Wednesday, October 12th 2022

NVIDIA GeForce 522.25 WHQL Drivers Released with RTX 4090 and DLSS3 Support, DirectX12 Performance Improvements

NVIDIA just released the GeForce 522.25 WHQL Game Ready drivers. These are the first official drivers with support for the new GeForce RTX 4090 "Ada" graphics card, and the CUDA 11.8 compute language. The drivers also fix a handful of issues. Lower performance observed in "Teardown" when MSI Afterburner overlay is used; this has been fixed. Texture corruption noticed in "Tiny Tina's Wonderlands" after extended gameplay, has been fixed. Unreal Engine 5.1 crashing when enabling path-tracing in some drivers has been fixed. Game optimizations were added for Gotham Knights, Uncharted: Legacy of Thieves Collection, and Dakar Desert Rally.

Besides RTX 4090, these drivers officially introduce support for DLSS 3, which works only on RTX 40-series (or later) GPUs, as it needs the Optical Flow Accelerator hardware component. Day-zero support is added for a number of titles, including A Plague Tale: Requiem, Justice, Loopmancer, F1 22, Bright Memory: Infinite, SUPER PEOPLE, Microsoft Flight Simulator, and Marvel's Spider-Man Remastered. NVIDIA is also said to have improved the performance of DirectX 12 applications across the board on RTX 30-series "Ampere" graphics cards.

DOWNLOAD: NVIDIA GeForce 522.25 WHQL
Change-log
This new Game Ready Driver provides the best day-0 gaming experience for the latest new DLSS titles including Gotham Knights, Uncharted: Legacy of Thieves Collection, and Dakar Desert Rally. In addition, this Game Ready Driver supports the first new DLSS 3 titles including A Plague Tale: Requiem, Justice, Loopmancer, F1 22, Bright Memory: Infinite, SUPER PEOPLE, Microsoft Flight Simulator, and Marvel's Spider-Man Remastered. This Game Ready Driver also includes significant DirectX 12 performance optimizations which can dramatically improve performance for GeForce 30 Series GPUs.

Gaming Technology
  • Includes support for the GeForce RTX 4090.
Fixed Issues in Version 522.25 WHQL
  • [Teardown] Resolves lower performance observed when MSI Afterburner overlay is used
  • Tiny Tina's Wonderlands displays texture corruption after extended gameplay on NVIDIA GPUs
  • UE5.1 crashes when enabling path tracing on some drivers
Open Issues in Version 522.25 WHQL
  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabledupon resuming from hibernate or booting with fastboot. [3624218]
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabledfrom the Windows display settings. [200742937]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • [RTX 30 series] Lower performance in Minecraft Java Edition. [3702953]
  • [Forza Horizon 5] Rainbow like artifacts in game after driver update. [3685123]
  • Dell XPS 9560 may crash and reboot when using desktop applications [3737715]
  • Maxon - Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash [3659104]
  • RedCine-X Pro potential crash while working with effects during video playback [3809401]
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32 Comments on NVIDIA GeForce 522.25 WHQL Drivers Released with RTX 4090 and DLSS3 Support, DirectX12 Performance Improvements

#1
wolf
Better Than Native
This Game Ready Driver also includes significant DirectX 12 performance optimizations which can dramatically improve performance for GeForce 30 Series GPUs.
This will be interesting to test, downloading now.
Posted on Reply
#2
P4-630
btarunrThis Game Ready Driver also includes significant DirectX 12 performance optimizations which can dramatically improve performance for GeForce 30 Series GPUs.
Why not for RTX 20's as well.....
  • [Forza Horizon 5] Rainbow like artifacts in game after driver update. [3685123]
So it's still not fixed, haven't noticed it last time I played the game though.

It seems I'm in no need to update to this driver...
Posted on Reply
#3
Hofnaerrchen
I did really like DLSS so far, even when having left nVIDIA behind. I still - to some degree - like their products but I don't like how the company behaves.

