ice? Why is there so much different in rendering? Why the huge change in gamma?
Those look like traditional specular reflections on top of the ray traced one, weird.
Posted on Reply
#34
erixx
Many, not that much, games are looking great nowadays. Game on!

It's always the same: TICK: more performance but with more power costs. TACK: same performance at less power costs.

Live on!
Posted on Reply
#35
stimpy88
ZoneDymoEhhh this should have been done BEFORE launch...
Ahhh, but then not many would have bought it! Profits before substance young one!
Posted on Reply
#36
Fluffmeister
RT is a bonus at this point, the card batters AMD's best whilst using no more power than a 12nm Polaris, although to be fair that is a power hungry pig of a card.
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#37
Basard
ZoneDymoEhhh this should have been done BEFORE launch...
Well then they couldn't get a second round of publicity for free!
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#38
Fluffmeister
So what is the deal? Is Navi expected to beat the GTX 1080 Ti? I mean I love all this whiny bitching, but for the love of God, I want my Nv hardware cheaper.
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#39
Steevo
FluffmeisterRT is a bonus at this point, the card batters AMD's best whilst using no more power than a 12nm Polaris, although to be fair that is a power hungry pig of a card.
That would be great, but let's compare it to the 1080Ti, and what it could have been shrunk, and with higher clockspeed and the same architecture improvement.
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#40
EarthDog
FluffmeisterSo what is the deal? Is Navi expected to beat the GTX 1080 Ti? I mean I love all this whiny bitching, but for the love of God, I want my Nv hardware cheaper.
Jesus man... the rheotoric... turn it down a few notches.
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#41
Fluffmeister
SteevoThat would be great, but let's compare it to the 1080Ti, and what it could have been shrunk, and with higher clockspeed and the same architecture improvement.
No need, the GTX 1080 Ti still batters the competiton, sad to see it apparently go EOL without any.

But then we all know people would just moan it's just a die shrunk 1080 Ti too, what a cruel circle.
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#42
RH92
Who would had thought that there where massive optimisations to come on such a cutting edge technology right ???
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#43
TheGuruStud
RH92Who would had thought that there where massive optimisations to come on such a cutting edge technology right ???
Just more cheats they could mostly hide. You can only optimize and degrade quality so much to meet expectations lol
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#44
Xzibit
TheGuruStudJust more cheats they could mostly hide. You can only optimize and degrade quality so much to meet expectations lol
Remember the Image Quality wars. Where everything was looked over with a fine comb. Just recently its been talked about if it ain't in focus it doesn't need to be rendered at full detail..

I wouldn't call massive optimization to culling out rays (omitting them from the scene or objects). It just speaks to hardware not being fast enough at this stage. What are the penalties for introducing the rest of the RTX techniques.
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#45
TheGuruStud
XzibitRemember the Image Quality wars. Where everything was looked over with a fine comb. Just recently its been talked about if it ain't in focus it doesn't need to be rendered at full detail..

I wouldn't call massive optimization to culling out rays (omitting them from the scene or objects). It just speaks to hardware not being fast enough at this stage. What are the penalties for introducing the rest of the RTX techniques.
Slideshow.

No one's keen on IQ comparisons, anymore. Nvidia lags in this department. But idiots don't care and would buy it, regardless, so I guess that's why.

AMD should put out an "nvidia perf driver edition" lulz
Posted on Reply
#46
TheoneandonlyMrK
FluffmeisterEither way good to see the performance improve, and not surprising to see people play it down.

Open source PhysX, and trying to bring ray tracing to games... I mean how dare they.
with every Big Dev on the scene working on titles to run on the opponents hardware and the same again on the horizon what Move did they have to play , they tried walled garden , games moved on,

I agree though good to see performance hit my bottom metric of worth a shit ,ie 1440p at decent Fps, at least with some so there is hope.
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#47
Fluffmeister
Indeed, your move AMD. I keep forgetting you guys are basically at GTX 1080 level... ouch.
Posted on Reply
#48
Xzibit
Looks like the DLC is delayed
DICE Battlefield VThe team has discovered an issue with the #Battlefield Chapter 1: Overture update. Rather than create issues in the game, we’re holding the update for the time being. We don’t anticipate a long delay and we’ll be back with more news tomorrow or as soon as we have it.
Posted on Reply
#49
RH92
TheGuruStudJust more cheats they could mostly hide. You can only optimize and degrade quality so much to meet expectations lol
Cheating graphics in order to achieve decent visuals and framerates is the whole point of this industry so how does this change from usual ?

They improved visual quality but you cried about your fps now that they give you more fps you cry about visual quality ..... in medical terminology that disease is called schizophrenia .... oh wait i forgot you want both decent fps and visual quality in the 1st iteration of a technology that used to be the holy grail of this industry up untill now ... how silly am i .....

Simply the fact that you are able to do live raytracing with a single GPU ( even in it's actual far from perfect form ) should give a big smile to everyone and it's mother but the truth is ignorance runs the world so you end up with comments like yours ! Im i saying RTX implementation is perfect as it is / everyone should run and buy RTX card right now ? HECK NO ... but that's not a reason to silently watch so many ingorants trying to downplay such a revolutionary step just because they can't afford or they don't understand the massive potential of this technology !
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#50
lexluthermiester
Vayra86Impressive, now lets see them do that optimization on a less big budget, high exposure title.
That's just being negative for the sake of being contrary.

This situation happens with every new technology advance. A company introduces something new, devs need time to get to know that something new and then it is utilized. Improvements then happen as knowledge and experience factor into things.

BTW; Who called it? Come on now..
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