Thursday, July 22nd 2021

Electronic Arts Announces the Return of Dead Space
Motive, a studio of Electronic Arts Inc. (NASDAQ: EA), today announced during EA Play Live 2021 the sci-fi classic survival horror game, Dead Space, will be returning as a remake completely rebuilt from the ground up. Dead Space is being developed exclusively for next generation consoles and PC, raising the level of horror and immersion to unprecedented heights for the franchise through stunning visuals, audio and controls powered by the Frostbite game engine. Fans will experience an improved story, characters, gameplay mechanics and more as they fight to survive a living nightmare aboard the desolate mining starship, the USG Ishimura, all while uncovering the dreadful mystery of what happened to the slaughtered crew and ship.
"The Dead Space franchise made a huge impact on the survival horror genre when it was released 12 years ago, and I came to Motive as a fan first to specifically work on this game," said Phillippe Ducharme, Senior Producer of Dead Space. "We have a passionate team at Motive who are approaching this remake as a love letter to the franchise. Going back to the original and having the opportunity to do so on next-gen consoles excited everyone on the team. As we look to modernize the game, we've reached out to dedicated fans and invited them to provide us with feedback since the early stages of production to deliver the Dead Space game they want and for new players to enjoy as well."In Dead Space, Isaac Clarke is an everyman engineer on a mission to repair a vast, sprawling starship, the USG Ishimura, only to discover something has gone horribly wrong. The ship's crew has been slaughtered and infected by some alien scourge...and Isaac's beloved partner, Nicole, is lost somewhere on board. Now Isaac is alone with only his tools and engineering skills as he attempts to uncover the nightmarish mystery of what happened aboard the Ishimura. Trapped with hostile creatures called "necromorphs", Isaac faces a battle for survival, not only against the escalating terrors of the ship, but his own crumbling sanity.
Dead Space will be available worldwide on PlayStationⓇ5, Xbox Series X|S and PC.
"The Dead Space franchise made a huge impact on the survival horror genre when it was released 12 years ago, and I came to Motive as a fan first to specifically work on this game," said Phillippe Ducharme, Senior Producer of Dead Space. "We have a passionate team at Motive who are approaching this remake as a love letter to the franchise. Going back to the original and having the opportunity to do so on next-gen consoles excited everyone on the team. As we look to modernize the game, we've reached out to dedicated fans and invited them to provide us with feedback since the early stages of production to deliver the Dead Space game they want and for new players to enjoy as well."In Dead Space, Isaac Clarke is an everyman engineer on a mission to repair a vast, sprawling starship, the USG Ishimura, only to discover something has gone horribly wrong. The ship's crew has been slaughtered and infected by some alien scourge...and Isaac's beloved partner, Nicole, is lost somewhere on board. Now Isaac is alone with only his tools and engineering skills as he attempts to uncover the nightmarish mystery of what happened aboard the Ishimura. Trapped with hostile creatures called "necromorphs", Isaac faces a battle for survival, not only against the escalating terrors of the ship, but his own crumbling sanity.
Dead Space will be available worldwide on PlayStationⓇ5, Xbox Series X|S and PC.
45 Comments on Electronic Arts Announces the Return of Dead Space
A good game is not about good graphics, the story telling and gameplay probably have a heavier weightage when it comes to a game success. The exception to needing good storyline/ telling are competitive games. So I feel a lot of companies don't want to reinvent the wheel so they just take an old successful title and give it a new finish and peddle it as a "new" game at a new game price.
Please EA listen to me , this is the key to success.
Glad this is a remake not remaster! I want to see what they can do with a total reboot since we will never see DS 4.
The Dead Space Remake will not have any microtransactions at all.
In addition, the remake will feature content that was cut from the original game.
No ETA yet on the release. I just hope EA will allow them to spend enough time on it to get it in good shape before release.
www.dsogaming.com/news/dead-space-remake-wont-have-microtransactions-will-have-cut-content-from-the-original/
What is this studio anyway. Lol. I think what we're getting is DS1 with new graphics options plus a few extra audio logs for the 'cut content'. Maybe a half level or two here and there expanding on some of its mysteries, but not adding anything with substance. I mean even the gaps in the story and explanation of DS1 are there for a reason. They create a void of not knowing stuff and it creates even more mystery around Isaac and the markers. That game is just complete. You're not 'remaking' a Rembrandt either, anything you change will diminish its value instantly. DS1 is honestly much scarier than any Alien ever managed, game or film. By miles. But yeah :D Same framework... masterful execution
Alien Isolation on the other hand was a class act and is up there with this game as the scariest.
DS1 would be cool with a co op mode but I will defenately not buy a remaster of this. The first one was awesome but I played it. I still own several copies of it. I don't care to play it again.
And hey, if you really love the original then remaking it with better graphics and the enhanced game play of 2, with the neat additional weapon modification system of 3 in addition to adding the cut content, then its a good remake all around dont you think ?
And lets not kid ourselfs, i 'v been playing dead space 2 recently and after that i just coudnt get back to dead space 1, the second game made so much improvements to the game play that its jarring to go back and play the first, i'v dropped it half way trough and just finished dead space 2 like 3 times cause i didnt enjoy the first one as much
In DS1 you'd end up being forced to use very specific weapons for sequences because the game was tailored to it. You had choice, but every choice had its caveats. Ammo management was huge in the game, in 2, 3 not so much.
Sure, great revival if you've never played it? But even then I'd recommend a DS1 with 100% identical systems.
Dead Space 2 is one of my favorite games of all time, if they remade 1 with the improvements of its sequels i would replay that shit so many times, bonus the nicer graphics and additional cut narrative, it being exclusive to next gen only is also very exiting, innovations to the max !