I wonder if we will see a shift in GPU design. I doubt it will be useful to - more or less - brut force rasterization performance increases when modern upscaling techniques can achieve even better results. I already said this on another thread - I think it was about CPUs - but in my opinion we'll see a even greater increase in more specialized cores in the future. Just look at the 4090 computing power: Tensor 1.3 PetaFLOPS vs "just" 82.58 TFLOPS for shaders.
Posted on Reply
#5
SomeOne99h
Fixed Issues in Version 522.25 WHQL
  • [Teardown] Resolves lower performance observed when MSI Afterburner overlay is used
YES
Posted on Reply
#6
wanna_buy
Now the question is: when will nVidia drop GTX 900 series support?
Posted on Reply
#7
StefanM
wanna_buyNow the question is: when will nVidia drop GTX 900 series support?
R470 for Kepler is a "Long-Term Support Branch" supported until August 2024.
So the successor Maxwell will be save for a while...
Posted on Reply
#8
cvaldes
HofnaerrchenI did really like DLSS so far, even when having left nVIDIA behind. I still - to some degree - like their products but I don't like how the company behaves.

I wonder if we will see a shift in GPU design. I doubt it will be useful to - more or less - brut force rasterization performance increases when modern upscaling techniques can achieve even better results. I already said this on another thread - I think it was about CPUs - but in my opinion we'll see a even greater increase in more specialized cores in the future. Just look at the 4090 computing power: Tensor 1.3 PetaFLOPS vs "just" 82.58 TFLOPS for shaders.
We have already seen a marked shift toward differentiated silicon.

It was really Apple who accelerated this with their A-series mobile SoCs.

They introduced performance and efficiency CPUs and started including machine learning Neural Engine cores. Their latest SoC has a massive increase in machine learning performance while the traditional cores (CPU & GPU) took a more modest performance increase. I believe Apple includes some signal processing cores as well as their security enclave. There are also media engine cores as well.

A lot of this work started with their proprietary T2 Security Processor which was paired at the time with Intel CPUs. My Mac mini 2018 (Intel Core i7) has a T2 Security Processor. Apple carried these over from A-series SoCs to their M-series silicon.

Apple is doing some pretty slick stuff with their machine learning cores, none of which shows up in conventional benchmarks like Geekbench. And none of these benchmark tools really addresses performance per watt metrics.

As specialized cores increase, the usefulness of these traditional benchmarking tools will diminish. We are already seeing this in gaming benchmarks. In the old days, you could run a graphics benchmark and compare processors. Now graphics card reviews need to include raytracing performance as well as super sampling technology comparisons (FSR, DLSS 2, DLSS 3, and XeSS) in addition to the traditional rasterization assessments.

One thing for sure, NVIDIA has a vastly superior development environment compared to AMD. The recently announced RTX Remix (based on Omniverse) is a great example of how NVIDIA is distancing themselves from AMD in terms of software.
Posted on Reply
#9
Sp33d Junki3
Nvidia broke 2 game with this version. New World and CP2077
Both games at 2560x1440 with RTX3060
what is wrong with Nvidia coding.

New World had 516.94 tried 517.48. My temps were at 68-73c average. FPS is 55-60 depending on area.
522.25 my temps went to 79-82c nearly 10c hotter for I think close to same fps.

CP2077 it broke the map.
Posted on Reply
#10
R-T-B
Sp33d Junki3Nvidia broke 2 game with this version. New World and CP2077
Both games at 2560x1440
what is wrong with Nvidia coding.

New World had 516.94 tried 517.48. My temps were at 68-73c average. FPS is 55-60 depending on area.
522.25 my temps went to 79-82c nearly 10c hotter for I think close to same fps.

CP2077 it broke the map.
Is that with the 1060 in your specs?
Posted on Reply
#11
ARF
wanna_buyNow the question is: when will nVidia drop GTX 900 series support?
No one should ever ask such a question. GTX 900 is not that old series, actually.
GTX 980 Ti is around GTX 1660 S and GTX 1660 Ti/1070 performance, or RTX 3050 8 GB, for that matter. :D

Always ask for longer support, not for shorter support :D
Posted on Reply
#12
Sp33d Junki3
R-T-BIs that with the 1060 in your specs?
I have RTX 3060
Posted on Reply
#13
RadeonProVega
So is anyone actually buying RTX 4090s"? those things are like 2,000
Posted on Reply
#14
Verpal
u2konlineSo is anyone actually buying RTX 4090s"? those things are like 2,000
While 4090 are expensive, if we just go by performance per dollar for 4K and professional workloads, it is still an improvement over last generation, even if we account for the lower used price.

