Monday, February 26th 2007
More Quad-Core Opteron details emerge
The guys over at HEXUS.com had the opportunity to set up an interview with AMD's John Fruehe at their online television subsidiary HEXUS.tv. The host of the 'show' is Dan Goldsmith, Technical Director of Armari, a company specialized in high end workstations, servers and clusters. During the 11 minutes Fruehe, being the World Wide Business Development Manager for AMD's Opteron branch, explains the advantages of the upcoming quad-core Opteron like the thermal design, L3 cache. I don't want to spoil too much here - give it a try and be enlighted: HEXUS.tv Interview
As you may have thought already Mr. Fruehe is not allowed to talk about the interesting figures. So to cover that part I would point out the Hong Kong based website HKEPC which spreads the word that these Opterons will start at frequencies of 2.1GHz to 2.3GHz only (2.6GHz in Q2 of 2008). All of them will have 512kb L2 and 2MB L3 cache.
As you may have thought already Mr. Fruehe is not allowed to talk about the interesting figures. So to cover that part I would point out the Hong Kong based website HKEPC which spreads the word that these Opterons will start at frequencies of 2.1GHz to 2.3GHz only (2.6GHz in Q2 of 2008). All of them will have 512kb L2 and 2MB L3 cache.
10 Comments on More Quad-Core Opteron details emerge
Open up taskmgr.exe, be in its PROCESSES tab.
From its menus, use the VIEW menu, Select Columns submenu, & check off THREADS as visible.
Then, back in taskmgr.exe, any program that spins more than 2 threads (3-N, in the case of Quad Core designed CPU's) will potentially benefit!
This is because the OS kernel component called the "process scheduler" will send child or even MAIN parent threads of processes off to the other 2-4 cores that are not saturated, or if it helps overall program flow to run faster, per CPU cycle, in keeping the cores as busy as possible.
APK
P.S.=> Here?
E.G.-> I have 20 of 30 processes running 4-70 threads each...
Think this addition of more cores won't help?
It can... even while you game, because the other processes OUTSIDE the game itself (think MULTITASKING OS above all else, & the fact you run trayicon apps, services, & more @ once typically) can be sent to other processor cores!
Thus, & give the game the MOST it can get off the core(s) it runs on, so the game as your FOREGROUND PROCESS is less interfered with...
Think about it, you'll understand, if you don't already... apk
Actualy there is more informatiuon on that site, here's the link;
www.hexus.net/content/item.php?item=7348&search=amd
Tested L1 mobo 2X FX 74 w/SLI 2X 7900, newer mobos for quad gpu/ATI not out YET!!
The results put C2D ahead in most benches, but thats with an SLI mobo, Not new ATI Crossfire.
Can't wait for the new ATI, L1 Crossfire boards.
I.E.-> I thought you were looking @ it, in terms of how YOU, as the user w/ your OS & software could gain by it is all, & how to determine that pretty much, @ least in potential gains!
(Especially when you are REALLY pushing it, multitasking, & yes, even while gaming, & EVEN on games with SINGLE THREAD DESIGN only (the prevalent one currently)). Right... I get you now: You want to know how much better the actual Electronic Engineering in it is, vs. today's "top-of-the-line/state-of-the-art" from a strictly more hardware-centric viewpoint.
:)
* Got ya!
APK
P.S.=> But the machine is NOTHING, w/ out the "ghost" inside of it, & vice-a-versa... so, consider both aspects I suppose! apk
Hehe but I am looking at it from several angles now. I did my own personal test today with two systems of a similar build, just one was dual-core, the other not. So yeah, it was interesting in a personal scale of whats going on.
And thanks Nam I just not saw that link heh.
:)
* I think after you took a peek @ your list of processes & the threads they run? Why ANY SYSTEM TODAY could get a 'boost' out of a quad-core rig...
(Barring costs barriers that is... we ALL have our financial limits!)
APK