Thursday, March 31st 2022
Dell Brings Back the UltraSharp 30, Updated With Modern Connectivity
One of Dell's most popular LCD monitors was the Dell UltraSharp 30 and the company has now brought it back, but the new U3023E model is quite different from its predecessors. It's still a 16:10 monitor with 2560x1600 resolution, but the overall design has been refreshed and it now features slimmer bezels and a slimmer overall build, a slightly re-designed stand and a lighter colour palette. However, the real changes have taken place under the hood, as this is one of the most fully featured displays ever made when it comes to connectivity. Display inputs consist of an HDMI 1.4 port, a DisplayPort 1.4 and a USB-C port with DP 1.4 Alt Mode as well as USB PD at 90 Watts.
There's also a DP out for daisy chaining to a second display, a USB-C 3.2 Gen 2 (10 Gbps) upstreams port and a USB-C 3.2 Gen 2 downstreams port with 15 W power delivery. Furthermore there are four USB-A 3.2 Gen 2 ports, of which one supports the Battery Charging 1.2 standard. Finally there's an RJ45 port for Ethernet connectivity when used with a laptop or similar and a 3.5 mm audio output jack. The panel is of IPS type and has a rated brightness of 400 cd/m² and a contrast ratio of 1000:1, as well as a 100 percent sRGB and 95 percent DCI-P3 colour gamut. As this is an office display, the refresh rate is still stuck at 60 Hz and the response time is 8 ms, or 5 ms in fast mode. For those nostalgic enough to splash out on the new UltraSharp 30, you're looking at a fairly steep US$784.99.
Source:
Dell
There's also a DP out for daisy chaining to a second display, a USB-C 3.2 Gen 2 (10 Gbps) upstreams port and a USB-C 3.2 Gen 2 downstreams port with 15 W power delivery. Furthermore there are four USB-A 3.2 Gen 2 ports, of which one supports the Battery Charging 1.2 standard. Finally there's an RJ45 port for Ethernet connectivity when used with a laptop or similar and a 3.5 mm audio output jack. The panel is of IPS type and has a rated brightness of 400 cd/m² and a contrast ratio of 1000:1, as well as a 100 percent sRGB and 95 percent DCI-P3 colour gamut. As this is an office display, the refresh rate is still stuck at 60 Hz and the response time is 8 ms, or 5 ms in fast mode. For those nostalgic enough to splash out on the new UltraSharp 30, you're looking at a fairly steep US$784.99.
52 Comments on Dell Brings Back the UltraSharp 30, Updated With Modern Connectivity
It was glorious when running games on them....
I had just bought 3 GTX 580 3GB cards at that point too, from having a pair of 5970's and a pair of 8800GT's!!... The 5970's used to run the game fine, medium settings and triple screen no issue really, 55fps.. Got the 580s installed (only two...) and ultra settings and 100fps :) I soon understood back then what 'not having enough VRAM meant' :laugh: Those poor 5970's trying to run above medium settings, was a no go, 5 fps !!
I completely agree that the current state of USB-C is a friggin' mess, but arguing to make sink devices USB4 for that reason really won't help whatsoever.
I little brighter, very little and a little better colors. No need to upgrade from my 3011 or 3017.
I work and play games!
I just noticed with my LG C9 77 OLED that can do 120Hz, the windows moved smother and the mouse seemed a little more responsive. Just a little but what not have 75Hz or 100Hz on all dosplays at this point? There is more cost in making different chipsets for displays at some point. No, they do not. I don't want curved or messed up text or colors, low res 300Hz, RGB lighting and or supper wide and so on. It's just that even the desktop is a little nicer at 100Hz or so. Don't need 300Hz+ that is nuts and mostly useless.
It's essayer to see when moving the mouse and moving windows around the desktop. Maybe something is up with the wireless mouse but I played with the refresh rate and 30Hz is bad and 60Hz is night and day better and 120Hz is not that big a change but the mouse and windows moving just seems a little more responsive.
If you are playing for money sure but it just a part of the game difficulty for me. I remember the first multiplayer games online with dial up modems. I got really good at leading the shot just from playing so much with the lag and it would change on the fly. It was just part of the random difficulty and fun at the time. Every other time I'd get someone you would see the "LAG!" in the text chat.
Anyway, I was just saying, I work and play games. It seems silly to not just add little bump in refresh rate and maybe VRR to displays that are $500+ let alone $1000+. At some point it will be a no cost adder for them and then they'll advertise how the mouse is smoother and puts less strain on you eyes. :p
My memory is bad but at the time most everything was 1280x1024. I was not buying displays everyday but we had lots of HMI projects and they were all like 1024x768 and 1280x1024 at 60Hz. no one in the office or on projects bothered with 75 or 80Hz. That is what everything had been and we were used to it. Maybe other were more affected but I worked on them all day and gamed and messed with them at home most nights and it was never the headache inducing unusable experience some speak of. I remember (sort of) messing with a 75 or 80hz and it had other issues. I want to say my last CRT was 17" but forget make, model, res and refresh rate. Being old is not fun. :(
I have no idea about others but just for fun I looked up what was one of the last Sony 17" CRTs.
Saw something that said they stopped in 2004 and this one came out in 2003.
CPD-200ES
On the cover sheet:
• Digital Multiscan Technology supports multiple PC and Mac resolutions up to 1280 x 1024 @ 60Hz
Then in the specs:
640 x 480 @ 60Hz VGA Graphics
640 x 480 @ 85 Hz VESA
800 x 600 @ 75Hz VESA
800 x 600 @ 85Hz Macintosh 16"
832 x 624 @75Hz VESA
1024 x 768 @ 75Hz VESA
1024 x 768 @ 85Hz VESA
1280 x1024 @ 60 Hz VESA
I'm sure I was at 1280x1024 @ 60Hz rather than a lower res. You forget how small those resolutions were but I wanted 1280x1024 more than 75Hz.
Even if the HMI was in 1024x768 I was in 1280x1024 so I had more room for toolbars and the like.
The problem is almost the entire PC industry have started designing monitors for just one segment, competitive FPS gamers its as if all that matters is Hz and response times. Hence my breath of fresh air comment.
On CRT my daily driver was 60hz.
All in all, I personally believe that outside of FPS games or anything where there is a ton of movement then you're not getting the most out of your panel and you're better off with a 60Hz IPS panel or something along those lines.
On a serious note, I like having good image quality and contrast over most other things. That's just how I roll, however I will say that the ghosting on my 2019 MBP is pretty bad. It's not a very fun experience to play games on, but the 5Ks are pretty good in that regard, even if I can't play most game at the native resolution. (Factorio does and it looks awesome.)
at the native res of this monitor will look blurry AF.