Wednesday, December 21st 2022
AMD Software Adrenalin 22.12.2 WHQL Exclusively for RX 7900 Series Released
AMD released the Adrenalin 22.12.2 WHQL drivers exclusively for the recently launched Radeon RX 7900 XTX and RX 7900 XT graphics cards. These drivers do not support any other product series (which is why TechPowerUp isn't hosting them in our Downloads section). Compared to the previous 22.11.2 WHQL drivers from mid-December (which lack RX 7900 series support), the 22.12.2 WHQL doesn't pack any game-specific optimizations, but corrects a handful of issues.
To begin with, AMD has improved the power-consumption of the RX 7900 series cards during hardware-accelerated video playback. Display corruption observed for Virtual Super Resolution (VSR) with multi-display configurations, has been fixed. A system crash observed when changing display modes in machines with 4 display, has been fixed. An application crash or driver timeout observed with Marvel's Spider-Man: Miles Morales after enabling ray tracing, has been fixed. Grab the driver from the link below.
DOWNLOAD: AMD Software Adrenalin 22.12.2 WHQL (for RX 7900 series only)Fixed Issues
To begin with, AMD has improved the power-consumption of the RX 7900 series cards during hardware-accelerated video playback. Display corruption observed for Virtual Super Resolution (VSR) with multi-display configurations, has been fixed. A system crash observed when changing display modes in machines with 4 display, has been fixed. An application crash or driver timeout observed with Marvel's Spider-Man: Miles Morales after enabling ray tracing, has been fixed. Grab the driver from the link below.
DOWNLOAD: AMD Software Adrenalin 22.12.2 WHQL (for RX 7900 series only)Fixed Issues
- Corruption may be encountered when using Virtual Super Resolution with multi-display configurations.
- A system crash may be observed when changing display modes with 4 display configurations.
- While loading Marvel's Spider-Man: Miles Morales an app crash or driver timeout may occur after enabling ray tracing settings.
- Improvements to power usage during hardware accelerated video playback. Further power efficiency improvements are planned for future releases.
- High idle power has situationally been observed when using select high resolution and high refresh rate displays.
- Intermittent app crashes or driver timeout may occur when using Radeon Super Resolution with some extended display configurations.
- Video stuttering or performance drop may be observed during gameplay plus video playback with some extended display configurations.
- Stuttering may be observed in UNCHARTED 4: A Thief's End during the opening game sequence.
- While playing Valheim an app crash or driver timeout may occur using Vulkan API. Any users who may be experiencing these issues should select DirectX API as a temporary workaround.
- Some virtual reality games or apps may experience lower than expected performance.
47 Comments on AMD Software Adrenalin 22.12.2 WHQL Exclusively for RX 7900 Series Released
Seems to be the case, after checking the review again, it seems playing a video costs a couple of watts (3070ti) more than idle.
So, smartphones can run 4K video comfortably at, say, 0.5W, while graphics cards cannot.
Can you explain?
Apart from that every company will favor fixing problems of their newest products first. It's the newest customers that are more vocal by nature. Pleasing them is beneficial.
In W1zzard's testing the reference model consumed about 100W @ 4K and 1440p, 50W @ 1080p, and 21W @ 720p. I'm really curious if lower resolutions also see similar improvement.
66(5)00 XT is fine, but 6800/XT/69(5)00XT are really bad, as well.
The native resolution of my monitor is 1440p@144Hz.
Results:
HDR 1080p60 is somewhat strange, the power consumption jumps between 44W (which would be in line with the other results) and 57W. This is due to the memory clock also jumping between 200MHz and 900MHz. It looks like the card can not decide which power state to use for the VRAM in that mode. I think this is at least somewhat related to high-tier cards having more VRAM. Decoding video can be quite memory bandwidth intensive, just the raw RGB output data of the decoder at 4kp60 10bit is 3840 * 2160 * 3 * 10bit * 60Hz / 8 bit/byte / 2^30 byte/GB = 1,74 GB/s.
The problem is, that you can not disable parts of the VRAM, all of it has to be powered, even if you only use 10% of it. You can clock it down, but it will still draw some power and usually the same clock will apply for all DRAM chips. Same applies for the memory controllers and caches connected to those parts of the VRAM, they also have to be powered all the time. The VRAM clock required to decode a video (or better say the memory bandwidth) is the same regardless of how much VRAM you have, for an example if you need 900 MHz to decode 4K video, you will have to clock all your VRAM at 900 MHz regardless of your card having 4 or 24 GB of VRAM, and the card with 24 GB will draw a lot more power than the 4 GB card.
Nvidia overall does better in that regard, but you can still see that their high end cards (with more VRAM) also need more power.
But this is just my guess anyway :)
"Improvements to power usage during hardware accelerated video playback. Further power efficiency improvements are planned for future releases."
And the high idle power draw is still in the known issues:
"High idle power has situationally been observed when using select high resolution and high refresh rate displays."
The main reason why i dont give intel and nvidia a penny is because I know exactly what they will do to my wallet if they have no competition, but many don’t understand that concept.
Despite that nothing has changed: Idle power is still the same and multi monitor consumption is still too high.
The reason i complained earlier about AMD ignoring older generations was because they have been mentioning a planned fix for the whole hardware accel shitshow in "upcoming versions". I thought that maybe with 7000 it would be better but they seem to still use their customers as beta testers, nvidia couldnt be more right about that. It is unacceptable this is the state we are in after 2 years into the generation. It has been getting better as the last 2 months but its infuriating, especially considering energy prices, you would think they would actually start giving it some priority, but meh, lets keep pumping out dumb features and bloat the drivers as much as possible. Im aware there is a minimal installation.
At this point i dont know if they dont care about hardware accel or if they are uncapable of fixing it, on GCN it was also insanity for a long time, to this day GCN1 has had it bugged for like 5 years and they straight up refused to fix it. Polaris suprisingly was pretty okay, sadly i didnt have it for too long due to external factors. Thats not the point but whatever ill just play your game, yes, i would like a driver per week until their shit is fixed.
*** [SECOND PIC NAMED this.JPG] Might be that this is the last bios i tried, i dont have the GPU in my system anymore and its hard to remember which bios out of 50 i used last. Anyway like i said, the trick was to find the right combination to keep the bin as low as possible. Find out which core clock is enough to playback video without switching to higher bin. Same with memory. Adjust voltages. There is a certain point frequency/voltage wise where you will see a huge increase in power consumption. It is very easy to spot. The goal is to adjust bins in such a way to keep it from passing that line where the power consumption switches insanely high.