Tuesday, December 15th 2020
NVIDIA Releases GeForce 460.89 Game Ready Drivers
NVIDIA today released the latest version of its GeForce Game Ready software. Version 460.89 WHQL comes with day-one support for the latest version of Quake II RTX (v1.4.0), which leverages Vulkan RT API. This update enables "any GPU with Vulkan RT support" to play the game with full path-traced glory. The drivers pack the full, finalized Vulkan RT API support, and the latest CUDA 11.2 compute API. Interestingly, the Release Notes document of the drivers do not mention any new fixed issues, but additions to the Known Issues list. Grab the driver from the link below.
DOWNLOAD: NVIDIA GeForce 460.89 WHQLThe change-log follows.
Game Ready for Quake II RTX with Vulkan Ray Tracing
Our latest Game Ready Driver provides support for the Quake II RTX v1.4.0 update which enables support for the new Vulkan Ray Tracing extensions. Now, any GPU with support for Vulkan Ray Tracing can experience Quake II RTX in all its path-traced glory.
New Features and Other Changes
Windows 10
Windows 10 Issues
DOWNLOAD: NVIDIA GeForce 460.89 WHQLThe change-log follows.
Game Ready for Quake II RTX with Vulkan Ray Tracing
Our latest Game Ready Driver provides support for the Quake II RTX v1.4.0 update which enables support for the new Vulkan Ray Tracing extensions. Now, any GPU with support for Vulkan Ray Tracing can experience Quake II RTX in all its path-traced glory.
New Features and Other Changes
- Supports finalized Vulkan Ray Tracing extensions
- Supports CUDA 11.2
Windows 10
Windows 10 Issues
- [Nicehash, other mining software]: Mining software does not recognize the NVIDIA GPU. [3200758]
- [GeForce GTX 1080 Ti]: The desktop screen may flicker. [3200599]
- [Steam VR game]: Stuttering and lagging occur upon launching a game. [3152190]
- [HDR]: With HDR enabled, black levels are incorrect. [200682795]
- [G-SYNC][NVIDIA Ampere GPU architecture]: GPU power consumption may increase in idle mode on systems using certain higher refresh-rate G-SYNC monitors. [200667566]
- [YouTube]: Video playback stutters while scrolling down the YouTube page. [3129705]
- [Notebook]: Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. [3009452]
- [G-Sync][Vulkan Apps]: Performance drop occurs when using G-SYNC and switching from full-screen mode to windowed mode using the in-game settings. [200681477] To workaround, either launch the game in windowed mode directly or disable G-SYNC.
- [GeForce RTX 3070][Clone Mode]: When the resolution is set to 2560x1440 @ 144Hz, the performance state is stuck at maximum performance.[200678414]
- [NVIDIA Turing or later][Windows Movies and TV Player]: When playing a 4k video in fullscreen mode on a 2560x1440 HDR monitor, the video extends beyond the edge of the screen. [3186830]
26 Comments on NVIDIA Releases GeForce 460.89 Game Ready Drivers
NVIDIA Releases GeForce 460.79 Game Ready Drivers with Cyberpunk 2077 Optimization | TechPowerUp
Damn near the same list of issues, hell... I'd say that the list of issues with the 460.79 drivers is worse than the list of issues for 460.89 yet I've seen none of those issues and I loaded them on the day they were released.
- [GeForce GTX 1080 Ti]: The desktop screen may flicker. [3200599]
Wait, what?!This is definitely new. And I have a 1080 Ti, a working Cyberpunk experience and low risk tolerance.
Looks like I'm staying with 460.79 until at least February '21.
So far I'm not missing much, but Vulkan Ray Tracing might be nice...
I still get quite a bit of colour flashing and flicker on my 1080ti. It is slightly improved compared to the previous version, but unusable none the less, so I have to downgrade to 457.51 again.
When the screen is set to 90Hz and below there is almost no flicker, but at 120Hz it's actually unusable, I get red and green flashes every few seconds.
That's a feature, not a bug!