IMO buying it for game when you are not driving 4K120 or 8K60 is kinda dumb though.
Posted on Reply
#15
ViperXTR
didn't hope for anything on my ancient GTX 1070 OC but tried it anyway (FSR 2.1 Mod only no other mods)

516.93




522.25

Posted on Reply
#16
thesmokingman
Sp33d Junki3Nvidia broke 2 game with this version. New World and CP2077
Both games at 2560x1440 with RTX3060
what is wrong with Nvidia coding.

New World had 516.94 tried 517.48. My temps were at 68-73c average. FPS is 55-60 depending on area.
522.25 my temps went to 79-82c nearly 10c hotter for I think close to same fps.

CP2077 it broke the map.
Can confirm, map in CP is fubar'd with this driver... on a 3090.
Posted on Reply
#17
ViperXTR
I also see other 3090 users having issues with CP maps,
Posted on Reply
#19
Mussels
Freshwater Moderator
I updated my drivers yesterday after installing the 5800x3D


AMD and Nvidia both released new ones within 12 hours of me doing so -.-
Posted on Reply
#20
olegvlasov
В CP2077 то-же сломало карту,у многих людей на железячных сайтах эта-же проблема.
Posted on Reply
#21
Mussels
Freshwater Moderator
olegvlasovВ CP2077 то-же сломало карту,у многих людей на железячных сайтах эта-же проблема.
This forum is English only
Posted on Reply
#22
nguyen
Just tried CP2077 and gain about 10% more FPS at 4K with my 3090, CPU power consumption also go down by 20W (looks like less CPU overhead), I just drove around the city but I haven't checked the map corruptions.
Posted on Reply
#23
Aleksandar1610
Guys, I would highly appreciate if someone would be able to give me valuable suggestions. Namely, I have a Legion 5 laptop, using the 2060 GPU. I had numerous Nvidia drivers updates using NVidia app. Every time it went perfectly well.

But early this morning, when I wanted to update to the latest drivers (522.25) the screen got black, during the graphic driver installation process. It was not completely black screen per se, nor it was followed with the short sound as usual when updating graphic drivers, it was some bright dark screen that was permanent (more that couple of minutes). I could not bring the image back before forced shut down. After turning laptop on, computer behaved odd, picture was there, but fans were loud and CPU usage was over 50 percent all the time, many times hitting over 80 percent. Nvidia app showed that I got latest drivers installed. I tried to roll back drivers using Device manager and everything seemed well, but then I tried to apply the latest GPU drivers update from Nvidia web site, not from the app. The result was the same, while GPU drivers update, screen went off, when I tried pressing some keys, odd beeping sound I never heard before start repeating. I had to manually shut down PC again. After that, I turned it on, and system recognized that I have latest drivers installed, but fans continued to rumble like having some tough background processes to deal with. I left it there cause I had to go to my daily job.

Sorry for longer text, I hope some will find time to help me or guide me properly. Many thanks in advance.
Posted on Reply
#24
Legacy-ZA
SomeOne99hFixed Issues in Version 522.25 WHQL
  • [Teardown] Resolves lower performance observed when MSI Afterburner overlay is used
YES
Indeed, I have noticed this for a very long time, after a while performance will severely degrade, and bundle this with DX12 performance improvements by about 10-15% for my RTX3070Ti in certain titles? Yes, please, I will take it, take it all and then make sure to make a backup of this driver, and then another backup, just in case. :love:

Annoyed the RTX2000 users got shafted, at least for now? Makes me further annoyed by the RTX4000 DLSS 3.0 lock too, I don't know if I should like or hate nVidia and I hate that. >.>

On a side note, I see my annoying issue is back, when I cold-boot/reboot my machine, my screen won't display anything at Windows login, completely dark. I have to switch my monitor off and on again for it to receive a signal again.

Everything works fine before that, BIOS etc, sigh. Using the Display Port. 1.4.a
Posted on Reply
#25
TheDeeGee
No DX12 improvements here, infact it's lower than DX11.
Posted on Reply
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