Thursday, April 29th 2021
NVIDIA Releases GeForce 466.27 Game Ready Drivers
NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 466.27 WHQL adds optimization for Metro Exodus PC Enhanced Edition. This includes additional raytraced effects, and support for DLSS 2.1. Optimization is also added for Mass Effect Legendary Edition and Resident Evil Village. The drivers also add support for the DirectX 12 Agility SDK, and Shader Model 6.6.
The drivers also confirm the existence of a new hardware revision of the GeForce RTX 3060 12 GB graphics card, which will be generally available from mid-May, 2021. These cards will require at least GeForce 466.24. The revision will likely come with a different device ID from the original RTX 3060 12 GB, and will re-engage the hash-rate limiter. Read more about this card in our article from earlier this week, here. A handful bugs were also fixed. These include performance issues related to NVIDIA Reflex and Rainbow Six Siege; an artificial FPS cap when V-Sync is off on displays connected via HDMI 2.1; and an application crash with RigidGems Prepar3D. Grab the drivers from the link below.
DOWNLOAD: NVIDIA GeForce 466.27 WHQLGame Ready
The drivers also confirm the existence of a new hardware revision of the GeForce RTX 3060 12 GB graphics card, which will be generally available from mid-May, 2021. These cards will require at least GeForce 466.24. The revision will likely come with a different device ID from the original RTX 3060 12 GB, and will re-engage the hash-rate limiter. Read more about this card in our article from earlier this week, here. A handful bugs were also fixed. These include performance issues related to NVIDIA Reflex and Rainbow Six Siege; an artificial FPS cap when V-Sync is off on displays connected via HDMI 2.1; and an application crash with RigidGems Prepar3D. Grab the drivers from the link below.
DOWNLOAD: NVIDIA GeForce 466.27 WHQLGame Ready
- Metro Exodus PC Enhanced Edition
- Mass Effect Legendary Edition
- Resident Evil Village
- Added support for DirectX 12 Agility SDK.
- This driver updates the hash limiter for the GeForce RTX 3060 12 GB and is required for product shipped starting mid-May.
- [NVIDIA Reflex][Rainbow Six Siege]: Fixed a number of performance related issues related to NVIDIA Reflex and Rainbow Six Siege.
- [HDMI 2.1:] In-game FPS may be capped to the display refresh rate when "Vertical sync" is set to Off [3285334].
- [Rigid Gems][Prepar3D]: The applications may crash or fail to launch.[3285067/3286874]
- Yellow bang with Error Code 10 appears by the NVIDIA Platform Controllers and Framework Properties in Device Manager after Express or Custom driver installation without reboot.[200716134]
- Reboot the system to clear the error, otherwise Dynamic Boost cannot be enabled.
- [Mortal Shell]: Unusual increase in the brightness occurs when Shadow Quality is set to Low or Medium. [200724762]
- To work around, set the Shadow Quality to High or Ultra.
- [Call of Duty: Black Ops Cold War]: The game may crash on GeForce GTX 10 series GPUs. [200719668]
- [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game [3206341]
- [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. [3202250]
- [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]
- [YouTube]: Video playback stutters while scrolling down the YouTube page. [3129705]
17 Comments on NVIDIA Releases GeForce 466.27 Game Ready Drivers
Official steam page
store.steampowered.com/news/app/412020/view/3068617261259467405
Official website says DLSS 2.0, not 2.1. Hope this is a mistake...
"This new Game Ready Driver provides support for the Metro Exodus PC Enhanced Edition, which adds additional ray-traced effects and NVIDIA DLSS 2.0 for greater performance and improved image quality. "
us.download.nvidia.com/Windows/466.27/466.27-win10-win8-win7-release-notes.pdf
It's an UE3 game on AI upscaled assets, with ME1 being the only one title being massively reworked, while ME3 will struggle to beat old ME3 with all texture/content mods out there.
Don't get me wrong. I'm overjoyed that ME Trilogy is coming back, because that's my heart and soul, still many assets in previews are quite disappointing compared to what fans did over past few years on PC.